Difference between revisions of "Types"
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+ | <seo title="Types" metakeywords="Types, Effectiveness" metadescription="A guide for types and effectiveness in Pixelmon."/> | ||
+ | <languages/> | ||
+ | |||
+ | |||
+ | <translate> | ||
+ | <!--T:1--> | ||
Types are classifications that are assigned to Pokémon and moves. A Pokémon can have either one or two types while a move can only have one type. If a Pokémon uses a damaging move that matches one of its types, the move will gain a 1.5× damage multiplier known as STAB (same-type attack bonus). | Types are classifications that are assigned to Pokémon and moves. A Pokémon can have either one or two types while a move can only have one type. If a Pokémon uses a damaging move that matches one of its types, the move will gain a 1.5× damage multiplier known as STAB (same-type attack bonus). | ||
− | ==Type effectiveness== | + | |
+ | <!--T:2--> | ||
+ | <noinclude>==List of types== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | !Type | ||
+ | !Icon | ||
+ | |- | ||
+ | |style="background:#{{Bug color}}"|[[Bug|<span style="color:#FFFFFF">Bug</span>]] | ||
+ | |style="background:#{{Bug color}}"|[[File:BugType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Dark color}}"|[[Dark|<span style="color:#FFFFFF">Dark</span>]] | ||
+ | |style="background:#{{Dark color}}"|[[File:DarkType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Dragon color}}"|[[Dragon|<span style="color:#FFFFFF">Dragon</span>]] | ||
+ | |style="background:#{{Dragon color}}"|[[File:DragonType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Electric color}}"|[[Electric|<span style="color:#565D4D">Electric</span>]] | ||
+ | |style="background:#{{Electric color}}"|[[File:ElectricType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Fairy color}}"|[[Fairy|<span style="color:#FFFFFF">Fairy</span>]] | ||
+ | |style="background:#{{Fairy color}}"|[[File:FairyType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Fighting color}}"|[[Fighting|<span style="color:#FFFFFF">Fighting</span>]] | ||
+ | |style="background:#{{Fighting color}}"|[[File:FightingType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Fire color}}"|[[Fire|<span style="color:#FFFFFF">Fire</span>]] | ||
+ | |style="background:#{{Fire color}}"|[[File:FireType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Flying color}}"|[[Flying|<span style="color:#FFFFFF">Flying</span>]] | ||
+ | |style="background:#{{Flying color}}"|[[File:FlyingType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Ghost color}}"|[[Ghost|<span style="color:#FFFFFF">Ghost</span>]] | ||
+ | |style="background:#{{Ghost color}}"|[[File:GhostType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Grass color}}"|[[Grass|<span style="color:#FFFFFF">Grass</span>]] | ||
+ | |style="background:#{{Grass color}}"|[[File:GrassType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Ground color}}"|[[Ground|<span style="color:#FFFFFF">Ground</span>]] | ||
+ | |style="background:#{{Ground color}}"|[[File:GroundType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Ice color}}"|[[Ice|<span style="color:#FFFFFF">Ice</span>]] | ||
+ | |style="background:#{{Ice color}}"|[[File:IceType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Normal color}}"|[[Normal|<span style="color:#FFFFFF">Normal</span>]] | ||
+ | |style="background:#{{Normal color}}"|[[File:NormalType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Poison color}}"|[[Poison|<span style="color:#FFFFFF">Poison</span>]] | ||
+ | |style="background:#{{Poison color}}"|[[File:PoisonType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Psychic color}}"|[[Psychic (type)|<span style="color:#FFFFFF">Psychic</span>]] | ||
+ | |style="background:#{{Psychic color}}"|[[File:PsychicType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Rock color}}"|[[Rock|<span style="color:#FFFFFF">Rock</span>]] | ||
+ | |style="background:#{{Rock color}}"|[[File:RockType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Steel color}}"|[[Steel|<span style="color:#FFFFFF">Steel</span>]] | ||
+ | |style="background:#{{Steel color}}"|[[File:SteelType.png|32px]] | ||
+ | |- | ||
+ | |style="background:#{{Water color}}"|[[Water|<span style="color:#FFFFFF">Water</span>]] | ||
+ | |style="background:#{{Water color}}"|[[File:WaterType.png|32px]] | ||
+ | |} | ||
+ | |||
+ | ==Type effectiveness== <!--T:3--> | ||
Each type has a certain damage modifier when interacting with each of the other types, causing moves of a certain type to potentially deal double or half of the move's calculated damage, or even no damage at all. The multipliers for each combination of attacking and defending types are shown in the chart below. | Each type has a certain damage modifier when interacting with each of the other types, causing moves of a certain type to potentially deal double or half of the move's calculated damage, or even no damage at all. The multipliers for each combination of attacking and defending types are shown in the chart below. | ||
− | ===Type chart=== | + | |
+ | ===Type chart=== <!--T:4--> | ||
The type on the left is the attacking type while the type on top is the defending type. | The type on the left is the attacking type while the type on top is the defending type. | ||
{| class="roundy" style="border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px" | {| class="roundy" style="border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px" | ||
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|- | |- | ||
! | ! | ||
− | ! style="background:#{{bug color}}" | [[ | + | ! style="text-align:center; background:#{{bug color}}" | [[File:BugType.png|32px|link=Bug]] |
− | ! style="background:#{{dark color}}" | [[ | + | ! style="text-align:center; background:#{{dark color}}" | [[File:DarkType.png|32px|link=Dark]] |
− | ! style="background:#{{dragon color}}" | [[ | + | ! style="text-align:center; background:#{{dragon color}}" | [[File:DragonType.png|32px|link=Dragon]] |
− | ! style="background:#{{electric color}}" | [[Electric | + | ! style="text-align:center; background:#{{electric color}}" | [[File:ElectricType.png|32px|link=Electric]] |
− | ! style="background:#{{fighting color}}" | [[ | + | ! style="text-align:center; background:#{{fairy color}}" | [[File:FairyType.png|32px|link=Fairy]] |
− | ! style="background:#{{fire color}}" | [[ | + | ! style="text-align:center; background:#{{fighting color}}" | [[File:FightingType.png|32px|link=Fighting]] |
− | ! style="background:#{{flying color}}" | [[ | + | ! style="text-align:center; background:#{{fire color}}" | [[File:FireType.png|32px|link=Fire]] |
− | ! style="background:#{{ghost color}}" | [[ | + | ! style="text-align:center; background:#{{flying color}}" | [[File:FlyingType.png|32px|link=Flying]] |
− | ! style="background:#{{grass color}}" | [[ | + | ! style="text-align:center; background:#{{ghost color}}" | [[File:GhostType.png|32px|link=Ghost]] |
− | ! style="background:#{{ground color}}" | [[ | + | ! style="text-align:center; background:#{{grass color}}" | [[File:GrassType.png|32px|link=Grass]] |
− | ! style="background:#{{ice color}}" | [[ | + | ! style="text-align:center; background:#{{ground color}}" | [[File:GroundType.png|32px|link=Ground]] |
− | ! style="background:#{{normal color}}" | [[ | + | ! style="text-align:center; background:#{{ice color}}" | [[File:IceType.png|32px|link=Ice]] |
− | ! style="background:#{{poison color}}" | [[ | + | ! style="text-align:center; background:#{{normal color}}" | [[File:NormalType.png|32px|link=Normal]] |
− | ! style="background:#{{psychic color}}" | [[Psychic (type) | + | ! style="text-align:center; background:#{{poison color}}" | [[File:PoisonType.png|32px|link=Poison]] |
− | ! style="background:#{{rock color}}" | [[ | + | ! style="text-align:center; background:#{{psychic color}}" | [[File:PsychicType.png|32px|link=Psychic (type)]] |
− | ! style="background:#{{steel color}}" | [[ | + | ! style="text-align:center; background:#{{rock color}}" | [[File:RockType.png|32px|link=Rock]] |
− | ! style="background:#{{water color}}" | [[ | + | ! style="text-align:center; background:#{{steel color}}" | [[File:SteelType.png|32px|link=Steel]] |
+ | ! style="text-align:center; background:#{{water color}}" | [[File:WaterType.png|32px|link=Water]] | ||
|- style="text-align:center; background:#FFFFFF;" | |- style="text-align:center; background:#FFFFFF;" | ||
+ | |||
+ | <!--T:5--> | ||
{{type chart| | {{type chart| | ||
type=Bug| | type=Bug| | ||
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psychic=2| | psychic=2| | ||
dark=2| | dark=2| | ||
+ | fairy=.5| | ||
fire=.5| | fire=.5| | ||
flying=.5| | flying=.5| | ||
Line 36: | Line 110: | ||
fighting=.5| | fighting=.5| | ||
steel=.5| | steel=.5| | ||
+ | ghost=.5| | ||
}} | }} | ||
|- style="text-align:center; background:#FFFFFF;" | |- style="text-align:center; background:#FFFFFF;" | ||
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psychic=2| | psychic=2| | ||
ghost=2| | ghost=2| | ||
+ | fairy=.5| | ||
fighting=.5| | fighting=.5| | ||
dark=.5| | dark=.5| | ||
Line 51: | Line 127: | ||
dragon=2| | dragon=2| | ||
steel=.5| | steel=.5| | ||
+ | fairy=0| | ||
}} | }} | ||
|- style="text-align:center; background:#FFFFFF;" | |- style="text-align:center; background:#FFFFFF;" | ||
Line 61: | Line 138: | ||
grass=.5| | grass=.5| | ||
ground=0| | ground=0| | ||
+ | }} | ||
+ | |- style="text-align:center; background:#FFFFFF;" | ||
+ | {{type chart| | ||
+ | type=Fairy | ||
+ | |fire=0.5 | ||
+ | |fighting=2.0 | ||
+ | |poison=0.5 | ||
+ | |dragon=2.0 | ||
+ | |dark=2.0 | ||
+ | |steel=0.5 | ||
}} | }} | ||
|- style="text-align:center; background:#FFFFFF;" | |- style="text-align:center; background:#FFFFFF;" | ||
Line 74: | Line 161: | ||
psychic=.5| | psychic=.5| | ||
bug=.5| | bug=.5| | ||
+ | fairy=.5| | ||
ghost=0| | ghost=0| | ||
}} | }} | ||
Line 156: | Line 244: | ||
type=Poison| | type=Poison| | ||
grass=2| | grass=2| | ||
+ | fairy=2| | ||
poison=.5| | poison=.5| | ||
ground=.5| | ground=.5| | ||
Line 188: | Line 277: | ||
ice=2| | ice=2| | ||
rock=2| | rock=2| | ||
+ | fairy=2| | ||
fire=.5| | fire=.5| | ||
electric=.5| | electric=.5| | ||
Line 204: | Line 294: | ||
}} | }} | ||
|} | |} | ||
+ | |||
+ | |||
+ | <!--T:6--> | ||
Type effectiveness stacks multiplicatively. For example, against a [[Charizard]], a [[Fire]]/[[Flying]] type: | Type effectiveness stacks multiplicatively. For example, against a [[Charizard]], a [[Fire]]/[[Flying]] type: | ||
*[[Bug]] has ½× effectiveness against both Fire and Flying, so the multiplier would be reduced to ¼×. | *[[Bug]] has ½× effectiveness against both Fire and Flying, so the multiplier would be reduced to ¼×. | ||
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*[[Ground]] has 2× effectiveness against Fire but 0× effectiveness against Flying, so the multiplier would become 0× and the move would deal no damage. | *[[Ground]] has 2× effectiveness against Fire but 0× effectiveness against Flying, so the multiplier would become 0× and the move would deal no damage. | ||
Type effectiveness usually has no effect on status moves. There are some exceptions to this, such as [[Stealth Rock]] and [[Thunder Wave]]. | Type effectiveness usually has no effect on status moves. There are some exceptions to this, such as [[Stealth Rock]] and [[Thunder Wave]]. | ||
− | + | [[Category:Types]] | |
− | + | </noinclude> | |
+ | </translate> |
Latest revision as of 04:48, 3 April 2020
Types are classifications that are assigned to Pokémon and moves. A Pokémon can have either one or two types while a move can only have one type. If a Pokémon uses a damaging move that matches one of its types, the move will gain a 1.5× damage multiplier known as STAB (same-type attack bonus).
List of types
Type | Icon |
---|---|
Bug | ![]() |
Dark | ![]() |
Dragon | ![]() |
Electric | ![]() |
Fairy | ![]() |
Fighting | ![]() |
Fire | ![]() |
Flying | ![]() |
Ghost | ![]() |
Grass | ![]() |
Ground | ![]() |
Ice | ![]() |
Normal | ![]() |
Poison | ![]() |
Psychic | ![]() |
Rock | ![]() |
Steel | ![]() |
Water | ![]() |
Type effectiveness
Each type has a certain damage modifier when interacting with each of the other types, causing moves of a certain type to potentially deal double or half of the move's calculated damage, or even no damage at all. The multipliers for each combination of attacking and defending types are shown in the chart below.
Type chart
The type on the left is the attacking type while the type on top is the defending type.
Type effectiveness stacks multiplicatively. For example, against a Charizard, a Fire/Flying type:
- Bug has ½× effectiveness against both Fire and Flying, so the multiplier would be reduced to ¼×.
- Steel has ½× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain ½x.
- Normal has 1x effectiveness against both Fire and Flying, so the multiplier would remain 1×.
- Water has 2× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain 2×.
- Rock has 2× effectiveness against both Fire and Flying, so the multiplier would become 4×.
- Ice has ½× effectiveness against Fire but 2× effectiveness against Flying, so the combined multiplier would be 1×.
- Ground has 2× effectiveness against Fire but 0× effectiveness against Flying, so the multiplier would become 0× and the move would deal no damage.
Type effectiveness usually has no effect on status moves. There are some exceptions to this, such as Stealth Rock and Thunder Wave.