Version history/1.7.10
Minecraft 1.7.10
Version 3
Released November 15, 2015.
Fixes:
- Fixed online bonuses.
Released November 14, 2015.
Pokémon:
Moves:
- Added Disable
- Added Encore
- Added Focus Punch
- Added Payback
- Added Stored Power
- Added Switcheroo
- Added Trick
Abilities:
- Added Analytic
- Added Arena Trap
- Added Download
- Added Illusion
- Added Imposter
- Added Lightning Rod
- Added Magic Bounce
- Added Magnet Pull
- Added Mold Breaker
- Added Moody
- Added No Guard
- Added Pickup
- Added Serene Grace
- Added Shadow Tag
- Added Sheer Force
Tweaks:
- Added new sashes.
- Modified shrine mechanics.
- Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Japanese, Korean, Mexican Spanish, Portuguese, Russian, Spanish, and Swedish translations
Fixes:
- Fixed timeout issue.
- Fixed the Trainer editor sometimes crashing clients.
- Fixed Pokémon in battles despawning.
- Fixed ranch hardness.
- Fixed database reload bug.
- Fixed experience calculation.
- Fixed sealed mail sprites.
- Fixed armor material NPE
- Ported all battle bug fixes from 1.8.
Released February 6, 2015.
Abilities:
- Added Competitive
- Added Contrary
- Added Defiant
- Added Forewarn
- Added Frisk
- Added Iron Fist
- Added Magic Guard
- Added Overcoat
- Added Reckless
- Added Rock Head
- Added Simple
- Added Steadfast
- Added Super Luck
- Added Trace
- Added Unaware
- Added Water Veil
- Added Weak Armor
- Added Wonder Skin
Moves:
- Added Chip Away
- Added Frost Breath
- Added Fury Cutter
- Added Present
- Added Psyshock
- Added Psystrike
- Added Storm Throw
- Added Taunt
- Added Wring Out
Tweaks:
- Added distinct messages for stat boosts by 1, 2, and 3 levels
- Added real time capability for servers (single player works too), extends day cycle to 24 hours — affects spawns
- Added Shiny Shuckle's texture
- Added status markers
- Temple blocks now connect to glass panes.
- Make mod stairs connect to glass (roof layouts, etc.)
- Make ItemBlock trigger protection events (WorldGuard compatibility)
- Updated Chinese (Simplified) and Spanish translations
Fixes:
- Level-up held items are consumed upon evolution.
- Level-up held item evolutions only happen at the correct time of day.
- Allowed EV berries to raise happiness when EV is 0.
- Status moves now ignore type immunities.
- Fixed increased critical ratios
- Critical hits now ignore positive defense boosts and negative attack modifiers.
- Missing doesn't trigger contact Abilities
- Fixed burn claiming failure with moves that have burn as a secondary effect
- Fixed Clear Smog
- Fixed a battle bug with Echoed Voice
- Haze now affects everyone in double battles.
- Fixed Heal Pulse
- Fixed partially-trapping moves
- Fixed Perish Song
- Fixed Clear Body/Hyper Cutter preventing target from getting its stats raised
- Fixed Ditto + Ditto passing Limber
- Fixed Abilities that modify power or accuracy (Blaze, Compound Eyes, Flash Fire, Hustle, Overgrow, Sand Force, Swarm, Torrent)
- Fixed Damp
- Fixed Pokémon with Levitate being affected by Spikes and Toxic Spikes
- Fixed up held items not saving into the database
- Fixed flinching failing if the user has Inner Focus
- Cherish Balls can no longer be passed with breeding.
- Removed GS Ball from boss Pokémon drops
- Corrected the number of obtainable Gems in the config
- Removed console print statement when Pokémon drop items
Released January 15, 2015.
Items:
- Added Black Sludge
- Added Fresh Water
- Added Focus Band
- Added Focus Sash
- Added Lansat Berry
- Added Lemonade
- Added Moomoo Milk
- Added Soda Pop
Abilities:
- Added Clear Body
- Added Flare Boost
- Added Huge Power
- Added Justified
- Added Motor Drive
- Added Own Tempo
- Added Quick Feet
- Added Rattled
- Added Sap Sipper
- Added Snow Cloak
- Added Solid Rock
- Added Thick Fat
- Added Tinted Lens
- Added Vital Spirit
Moves:
- Added Counter
- Added Destiny Bond
- Added Echoed Voice
- Added Fake Out
- Added Mirror Coat
- Added Sketch
Other Changes:
- Added SQL database support for Pixelmon saves
- Added comprehensive battle logging
- Added
/copyToDB
command - Modified some item sprites (TMs, evolution stones, aluminum plates, held items, medicine)
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
Fixes:
- Changed the way Snore works
- Multi-turn moves now cannot miss on their preparation turns.
- Modified Sand Veil to Generation 5 percentage
- Removed unnecessary message when Moxie activates at max Attack
- Removed Metronome (held item) activation message
- Yawn no longer works against Pokémon that are already statused.
- Fixed Sucker Punch
- Fixed Perish Song
- Fixed Facade
- Fixed Whirlwind and similar moves selecting the same Pokemon
- Fixed Tailwind not fading
- Fixed Hyper Cutter working on self-inflicted stat drops
- Fixed Metronome (move)
- Fixed multi-turn moves not resetting when they fail
- Fixed False Swipe KOing Pokémon when boosted by Technician.
- Sturdy now completely blocks OHKO moves.
- Fixed EVs over-capping
- Fixed items running at end of turn (Leftovers, etc.)
- Fix to breeding environments
- Language fixes
Released December 25, 2014.
Pokémon:
- Added Azumarill
- Added Celebi
- Added Corsola
- Added Forretress
- Added Marill
- Added Natu
- Added Pineco
- Added Shuckle
- Added Tyrogue
- Added Xatu
Other Changes:
- Added Christmas gifts
Fixes:
- Fixed a crash with riding Pokemon on servers
- Fixed ranch blocks not unlocking Pokémon on destruction
Released December 18, 2014.
Changes:
- Reverted Dawn/Dusk Ore textures to its textures from 3.3.6.
- Updated Spanish translation
Fixes:
- Bug fixes
Released December 16, 2014.
Changes:
- Changed Dawn/Dusk Ore textures to former Dawn and Dusk Stone ore.
- Updated Chinese (Traditional) and Portuguese translations
Fixes:
- Dawn/Dusk Ore no longer crashes players.
Released December 15, 2014.
Changes:
- Added Entei
- Added Raikou
- Added Suicune
- Added Adaptability
- Added Anger Point
- Added Defeatist
- Added Flash Fire
- Added Limber
- Added Natural Cure
- Added Poison Heal
- Added Prankster
- Added Regenerator
- Added Solar Power
- Added Technician
- Added Volt Absorb
- Added Water Absorb
- Added Dawn/Dusk Ore
- Added Dawn Stone shard
- Added Dawn Stone
- Removed Dawn Stone ore
- Removed Dusk Stone ore
- Added configuration option to disable ranch crafting while allowing breeding
- Added configuration option to spawn Gem shrines
- Updated textures to Evolution Stone ores
- Trainer editor now allows 2 types of custom Steve textures, player name or resource pack
- Dawn spawns (Pokémon and blocks) now actually spawn
- Adjusted Sableye diamond drop rate
- Added a flying model to Lugia to fix the idle animation when flying
- Ranch blocks now stay above ground when they have eggs, regardless of player distance
- Updated Chinese (Simplified) and Chinese (Traditional) translations
Fixes:
- Fix to Shell Bell boosting HP above maximum
- Fix to Life Orb giving incrementing boosts
- Fix to Trick Room and weather lasting forever
- Fix to Toxic Spikes not poisoning new Pokémon
- Fix to Future Sight never hurting the opponent
- Fix to Outrage/Petal Dance lasting too long
- Fix to statuses firing after death
- Fix to Leech Seed reviving the dead
- Fix to Rest succeeding if attempted by a sleeping Pokemon via Sleep Talk
- Fix to confusion damage being incorrectly calculated
- Fix to Magnet Rise/Smack Down not working together
- Fix to Sturdy surviving Explosion
- Fix to Punishment having power 200 at all times
- Fix to Brine boosting the opponents attack instead
- Fix to Whirlwind/Roar/etc. giving players a choice of Pokémon
- Fix to stats reducing before damage (Overheat, etc.)
- Fix to Heal Bell/Aromatherapy not working
- Fix to Inner Focus not working
- Fix to Belly Drum not maxing attack
- Fixed Berries being consumed to no effect (-EV berries used at 0 EVs)
- Fixed Berries requiring full change amount to occur to take effect (-EV Berries not setting EVs to 0 when EVs are 1-9)
- Fixed vitamins being consumed to no effect (+EV vitamins used at >100 EVs)
- Fixed vitamins requiring full change amount to occur to take effect (+EV vitamins not setting EVs to 100 when used when EVs are 91-99)
- Berries and vitamins now display notice when use failed
- Berries and vitamins no longer consumed when use failed
- Fixed minor graphical nuances in the choose attack screen
- Fixed another burn bug
- Fixed new PC duplication bug on laggy servers
- Fixed crash in choose Pokémon screen when clicking empty slot
- Fixed crash bug in replace attack when forgetting last learned attack in battle
- Fixed Coil self-targeting
- Fixed starter screen "Comming Soon" to "Coming Soon"
Released November 29, 2014.
Pokémon:
Config:
- Added configuration option to allow despawning of a wild Pokemon on loss or flee
Blocks:
- Added Dusk Stone Ore
Items:
- Added Dusk Stone
- Added Dusk Stone Shard
- Added Razor Claw
Tweaks:
- Removed Gem structures
- Updated Ledyba, Ledian and Crobat to SMD animations
- Changed Ledian and Ledyba to flying spawns
- Made Riolu spawn again
- Changed Chandelure evolution to use Dusk Stone
- Added Weavile evolution by Razor Claw
- Decreased Legendary spawn rate
- Tweaked surf/fly interaction
- Adjusted the speed of Ledyba and Ledian
- Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
Fixes:
- Players riding Pokémon that are in turn riding minecarts no longer tick down Eggs.
- Evolution stones render properly again.
- Fixed potential crash if baby form wasn't added in when parents were for incense babies
Released November 14, 2014.
Pokémon:
- Added Donphan
- Added Honchkrow
- Added Houndoom
- Added Houndour
- Added Murkrow
- Added Phanpy
- Added Sneasel
- Added Weavile
Blocks:
- Added Hidden Cube
- Added Hidden Door
- Added Hidden Iron Door
- Added Hidden Pressure Plate
Tweaks:
- Updated Cyndaquil, Quilava and Typhlosion to SMD
- Updated Chikorita, Bayleef and Meganium to SMD
- Updated Chinese (Simplified), Chinese (Traditional), French, Russian, Spanish, and Thai translations
Fixes:
- Fixed all Pokémon inheriting AncientPower as an Egg move
- Fixed all baby form Pokémon Egg move lists
Released October 31, 2014.
Pokémon:
- Added The Spectral Jeweller
- Added Gem structures
- Added Aipom
- Added Teddiursa and Ursaring
- Added Smeargle
- Added Skarmory
Cries:
- Bastiodon
- Bisharp
- Blastoise
- Croconaw
- Dragonite
- Elekid
- Feraligatr
- Golem
- Grovyle
- Ledyba
- Lickitung
- Magmar
- Mr. Mime
- Munchlax
- Pinsir
- Poliwhirl
- Poliwrath
- Rhyhorn
- Turtwig
- Venusaur
Tweaks:
- Trainers no longer try to initiate battle when Trainer editor is in hand.
- Moved all NPCs onto shared renderer via INPC
- Updated Chinese (Simplified), Chinese (Traditional), and Thai translations
Fixes:
- Breeding now uses correct Legendary Egg configuration option (not spawning option).
- PC doesn't clear as often
- Reduced packets for PC
- Computer can now work in fully offline mode.
- Ranch checks for player being online before creating entities.
- Null pointer exception fix
- Configuration descriptions fixed
- Fixed PokéChecker rename checks
- Fixed use-and-throw TM exploit for using a TM more than once
- Asleep/paralyzed Pokemon, bosses and Trainer Pokémon cannot flee.
- Trainers no longer spam a ton of Pokemon in some cases.
- Fixed Shell Bell and modified methods for postProcessAttack
Released October 24, 2014.
Pokémon:
- Added Cleffa
- Added Delibird
- Added Hoothoot and Noctowl
- Added Misdreavus
- Added Remoraid and Octillery
- Added Qwilfish
Config:
- Config option added for player list
- Added config option to disable starter screen
- Added config option for steps per Egg cycle
- Breeding parameters are now all configurable
Items:
- Added Aguav Berry
- Added Apicot Berry
- Added Figy Berry
- Added Ganlon Berry
- Added Iapapa Berry
- Added Isi's Golden Hourglass
- Added Isi's Silver Hourglass
- Added Liechi Berry
- Added Mago Berry
- Added Petaya Berry
- Added Salac Berry
- Added Starf Berry
- Added Wiki Berry
Abilities:
- Added Immunity
- Added Iron Barbs
- Added Marvel Scale
- Added Sand Force
- Added Sand Rush
Tweaks:
- Moved breeding over to a world time tick so that if the block is unloaded or the player is offline the Pokemon will still go through breeding steps
- Changed all spaces in registrations to underscores
- Wild Pokémon heal upon battle start.
- Eggs no longer can be sent into battle.
- Move PP now shows properly when inspecting a Pokémon.
- Ores now glow!
- Made tab menu act like the original
- Added targeting GUI and packet support
- If a player has no able Pokémon they won't be targeted by aggressive Pokémon
- Player list buttons centered
- Mob spawners will now only spawn pigs.
- Poké Ball tweaks
- Added missing overrides for updating to 1.8
- Added an off switch to spawners when spawn number set to 0 to force them not to operate
- Reset breeding time on Egg creation
- Can now start battles with player-owned Pokemon
- Ranch blocks now extended out to having a base class and two extended classes for multiplayer ranch blocks
- Now overlapping inheritance doesn't occur (HP from mother + HP from father)
- Both held power items are used for inheritance, unless they are the same then random parent chosen
- Updated Chinese (Simplified), Chinese (Traditional), and French translations
Fixes:
- Trainer editor screen now takes only English move names for a Pokémon's moves as there is no reverse look up in lang for other languages.
- Fix to broken logic in ranch block; ranch blocks now break as they should.
- Fixes to the mechanical anvil.
- Sneak-use fix for the mechanical anvil.
- Fix to Eggs counting cycles down every step
- Crash fix for Player list
- Facade fix
- Fixed Icicle Crash to physical
- Fixed Poké Ball animations
- Fixed up some aggression settings for after battle end
- Fixed
/breed
command slot recognition - Moved intPercent for passing down Ability to a variable
- Fix the long-going super speedy Pixelmon when animal spawning is disabled
- Updated references to EntityPixelmon for models (statue fix)
- Friend Ball fixed up
- Fixed loss of the originalTrainer tag if a Pokemon was in a ranch block
- Fix to crash on battle query screen with GS Ball
- Fixed up some initiate battle message translation issues
- Fixed up player targeting head location
- Fix to translations in the Pokédex and survival inventory use
- Fixed being able to self-target
Released October 10, 2014.
Tweaks:
- Updated Chinese (Traditional) translation
Fixes:
- Riding crash fixed.
Released October 9, 2014.
Changes:
- Added Insomnia & Magma Armor Abilities
- Added nice new player list interface (replaces tab overlay)
- Added configuration option to disable Trainer battle EXP gain
- Added Flame Orb and Toxic Orb
- Added mechanical anvil
- Pixelmon now completely compatible with Schematica
- Adjusted Pidgey's flying model
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
Fixes:
- Egg moves now work.
- Made compatible with Java 1.6
- Statues no longer disappear for only the player who hit them
- Made it so if a player logs off their ranch Pokemon are retrieved
- Reworked Poké Ball model loading
- Altered name matching in EnumPokemon to ignore the
-
in Porygon-Z when matching - Redid ChooseMoveSet GUI, now scrolls
- Renamed GuiPokemonList to ChooseMoveset
- Cleaned up and fixed
/breed
- Made compatible with Java 1.6
- Fixed a PC crash when clicking too far right
- Fixed being able to send out an Egg in battle again
- GUI fix for new Poké Balls
- Possible NPE fix with AIWander
- Fixed Quick Ball outside of battle
- Fixed Sturdy battle error
- Fixed OreDict compatibility properly
- Fixed NEI for good
- Fix to Pokemon PC boxes being reassigned once Pokemon spawned outside
- Fix to being able to send out Egg if swapped into selected slot
- Fix to drop/pick items from anvil or ranch block
- Fixed Egg move lookup on Egg creation
- Fix to ranch block highlighting
- Fix to setparty
- Fix to Egg counting when player entity switches
- Bunch of fixes and catches for some crash bugs and console error reports
- Fixed a crash on placing ranch blocks
- Fixed up a console error on destroying ranch block
- Fixed
/breed
to use right user-input positions - Fixed drops not happening if one drop on list threw exception (now all non-errored ones drop)
- Fixed entry on drop list where sugar cane tried to drop as block instead of item, causing exception on Farfetch'd
- Fixed Pursuit priority in database
- Added level spawn data to Crawdaunt
- Added riding offsets to Crawdaunt
- Added Corphish→Crawdaunt evolution conditions
- Fixed to breeding Shiny rate — now takes into account if original Trainers are different (double Shiny rate)
- Fix to loading Pay Day
Released October 3, 2014.
Changes:
- Added Corphish and Crawdaunt
- Updated Bulbasaur, Ivysaur and Venusaur
- Added new models and animations for Pidgey, Pidgeotto and Pidgeot
- Added ranch block model with animation
- Added chisel
- Added bronze, silver and gold textures to statues
- Added Sport Ball
- Added Quick Ball
- Added Lure Ball
- Added Park Ball
- Added Cherish Ball
- Added GS Ball
- Added Destiny Knot
- Added ranch upgrade item allowing extension of the ranch area
- Added ranch upgrades to boss drops
- Added Thai language
- Rescaled Abra line
- Rescaled Wartortle and Squirtle
- Rescaled Charmander and Charmeleon
- Optimized model bone indexing
- Update client side PP on use
- Removed Trainers from pokespawn
- Added multi-line battle chat rendering
- Started work on new statue maker with a cut down entity statue class to save calculations
- Statues now float in air.
- Updated language file to reflect differences in code
- Net Ball should now have the right bonus.
- Moved items into appropriate tabs
- PokéLoot converted to UUIDs
- Better storage method for claimers
- Moved language files to new submodule
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
Fixes:
- Fixed Rufflet and Braviary
- Beedrill, Rayquaza and Weedle are no longer invisible.
- Fixed up statue registration
- Tidied up entity code
- EvStore clean up
- Fix to a battle "ArrayOutOfBounds"
- Hotbar now no longer disappears when dying in battle or during evolution.
- Fixed up Trainer greeting message being sent on battle start
- Fixed moves not staying ordered (in appearance) when swapping them in changing screen
- Fix to evolving by biome lookup
- Fix to spawn location statue being available in spawners
- Fix to the bottom pixel of PC no longer selects the 29th position Pokemon
- Fixed a failure with Sucker Punch
- Fixed transparency on GuiAcceptDeny
- Fixed "fainted" position in PokéChecker
- Fixed up Life Orb message
- Fix to a PC usage crash
- Fixed a PC crash when clicking far-right on party
- Fix to a held item bug
Released September 20, 2014.
Changes:
- Added Chatot
- Added Swablu
- Added Altaria
- Added Absorb Bulb
- Added Muscle Band
- Heaps of optimizations for SMD rendering/animation
- SMD animation moved over to world tick
- Removed a lot of unneeded GL calls from SMD rendering
- Spawner GUI Redone
- Updated database for Swablu, Altaria and Chatot
- Updated riding points for Staraptor
- Updated Pixelmon table for Swablu, Altaria and Chatot
- Added evolution conditions for Swablu
- Fixed riding offsets for Staraptor and Altaria
- PP for moves update upon switch.
- Minecraft items now display name properly in boss drops.
- Bosses no longer initiate battle with other Pokemon.
- Overlay adjusted for level 100 Pokemon
- Most of the attack text now translatable
- Updated Spanish translation
- Updated Chinese Traditional translation
Fixes:
- Baton Pass lang fix
- Boss Trainer level fix
- Trainer editor fix
- HM naming fix
- PokéChest message fix
- Fixed Spearow's scale
- NPE fix with held items
- Potion healing effect fixed
Released September 12, 2014.
Changes:
- Added Starly, Staravia, and Staraptor
- Magnet as an accessory
- Replaced system exits with the Forge-friendly variant
- Added some Ranch language strings
- Life Orb now rounds down rather than to the nearest 0.5
- Added French updated translation
- Gems buffed from 30% to 50%
- Finalized statistics removal
- Added config option to make Pixelmon spawners either Creative or op only
Fixes:
- Texture/name of Metal Coat fixed
- Allow for Trainers to be spawned again
- Spawner AI fixed
- Shell Bell no longer heals dead Pokemon
Released September 4, 2014.
Changes:
- Added type-boosting held items
- Added Life Orb
- Remade struc command so it's more suited for testing (preserves original)
- Optimized Gem code
- Optimized incense code
- Various code optimization
- Change to naming for easier interaction with side mods
- Vitamins + Berries added to PokéLoot/boss drop list
- Removed static model option; all models are now separate instances so that animation switching can work
- Rescaled Butterfree and Metapod
- Reworked animation for Butterfree
- SMDs now clone on generation, preserving all common information so that common animations work
- OBJ/Techne models are reverted to the old static way
- Updated spawn biomes for Braviary line
- Tweaked bone linking in SMDs
- Added animations for Voltorb and Electrode
- Clarified difference between damage dealt and received modifiers for status
- Added some gender-specific Pokémon cries
- Started work on the ranch GUI
- Added some ranch language strings
Fixes:
- Fixed Trick Room move
- Fix to allow item names in Trainer editor winning drops
- Fix to mail appearance
- Fix PokéChest sending wrong messages for items found
- Fixed Cell Battery not being consumed upon use
- Fix to IV display
- Fix to Flying Gem and Acrobatics use
- Fix to Smack Down damage calculation
- Smack Down now works on Pokemon with Levitate
- Fairy Gem no longer in boss drops
- Being burned now reduces physical damage dealt
- Update to moves that fail when awake in database
- NPE fix to Sturdy
- Forced genderless for genderless Pokemon
- Fixes to Sleep Talk
Released August 29, 2014.
Changes:
- Added Rufflet, Braviary
- Added the nine incenses
- Added Gems
- Added config option for statue textures
- Updated Caterpie, Metapod and Butterfree (Butterfree's animation swap isn't working) to SMDs
- Added new SMD animations for Squirtle, Wartortle and Blastoise
- Fixed bounding boxes on Arbok, Ekans, Dragonair, Dratini, Gyarados
- Added Rufflet, Spinarak, Wailmer evolution data
- Aggressive Pokemon from spawners will no longer target other Pokemon (only players)
- Hooked new flying database parameters into flying AI
- Changed rendering of statues, removing animations and particle effects and removing the texture
- Pixelmon spawner language correction
- Updated language with new items
- Animation timing tweaks
- If boss Trainers' Pokémon movesets are set, they will not be reloaded on battle start
- Added aluminum ingots and bauxite ore to the ore dictionary
- Removed some stray debug messages
Fixes:
- Trader fixes
- Trader GUI fix
- Trader yes/no dialogue fixed (Server side issue still present)
- GUI Fix to Spawners, beginning of new camera
- Fix PP not changing on PokéChecker GUI
- Removed line from pokespawn to allow for statues to work
- Fixed a crash when flying parameters aren't set for a flying Pokemon
- Fix to a crash where turn list is reduced mid-turn
- Fix held icon for mail
- Fixed riding/swimming for Wailord line
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Fixed bug with Oran, Leppa and Rawst Berries not being removed upon consumption.
- Language fixes
Released August 24, 2014.
Changes:
- Wild Pokemon fleeing is now configurable (off by default)
Fixes:
- Combusken, Spearow and Torchic resized
- Air-persistent Pokémon no longer fall out of the sky
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Trader fixes
- Removed line from pokespawn to allow statues to work
- Spawners no longer change Pokémon after new Pokémon are implemented.
Released August 22, 2014.
Changes:
- Added Wailmer and Wailord
- Added Ariados and Spinarak
- Added new Spearow model
- Added French and Japanese translations in
- Added new render distance weight to config
- Added vitamins
- Added picking moves based on type
- Added a flee chance to wild Pokémon
- Added extra boost to flee chance for higher level difference
- Added fleeing reduction if opponent Pokémon is low
- Added model smoothing as a config option
- New flying AI
- New AI for choosing moves
- Pokespawn now supports multiple dimensions
- Added check for multi-turn moves to make sure PP goes down if the opponent faints earlier in the move sequence
- Buff from old Running Boots no longer applies when held in hand
- Linked up translations for TMs/HMs
- Updated animations for Torchic, Combusken and Blaziken
- Updated animations for Drifblim and Drifloon
- Smoothed Drifblim and Drifloon
- Removed Y component of render distance calculation for birds that are flying
- Reduced number of Pokémon that can spawn in a single chunk
- Tweak to music ticking
- Made Struggle typeless
- Added Shiny rate to the config
- Added auto-battler for AFK players, causing the AI to take over players in battle if no player input is made for a specified amount of time
- Disabled by default in config
- Added config option to specify which dimensions Pokémon can spawn in.
Fixes:
- Fixed Rayquaza spawning in Sunflower Plains
- Preserve moves after evolution
- Fixed moveset not refreshing when changing Pixelmon view
- Corrected chat for multiple hit moves
- Fixed super effective chat lines for moves that return attackHandled true
- Fixed Substitute not fading
- Fixed Leaf Stone ore and colour issue with the spawner GUI
- Fixed small possible Pokéchest issue (similar to Trainer crash)
- Fix to fog crash when reloading while mounted in the air
- Fixed an issue with level detection
- Fix to Mareep rendering in evolution
- Fixed a crash from certain IDs being put into drop list for Trainers
- Fixed darkening of Pokédex when a downpour was on
- Fix to Pokémon re-positioning after a failed capture outside of battle.
- Fix to NPC trade packet
- Fix to a Transform crash
Released August 8, 2014.
Changes:
- Added new AI for swimming, flying, spawners
- Added changing fog when riding a Pokémon underwater
- Implementation of mail
Fixes:
- Fixed crash when inventory is full
- Changed Magikarp swim speed to 0.6
- Delay caused by a spammed request for the battle GUI to open
- Added a one second delay to counteract and allow the message to be received
- Suppressed UUID exceptions caused by getOwner
- Small unnecessary recursion removed (setHealth)
- Provided a battleEnded check before checking the status of the Pixelmon
- A Pixelmon that has run is considered dead, as it is no longer an entity, but in the Poké Ball (NBT).
- Fixed Trainer Pixelmon fainting when killing a wild Pokémon
- Held item fix for old files
- Fixed Pokémon translations in fainted messages etc.
- Fixed a held item dupe bug
- Make move changes without the GUI closing possible.
- Fixed the ch_TW lang file (Chinese Traditional)
- Glitch was caused by putting all of the player's held item stack into the Pixelmon's held item, but only removing a single stack size from the player's held item.
- Fixed by only allowing a single item of the player's stack to be placed
- Fixed aggressive boss battle initiation
- Moved battle controller setters to after boss stuff
Released July 31, 2014.
Changes:
- New models/Pokémon
- New animations
- Using an orb shows how many more kills are needed
- Added the following Items:
- New
/setparty
command /struc
command now gives more details if it fails.
Fixes:
- Coloring stats according to nature fixed
- NEI now works with Pixelmon.
- Server no longer hangs when Pokémon falls to the void in battle.
- Pokemon health updates in battle GUI when healed.
- Status ailments fixed
- Crash fix when Pokémon has no swimming AI
- OP permissions now working properly w/ spawners
- Evolutions reset upon player death
- Crash fix when choosing a Pokémon
- Crash fix when switching Pokémon in PC
- Filter Ability fixed
- Spawn Trainers center on blocks
- Fainting Pokémon name fix
- Fix for when client and server were out of sync w/ interactions and shaking
Database Fixes:
- Fixed move priority for Roar/Whirlwind to -6 from -7
- Fixed Ice Shard damage to 40 from 50
- Updated Swords Dance to self-target
- Added Riolu spawning (lvl 5-30)
- Fixed Mud Shot lowering Speed
- Fixed Shift Gear adding Attack correctly
- Fixes to Running Shoes
- Removed Wide Guard TM
- Fixed raw fish drops
Fixes To Spawning:
- Added packed ice to valid ground materials, allowing spawning in Ice Plains Spikes
Released July 17, 2014.
Changes:
- Colors now appear when inspecting a Pokémon's stats according to Nature.
- Green means the stat is increased by the Nature
- Red means the stat is decreased by the Nature
Fixes:
- Other players can only use Potions on their own Pokémon.
- Crash fix when removing statues
- Further held item fixes
- Pokémon no longer appear to glitch to the side when in the air & ridden.
- Fixed nicknames not showing properly when a Pokémon faints
- Running Shoes corrected
- Trainers creating improperly fixed
- Saving/loading issues fixed in singleplayer
- Genders corrected to include genderless Pokémon