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Translations:Version history/2/en

From Pixelmon Wiki
Revision as of 16:07, 27 May 2017 by Fuzzybot (talk | contribs) (Importing a new version from external source)
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This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.

Minecraft 1.10.2

Version 5.0.4

Released April 30, 2017.

Tweaks

  • Added "ridingSpeedMultiplier" config setting to allow riding speeds to be reduced
  • Added Shiny Pokémon icons to PokéChecker and trade machine screens
  • Allowed several commands to use "@" player selectors (/breed, /endbattle, /pokebattle, /pokebattle2, /pokesave, /pokestats, /resetpokestats, /spectate, /teach)
  • Breeding and evolution obey Generation config settings.
  • Changed default Shiny Pokémon rate to match Generation 6
  • Made warp plates unbreakable in Survival mode
  • Pokémon minisprites display in the battle GUI.
  • Prevented players from drowning while their Pokémon are evolving
  • Removed mention of advanced AI from "battleAIWild" and "battleAIBoss" config settings
  • Removed speed cap when hatching Eggs
  • Reorganized Pixelmon achievements screen
  • Updated Brazilian Portuguese, Chinese (Traditional), Russian, and Spanish translations
  • Updated Sweet Scent to Generation 6 mechanics

Fixes

<spoiler text="Older versions">

Version 5.0.3

Released March 27, 2017.

Pokémon

Tweaks

Fixes

  • Fixed Abilities not taking effect immediately after Mega Evolution
  • Fixed advanced battle AI using moves incorrectly after switching out
  • Fixed player-controlled battle camera losing degrees of freedom
  • Fixed battle error when a Pokémon has no possible drops
  • Fixed boss Pokémon drops loading invalid items from external JSON files
  • Fixed boss Pokémon drops sometimes displaying as size 0 stacks and not being dropped correctly
  • Fixed certain Pokémon rendering incorrectly
  • Fixed code signature console error
  • Fixed crash when leveling up a Pokémon with special characters in its nickname
  • Fixed crash when Mega Evolving
  • Fixed crash with Pixelmon grass and spawner cave rocks when no Pokémon can spawn in a biome
  • Fixed draining moves healing too much after knocking out a target
  • Fixed drops screen crash when clicking too fast
  • Fixed Egg hatching message not translating the Pokémon's name
  • Fixed end-of-turn effects occurring after fainted Pokémon switch out
  • Fixed entry hazard message displaying after faint message if entry hazards knock out a Pokémon
  • Fixed external database saving causing healthy Pokémon to be burned
  • Fixed external database saving not removing held items from Pokémon
  • Fixed Gym external JSON files not extracting to the external JSON folder when external JSON files are enabled
  • Fixed Heal Ball discs having the same item sprite as Love Ball discs
  • Fixed lighting on Pokémon
  • Fixed Mega Charizard X and Mega Charizard Y boss Pokémon spawning too often in certain biomes
  • Fixed Mega Evolved boss Pokémon only knowing Tackle
  • Fixed Mega Bracelet and sash disappearing visually after a player dies
  • Fixed Mega Bracelet appearing (visually) on all players after obtaining one
  • Fixed Mega Bracelet rendering incorrectly on Alex skins
  • Fixed Mega Bracelet rendering incorrectly when a helmet is worn
  • Fixed Mothim mini-sprite displaying incorrectly
  • Fixed NPC Trainer drops sometimes displaying as size 0 stacks and not being dropped correctly
  • Fixed NPCs causing errors with the Chinese (Traditional) language
  • Fixed Poké Marts not spawning by default
  • Fixed /pokespawn and /pokegive allowing illegal genders
  • Fixed /pokespawn and /pokegive not setting the Ability slot if an Ability is specified
  • Fixed Potion/Revive message not showing for all participants of a battle
  • Fixed Revives not working correctly on Shedinja
  • Fixed sash being covered by chestplates
  • Fixed spawnPokeMarts config setting being reversed
  • Fixed statue forms sometimes not saving correctly
  • Fixed Telekinesis lasting forever
  • Fixed Tough Claws boosting contact moves by 30% instead of 33.3%
  • Fixed Transform and Illusion copying Mega Evolution models incorrectly
  • Fixed wasting turns after an opponent switches out a fainted Pokémon and immediately faints to entry hazard damage
  • Prevented drops GUI from being exited with a hotkey and causing drops to persist incorrectly
  • Using a Revive on a fainted Pokémon with one Pokémon remaining in a double battle causes the revived Pokémon to be sent out immediately

Version 5.0.2

Released March 19, 2017.

Pokémon

Features

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