Difference between revisions of "Translations:Version history/25/en"
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**Targeting moves now work properly | **Targeting moves now work properly | ||
**2v2 battles now possible | **2v2 battles now possible | ||
− | **Use /pokebattle2 to start a 2v2 battle | + | **Use <code>/pokebattle2</code> to start a 2v2 battle |
*New [[Poké Balls|Poké Ball]] models | *New [[Poké Balls|Poké Ball]] models | ||
*New animation for Poké Balls | *New animation for Poké Balls | ||
Line 33: | Line 33: | ||
*Pokémon [[statues]] implemented | *Pokémon [[statues]] implemented | ||
**Use a Pokémon statue while in Creative (op on SMP) to despawn. | **Use a Pokémon statue while in Creative (op on SMP) to despawn. | ||
− | **Use /pokespawn to create one (/pokespawn statue) | + | **Use <code>/pokespawn</code> to create one (<code>/pokespawn</code> statue) |
*All drops from non-boss Pixelmon now go into inventory | *All drops from non-boss Pixelmon now go into inventory | ||
**Now receive a message when you get something | **Now receive a message when you get something | ||
Line 108: | Line 108: | ||
**[[Skill Link]] | **[[Skill Link]] | ||
**[[Sniper]] | **[[Sniper]] | ||
− | **Snow Warning | + | **[[Snow Warning]] |
**[[Soundproof]] | **[[Soundproof]] | ||
**[[Speed Boost]] | **[[Speed Boost]] | ||
Line 116: | Line 116: | ||
**[[Swift Swim]] | **[[Swift Swim]] | ||
**[[Torrent]] | **[[Torrent]] | ||
− | **Wonder Guard | + | **[[Wonder Guard]] |
Latest revision as of 04:35, 25 October 2020
Version 3.1
Released June 28, 2014.
Changes
- Using Forge v10.12.2.1121
- Now on Minecraft 1.7.2
- Spawning system re-done
- System redone to accommodate for new biomes and variations
- All messages are now contained in a lang file.
- Translations are now possible to do as a result of this.
- Battle system rewritten
- Switching out now occurs properly
- Targeting moves now work properly
- 2v2 battles now possible
- Use
/pokebattle2
to start a 2v2 battle
- New Poké Ball models
- New animation for Poké Balls
- Poké Balls no longer collide with grass or snow
- New GUI on the side
- EXP now awarded upon capture
- Poké Ball in background is changed according to what the Pokémon was caught in.
- Rare Candies are no longer used if Pixelmon can't level
- Upgraded Anvil with sounds and config option for auto-replacing finished items
- Anvil-finished items now go directly into inventory
- Healers, when broken, now drop an aluminum plate
- Config reworked
- Shrines have a reusable config option
- Now has description of settings
- Gen 5 Badges added
- Aluminum base added (3 aluminum ingots → 3 aluminum bases)
- Boss loot is now a tier system
- Orbs' drop chance lowered
- Lower chance to get a Master Ball with lower tier bosses
- Pokémon statues implemented
- Use a Pokémon statue while in Creative (op on SMP) to despawn.
- Use
/pokespawn
to create one (/pokespawn
statue)
- All drops from non-boss Pixelmon now go into inventory
- Now receive a message when you get something
- All drops from PokéLoot now go into inventory
- One new music track
- Added new sounds for Poké Balls on capture and release
- Added new sounds for healing table
- New cries for the following Pixelmon:
- Added the following Abilities:
- Battle Armor
- Big Pecks
- Blaze
- Chlorophyll
- Compound Eyes
- Cute Charm
- Damp
- Drizzle
- Drought
- Dry Skin
- Effect Spore
- Filter
- Flame Body
- Guts
- Hustle
- Hyper Cutter
- Intimidate
- Keen Eye
- Levitate
- Moxie
- Multiscale
- Overgrow
- Poison Point
- Poison Touch
- Pressure
- Rain Dish
- Rivalry
- Rough Skin
- Run Away
- Sand Veil
- Shed Skin
- Shell Armor
- Skill Link
- Sniper
- Snow Warning
- Soundproof
- Speed Boost
- Static
- Sturdy
- Swarm
- Swift Swim
- Torrent
- Wonder Guard