Difference between revisions of "Translations:Version history/12/en"
From Pixelmon Wiki
(Importing a new version from external source) |
(Importing a new version from external source) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 158: | Line 158: | ||
*Added [[Zubat]]/[[Golbat]] to [[Deep Ocean]] to stop [[Lugia]] spawn spam | *Added [[Zubat]]/[[Golbat]] to [[Deep Ocean]] to stop [[Lugia]] spawn spam | ||
*Fixed issue with MySQL dropping connection | *Fixed issue with MySQL dropping connection | ||
− | */pokeheal [[command]] now heals Pokémon outside [[Poké Balls]]. | + | *<code>/pokeheal</code> [[command]] now heals Pokémon outside [[Poké Balls]]. |
*Fixed [[GS Balls]] being dropped by bosses | *Fixed [[GS Balls]] being dropped by bosses | ||
*Fix camera bug caused by Mojang | *Fix camera bug caused by Mojang |
Latest revision as of 04:35, 25 October 2020
Contents
Version 4.0.1 (The swaggiest update)
Released March 28, 2015.
Pokémon
- Added Heracross
- Added Mantyke
- Added Quagsire
- Added Smoochum
- Added Steelix
- Added Sunflora
- Added Sunkern
- Added Togepi
- Added Togetic
- Added Wooper
Held items
- Added Damp Rock
- Added Eviolite
- Added Heat Rock
- Added Icy Rock
- Added Light Ball
- Added Lucky Punch
- Added Metal Powder
- Added Quick Powder
- Added Shed Shell
- Added Smooth Rock
- Added Stick
- Added Thick Club
Abilities
- Added Analytic
- Added Arena Trap
- Added Healer
- Added Heavy Metal
- Added Klutz
- Added Light Metal
- Added Magic Bounce
- Added Magnet Pull
- Added Mold Breaker
- Added Scrappy
- Added Serene Grace
- Added Shadow Tag
- Added Stall
- Added Synchronize
- Added Telepathy
- Added Unnerve
Moves
- Added Bug Bite
- Added Heat Crash
- Added Pluck
- Added Reflect Type
- Added Stored Power
- Added Switcheroo
- Added Trick
- Added Wish
Tweaks
- Bug Catcher and Bug Maniac now use Steve models with the winners from the Trainer skin competition
- Updated models - Chinchou, Lanturn, Pichu
- Temple guardians don't spawn if Minecraft mobs off in config
- Increased base entity speed to fix up lack of animations
- The setparty command now doesn't cause new moves to be selected by default. There is still the option to select new moves by using an additional argument.
- The pokebattle command can now set a level cap on Pokémon, temporarily lowering the levels of Pokémon higher than the cap.
- Updated Chinese (Simplified), French, and Spanish translations
Fixes
- Poké Balls no longer crash on hitting non-Pokémon entities
- PokéLoot chests fixed
- Trainer editor crash with unset Steve texture fixed
- Battle log Null Pointer Exception fixed
- PokéLoot sound now works
- Fixes for item sprites
- Fixed Diglett particles
- Fixed a flying model look up crash
- Switch message now in lang
- Zapdos empty shrine now looks empty
- Apricorns can only be placed on dirt
- Apricorns now visible when growing past 4th stage naturally
- Statues render at their correct size
- Flying now works
- Shrines now spawn in the world
- Fixed evolution event not triggered properly on servers
- Removed é in config
- Fixed crashes when opening bag during battle
- Trading bug fixed
- Trading and battle query bug fixed
- Attract no longer works on genderless Pokémon
- Recoil damage up rounds up to 1
- Rapid Spin fixes
- Rapid Spin gets rid of Leech Seed
- Rapid Spin’s effect no longer occurs if the user faints from recoil by using the move (Life Orb, Rocky Helmet, etc.)
- Fixed partial trapping
- Outrage/Petal Dance/Thrash moves now update PP correctly
- Fix to critical hits with special attacks
- Fixed team and global statuses not ticking down if Pokémon faints
- Taunt no longer persists after switching.
- Baton Pass now passes volatile statuses.
- Fixed Null Pointer Exception with Forewarn and switching
- Fixed damage-reducing Abilities affecting set damage moves
- Fixed Trace message to say localized Ability name rather than class names
- Fixed several Ability messages to not show when preventing secondary effects
- Fixed Levitate blocking Spikes
- Sand Veil/Snow Cloak protect from respective weather conditions if the Pokémon is not already protected.
- Fixed Protect blocking moves that it shouldn’t
- Protect fails if everyone else has already moved that turn
- Fixed Tailwind message Null Pointer Exception when used by wild Pokémon
- Fixed multi target moves ending before targeting everyone if they fail on one Pokémon
- Attempting to retrieve a Pokémon now ends any battle that it is in rather than not permitting retrieval.
- Fixed Heavy Slam base power calculation
- Fixed Mist not persisting when switching
- Fixed weather/Trick Room lasting longer than intended if a Pokémon faints
- Fixed Baton Pass not passing statuses
- Fixed certain moves (set damage, multi-hit) not triggering certain held items
- Fixed Counter hitting Ghost types
- Made all move failure text the same message
- Updated Minimize to +2 evasion
- Added message for Substitute taking damage
- Added message for Counter/Mirror Coat failure
- Fixed Shed Skin activation chance
- Fixed Leppa Berry with 5PP moves
- Fixed transparency with Aspear Berry sprite
- Fixed missing texture with Razor Fang
- Fixed healing Berries confusing user under wrong circumstances
- Fixed Wide Lens accumulating accuracy boosts
- Fixed King's Rock/Razor Fang not having flinch chance
- Shell Bell healing rounds up to 1 if below 1.
- Fixed Beat Up calculating damage using only user's base Attack
- Multihit moves trigger contact held items and Abilities multiple times
- Counter/Endeavor/Foul Play trigger held items and Abilities
- Substitute prevents Dragon Tail/Circle Throw from forcing switch
- Recharge (from Hyper Beam, Giga Impact, etc.) ticks down if another status prevents motion
- Fixed rounding issue with boosting Natures
Version 4.0.0
Released March 14, 2015.
Changes
- Updated to Minecraft 1.8.0
Config
- Added config settings for boss and hidden Ability spawn rates
- Added config setting for PvP battles returning consumable held items after battle
- Added config setting for the result of a force-ended battle
- Print errors config setting is now enabled by default.
Battles
- Added status-healing Berries (Cheri, Chesto, Pecha, Aspear, Persim, Lum, Pumkin, Drash, Eggant, Yago, Touga)
- Added Air Balloon
- Added Berry Juice
- Added Rocky Helmet
- Added Scope Lens
- Added Sitrus Berry
- Added Defog
- Added Healing Wish
- Added Knock Off
- Added Roost's Flying type negation
- Added interactions between weather and Growth/Synthesis/Moonlight/Morning Sun
- Made auto-weather Abilities cause weather that lasts infinitely
- Added battle timeout that force-ends battles that are frozen
- Sleep counter is reset if afflicted Pokémon switches or battle ends.
- Badly poisoned becomes normally poisoned if battle ends.
Tweaks
- Removed Park Balls from PokéLoot/boss Pokémon
- Removed healer sound
- Updated Chinese (Traditional), French, and Spanish translations
Fixes
- Added Zubat/Golbat to Deep Ocean to stop Lugia spawn spam
- Fixed issue with MySQL dropping connection
/pokeheal
command now heals Pokémon outside Poké Balls.- Fixed GS Balls being dropped by bosses
- Fix camera bug caused by Mojang
- Added messages for Berry/Gem/Status orb activation
- Fixed increased critical hit ratio boosting items (Razor Claw, Lansat Berry)
- Fixed Berries activating after the holder faints.
- Fixed Gems and Shell Bell activating when opponent uses move on holder.
- Fixed Absorb Bulb/Cell Battery
- Fixed Motor Drive and Rattled raising the wrong Pokémon's Speed
- Fixed Regenerator healing upon battle end
- Fixed Coming Soon turning into a different implemented Ability upon battle start
- Fixed Pokémon gaining Abilities prematurely if evolution is canceled
- Added support for team statuses in double battles (Light Screen, Mist, Reflect, Safeguard, Spikes, Stealth Rock, Tailwind, Toxic Spikes)
- Fixed Aromatherapy/Heal Bell
- Explosion/Selfdestruct faint user if move fails to hit target.
- Fixed Bounce/Dive happening in one turn
- Fixed Focus Energy
- Fixed Future Sight being lost if user switches
- Fixed Leech Seed mechanics when switching
- Fixed Light Screen
- Fixed moves that have a chance to raise user's stats (e.g., Fiery Dance, Metal Claw) raising the opponent's stats
- Fixed Pain Split setting opponent's health incorrectly
- Fixed Reflect
- Fixed Sleep Talk
- Fixed Smack Down
- Fixed entry hazards force-ending the battle
- Fixed Thunder Wave hitting Ground types
- Fixed Trick Room lasting a turn longer than it should
- Fixed U-turn/Volt Switch for NPC Trainers
- Hyper Beam, Giga Impact, etc. no longer allow switching/bag/fleeing during recharge turn.
- If an opponent faints to U-turn/Volt Switch, the user of the move will switch out before the fainted opponent does.
- Made multi-hit moves deal damage separately for each hit (fixes them with Sturdy/Focus Sash/Substitute)
- Made Protect fail when used while opponent is switching
- Multiple refinements to multi-turn moves
- Charging turn is not stopped by Protect or Ability immunities
- Fixed Outrage, etc. not confusing if move fails on ending turn
- Fixed Sap Sipper/Water Absorb triggering twice on SolarBeam/Dive
- Fixed Sky Attack continuing if blocked by Protect
- Secondary effects no longer occur on charging turn.
- Moves end correctly if they miss or are stopped by a status (e.g., paralysis, confusion).
- Partially trapping effect is removed if move's user switches.
- Safeguard now only protects from primary statuses and confusion that are not self-inflicted.
- Transform now copies stats, stat changes, Ability, and type.
- Fixed evolution at level 1 not learning correct level-up moves
- Fixed transfer of multiple team statuses when switching (entry hazards, screens, Tailwind, etc.)
- Fixed recurring status effects not occurring when switching in
- Made recurring battle effects not occur if battle ends that turn
- Fixed primary statuses not being saved upon switching
- Fixed flinch affecting Pokémon switching in
- Fixed confusion stacking with itself
- Made confusion not tick down if another status prevents Pokémon from moving
- Fixed battle freeze when both Pokémon faint at the same time
- Fixed battle freeze when NPC Trainer's last Pokémon is KOed by indirect damage
- Moved forced switching upon fainting to the end of the turn
- Potential fix for Pokémon being invincible during battle
- If damage is calculated to be less than 1 but more than 0, it rounds up to 1.
- Fixed Houndour/Houndoom drops
- Allowed Pokémon to drop items when KOed by indirect battle damage
- Fixed NPC Trainer names not saving correctly
- Fixed NPC Trainer battle initiation error if fought by another player after being previously defeated
- Corrected breeding offspring for Magmar/Magmortar and Hitmonlee/Hitmonchan/Hitmontop
- Breeding strength rounds down to nearest multiple of 0.5.
- Moved assorted messages to lang (fainting, level up, types in move select screen, growth, Natures, forced switch when fainting, target selection in double battles, Run Away, Roar/Whirlwind, Aromatherapy/Heal Bell)
- Fixed messages for Destiny Bond, Attract, Sketch
- Fixed Foul Play not showing type effectiveness message
- Fixed failure messages for moves that cause status
- Removed Inner Focus trigger message
- Clear Body message only triggers against status moves.
- 10% chance for Bug Buzz to lower Special Defense instead of 100%
- 20% chance for Meteor Mash to boost Attack instead of 50%
- Added DragonBreath to all Pokémon that get it as an Egg move
- Fixed STAB with temporary type changes
- Fixed Pokédex height and length for Lugia
Version 3.5.1 (Legacy)
Released November 15, 2015.
Fixes
- Fixed online bonuses.
Version 3.5.0 (Legacy)
Released November 14, 2015.
Pokémon
Moves
- Added Disable
- Added Encore
- Added Focus Punch
- Added Payback
- Added Stored Power
- Added Switcheroo
- Added Trick