Difference between revisions of "Translations:Version history/78/en"
From Pixelmon Wiki
(Importing a new version from external source) |
(Bezig met het importeren van een nieuwe versie uit een externe bron) |
||
Line 40: | Line 40: | ||
*Fixed [[Retaliate]] not working correctly in double battles | *Fixed [[Retaliate]] not working correctly in double battles | ||
*Fixed some [[statue]] models being positioned wrongly when first spawned in | *Fixed some [[statue]] models being positioned wrongly when first spawned in | ||
− | |||
===Version 5.0.4=== | ===Version 5.0.4=== | ||
Released April 30, 2017. | Released April 30, 2017. |
Revision as of 14:10, 9 July 2017
Contents
Fixes
- Fixed Apricorn trees growing when blocks are above them
- Fixed battle AI not handling semi-invulnerable moves correctly
- Fixed battle messages interrupting level-up and move-replacing screens
- Fixed battle spectate message appearing when looking at other players who are spectating a battle
- Fixed battles getting stuck while catching Pokémon when collisions are disabled by plugins (e.g., GriefPrevention)
- Fixed Bide affecting Ghost-type Pokémon
- Fixed boss Pokémon dropping skeleton skulls instead of Wither skeleton skulls
- Fixed breeding a Pokémon with Ditto causing moves to not be inherited
- Fixed Bug Bite and Pluck not stealing Berries
- Fixed camera when two Pokémon evolve after the same battle
- Fixed chairs and water floats positioning sitting players incorrectly
- Fixed crash when all spawn locations are removed from a Pokémon
- Fixed crash when bone meal or a Wailmer Pail are used on Apricorn Trees
- Fixed crash when external JSON files are not updated to include new Gyms from version 5.0.2
- Fixed crash when talking to NPCs that are edited to have very long words without spaces in between
- Fixed crashes when evolving a Pokémon
- Fixed Deoxys causing errors when spawning
- Fixed double battle UI becoming darker when choosing the second Pokémon's move
- Fixed double battles crashing after Pokémon on both sides faint in the same turn
- Fixed enchanted armor changing the color of sashes, hats, and Mega Bracelets
- Fixed error when Pixelmon blocks are placed on double slabs
- Fixed forced switch-out effects not working in multi battles when the affected party has two Pokémon remaining
- Fixed Fossil machine not preserving Shininess after claiming Pokémon
- Fixed Halloween Blaziken special texture
- Fixed hats and Mega Bracelets displaying when the player is invisible
- Fixed healer not flashing when being used
- Fixed held items being lost when swapping a held item on a Pokémon while having a full inventory
- Fixed incense not being required to produce certain baby Pokémon by breeding
- Fixed "legendarySpawnChance" config setting being ignored
- Fixed Magic Bounce and Magic Coat ignoring immunities to status moves
- Fixed Magic Bounce and Magic Coat not triggering Defog's effects
- Fixed Mareep statues not rendering
- Fixed missing textures when spawning boss Pokémon with Mega Evolutions and specifying their forms incorrectly
- Fixed NPC Trainer levels not updating after randomizing their Pokémon
- Fixed /pokebattle2 not accepting "random" argument
- Fixed Pokémon not learning level-up moves immediately after evolving
- Fixed Pokémon spawning not functioning correctly when multiple spawn dimensions are enabled
- Fixed boss Pokémon and Legendary Pokémon spawning too often when multiple spawn dimensions are enabled
- Fixed Retaliate not working correctly in double battles
- Fixed some statue models being positioned wrongly when first spawned in
Version 5.0.4
Released April 30, 2017.
Tweaks
- Added "ridingSpeedMultiplier" config setting to allow riding speeds to be reduced
- Added Shiny Pokémon icons to PokéChecker and trade machine screens
- Allowed several commands to use "@" player selectors (/breed, /endbattle, /pokebattle, /pokebattle2, /pokesave, /pokestats, /resetpokestats, /spectate, /teach)
- Breeding and evolution obey Generation config settings.
- Changed default Shiny Pokémon rate to match Generation 6
- Made warp plates unbreakable in Survival mode
- Pokémon minisprites display in the battle GUI.
- Prevented players from drowning while their Pokémon are evolving
- Removed mention of advanced AI from "battleAIWild" and "battleAIBoss" config settings
- Removed speed cap when hatching Eggs
- Reorganized Pixelmon achievements screen
- Updated Brazilian Portuguese, Chinese (Traditional), Russian, and Spanish translations
- Updated Sweet Scent to Generation 6 mechanics
Fixes
- Fixed console error when Mega Evolved boss Pokémon movement parameters are removed from the "bossdrops.json" external JSON file
- Fixed crash when a structure's rarity is set to 0 in the external JSON files
- Fixed draining moves healing a Pokémon after Destiny Bond's effects
- Fixed elevators sometimes not working
- Fixed /endbattle command freezing a battle when used by a spectator
- Fixed evolution crash
- Fixed evolution dialogue box text when canceling evolution
- Fixed experience bar changing too early when switching out a Pokémon in battle
- Fixed experience bar overflowing when level is edited with a Pokémon editor
- Fixed Explode causing the Pokémon to not display as fainted correctly
- Fixed external move cooldowns displaying incorrectly after healing a Pokémon
- Fixed external move cooldowns lasting too long when time is set backwards
- Fixed Fossil duplication issue
- Fixed Gym signs causing item loss if an item is used on a Gym sign that already has the same item inside it
- Fixed Halloween Feraligatr special texture
- Fixed hats and Mega Bracelet displaying when the player is invisible
- Fixed Knock Off dealing boosted damage against Pokémon holding their Mega Stones
- Fixed Legendary Pokémon and boss Pokémon not spawning for a while after time is manually set backwards or when switching between singleplayer worlds
- Fixed Legendary Pokémon not spawning in or above water
- Fixed "legendarySpawnTicks" and "bossSpawnTicks" config settings not taking effect immediately if lowered from the in-game config screen
- Fixed Life Orb attempting to deal damage after Destiny Bond's effects
- Fixed Magic Bounce reflecting certain moves incorrectly
- Fixed mechanical anvil accepting non-fuel items in its fuel slot
- Fixed move tutors wandering around after being created with an NPC editor
- Fixed NPC Trainers being defeated after only one Pokémon faints
- Fixed out-of-battle capture failing when a Poké Ball hits a Pokémon multiple times during the capture animation
- Fixed party overlay continuing to display for the first few seconds of a battle
- Fixed Pickup not giving items after a while
- Fixed Pokémon evolving into themselves when using multiple dimensions on a server
- Fixed Pokémon fainting while they are evolving
- Fixed Protean not matching Hidden Power's type.
- Fixed recoil and draining effects not occurring when used against a substitute
- Fixed riding positions for Aerodactyl and Rayquaza
- Fixed Rough Skin dealing an incorrect amount of damage
- Fixed "saveToExternalDatabase" config setting automatically enabling itself when the config file is regenerated
- Fixed Shiny Clamperl texture not displaying from far away
- Fixed Shiny Latios's eye color
- Fixed Spoink's eyes being deformed
- Fixed status-healing medicine not working outside of battle
- Fixed Struggle causing Color Change and Protean to change Pokémon to the ??? type
- Fixed Struggle not bypassing Wonder Guard
- Fixed switching sometimes occurring before forfeiting a battle
- Fixed Teleport/Fly external move not working
- Fixed turn order being recalculated after a Pokémon Mega Evolves
- Fixed U-turn/Volt Switch displaying a switch-out message after a Red Card is activated
- Fixed U-turn/Volt Switch switching out the user when the target uses an Eject Button
- Fixed "Victory!" and "Ultimate Victor!" achievements not being awarded
Version 5.0.3
Released March 27, 2017.
Pokémon
Tweaks
- Added "maxNumBosses" config setting to limit the number of boss Pokémon that can be spawned at once
- Added new Pokémon cries
- Abra, Alakazam, Arbok, Arcanine, Bastiodon, Bayleef, Bellossom, Blissey, Bulbasaur, Celebi, Chandelure, Chansey, Charmander, Charmeleon, Chespin, Chikorita, Clefable, Clefairy, Ditto, Dustox, Exploud, Farfetch'd, Furret, Gardevoir, Gligar, Golbat, Golurk, Grimer, Growlithe, Hariyama, Hitmonchan, Hypno, Ivysaur, Kadabra, Koffing, Lampent, Latios, Litwick, Lombre, Loudred, Lucario, Lunatone, Magikarp, Magnemite, Marill, Metagross, Milotic, Murkrow, Phanpy, Quagsire, Relicanth, Sceptile, Squirtle, Torterra, Venusaur, Weavile, Whismur, Wooper, Zubat
- Changed boss Pokémon spawning to happen at certain time intervals
- Changed "bossSpawnRate" config setting to "bossSpawnTicks"
- Elevators now teleport players to the center of the block instead of a corner.
- /givepixelsprite can set form indices.
- Increased fall damage threshold for land mounts
- Made owned Poké Balls not collide with mounts
- Mega Charizard X's tail emits blue flame particles instead of red flame particles.
- Removed pre-evolutions spawning around Mega Evolved boss Pokémon
- Slowed down Mega Charizard X's flying animation
- Spawned-in ultimate Mega Evolved boss Pokémon are now Shiny.
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
Fixes
- Fixed Abilities not taking effect immediately after Mega Evolution
- Fixed advanced battle AI using moves incorrectly after switching out
- Fixed player-controlled battle camera losing degrees of freedom
- Fixed battle error when a Pokémon has no possible drops
- Fixed boss Pokémon drops loading invalid items from external JSON files
- Fixed boss Pokémon drops sometimes displaying as size 0 stacks and not being dropped correctly
- Fixed certain Pokémon rendering incorrectly
- Fixed code signature console error
- Fixed crash when leveling up a Pokémon with special characters in its nickname
- Fixed crash when Mega Evolving
- Fixed crash with Pixelmon grass and spawner cave rocks when no Pokémon can spawn in a biome
- Fixed draining moves healing too much after knocking out a target
- Fixed drops screen crash when clicking too fast
- Fixed Egg hatching message not translating the Pokémon's name
- Fixed end-of-turn effects occurring after fainted Pokémon switch out
- Fixed entry hazard message displaying after faint message if entry hazards knock out a Pokémon
- Fixed external database saving causing healthy Pokémon to be burned
- Fixed external database saving not removing held items from Pokémon
- Fixed Gym external JSON files not extracting to the external JSON folder when external JSON files are enabled
- Fixed Heal Ball discs having the same item sprite as Love Ball discs
- Fixed lighting on Pokémon
- Fixed Mega Charizard X and Mega Charizard Y boss Pokémon spawning too often in certain biomes
- Fixed Mega Evolved boss Pokémon only knowing Tackle
- Fixed Mega Bracelet and sash disappearing visually after a player dies
- Fixed Mega Bracelet appearing (visually) on all players after obtaining one
- Fixed Mega Bracelet rendering incorrectly on Alex skins
- Fixed Mega Bracelet rendering incorrectly when a helmet is worn
- Fixed Mothim mini-sprite displaying incorrectly
- Fixed NPC Trainer drops sometimes displaying as size 0 stacks and not being dropped correctly
- Fixed NPCs causing errors with the Chinese (Traditional) language
- Fixed Poké Marts not spawning by default
- Fixed /pokespawn and /pokegive allowing illegal genders
- Fixed /pokespawn and /pokegive not setting the Ability slot if an Ability is specified
- Fixed Potion/Revive message not showing for all participants of a battle
- Fixed Revives not working correctly on Shedinja
- Fixed sash being covered by chestplates
- Fixed spawnPokeMarts config setting being reversed
- Fixed statue forms sometimes not saving correctly
- Fixed Telekinesis lasting forever
- Fixed Tough Claws boosting contact moves by 30% instead of 33.3%
- Fixed Transform and Illusion copying Mega Evolution models incorrectly
- Fixed wasting turns after an opponent switches out a fainted Pokémon and immediately faints to entry hazard damage
- Prevented drops GUI from being exited with a hotkey and causing drops to persist incorrectly
- Using a Revive on a fainted Pokémon with one Pokémon remaining in a double battle causes the revived Pokémon to be sent out immediately
Version 5.0.2
Released March 19, 2017.
Pokémon
- Added Mega Evolution
Features
- Added Mega Bracelet
- Added Mega Stones
- Added more Gyms
- Added Electric Gym
- Added Fire Gym
- Added Flying Gym
- Added Grass/Bug Gym
- Added Ground Gym
- Added Ice Gym
- Added Psychic Gym
- Added Rock Gym
- Added Steel Gym
- Added Water Gym
- Added Generation 6 Badges
- Added Meteorite
- Added PokéGrass block
- Added Dusty Ruins Wall block
- Added Ruins Wall block
- Added Spawner Cave Rock
- Reworked boss Pokémon
- Boss Pokémon are now Mega Evolved Pokémon.
- Changed boss Pokémon drops and separated them from other special drops
- Moved special drop external JSON file to "pokechestdrops.json"
- Added new boss drop external JSON file, "bossdrops.json"
- Changed rare boss Pokémon color to yellow
- Changed ultimate boss Pokémon color to orange
- Changed default boss Pokémon spawn rate to 1400
- Uncommon and ultimate boss Pokémon no longer spawn naturally.
- Reworked Pokémon drops and drop screen
- Changed all Pokémon drops
- Changed drop screen to allow selective take/discard for drops
- Moved Pokémon drops into an external JSON file ("pokedrops.json") instead of using the Pixelmon database
- Added config option ("useDropGUI") to disable drop screen for regular Pokémon