Difference between revisions of "Steel Gym"
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− | [[File: | + | [[File:Gym_Steel.png|thumb]] |
− | The Steel Gym is a [[Gym]] that specializes in [[Steel]]-[[type]] Pokémon. | + | The Steel Gym is a [[Gym]] that specializes in [[Steel]]-[[type]] Pokémon. It generates in [[Savanna]] biomes, alongside a themed village. |
− | == | + | |
− | The | + | ==Gym== |
− | == | + | The main Gym building is themed after a [https://en.wikipedia.org/wiki/Steel_mill steel mill], including the blast furnace tower at one side and a foundy in the main hall. Players progress from the gatehouse through the main hall, up an [[elevator]] on the far side and around the walkways of the second floor, until they reach the Gym Leader on a platform opposite the blast furnace. After defeating them, they can take a shortcut through their office to return to the elevator and go back down. |
− | + | ||
− | + | It contains a self-fueling [https://minecraft.wiki/w/Tutorials/Automatic_smelting Auto Smelter] inside the blast furnace tower, which can be accessed via the small building in the front corner. Any metal ore put into the input chest there is automatically delivered to the smelter via minecart and, once done, returned to the output chest in the same building. The restrictions of Minecraft's [https://minecraft.wiki/w/Blast_Furnace Blast Furnace] block apply however. | |
− | + | ||
− | + | ==Village== | |
− | + | [[File:Steel Gym Village.png|thumb|A Steel Gym Village]] | |
− | + | Like any village in the mod, this one generates with a [[Pokecenter|Pokécenter]] and [[Poké Mart|PokéMart]] near its center. It also features [[Daycare|Daycares]] and [[TCG Shop|TCG Shops]], as well as a number of other houses and farms. | |
− | + | ||
− | + | Houses in this village mainly consist of brick and are set up to generate as row houses, imitating the stereotypical look of industrial steel towns. Corner buildings and Park elements break up the solid front in places. Streets are mostly made of cobblestone and polished stone variants and generate with various decorative elements, from flower pots over [[Vending Machine|Vending Machines]] to [[Bikes]]. | |
− | == | + | |
− | <spoiler text=" | + | ==Structures== |
+ | ===Main Buildings=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Gym | ||
+ | |Main Building | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_mason</code>, <code>minecraft:chests/village/village_toolsmith</code>, <code>pixelmon:chests/haunted_tower</code><br> | ||
+ | [[Pokéloot]]: Tier 2 | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel.png|150px]] | ||
+ | |- | ||
+ | |Pit | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_pit</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Pit.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Pokecenter|Pokécenter]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_pokecenter</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code>, <code>pixelmon:chests/arena</code>, <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Pokecenter.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Poké Mart|PokéMart]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_pokemart</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_tannery</code>, <code>minecraft:chests/village/village_temple</code>, <code>pixelmon:chests/arena</code>, <code>pixelmon:chests/waypoint</code><br> | ||
+ | [[Pokéloot]]: Tier 3 (hidden) | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Pokemart.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Houses=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="9"|House | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_mason</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_c</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>pixelmon:chests/haunted_home</code><br> | ||
+ | [[Pokéloot]]: Tier 2 (hidden) | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_E.png|150px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_f</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code><br> | ||
+ | [[Pokéloot]]: Tier 1 | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | (Café) | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_g</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code><br> | ||
+ | [[Pokéloot]]: Tier 2 | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_G.png|150px]] | ||
+ | |- | ||
+ | |Variant H | ||
+ | (Pharmacy) | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_h</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>pixelmon:chests/arena</code><br> | ||
+ | [[Pokéloot]]: Tier 2 (hidden) | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_H.png|150px]] | ||
+ | |- | ||
+ | |Variant I | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_house_i</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code><br> | ||
+ | [[Pokéloot]]: Tier 1 | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_House_I.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Church | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_church</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_temple</code>, <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Church.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Daycare]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_daycare</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/day_care</code><br> | ||
+ | [[Pokéloot]]: Tier 2 | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Daycare.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[TCG Shop]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_tcg_shop</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_mason</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code> | ||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_TCG_Shop.png|150px]] | ||
+ | |- | ||
+ | |rowspan="7"|Farm | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_E.png|150px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_f</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_farm_g</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Farm_G.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Streets=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Town Center | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_tc_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_TC_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_tc_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_TC_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="4"|Road | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_road_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_road_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_road_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_road_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_D.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Filler | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_filler</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_Filler.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Terminator | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_terminator_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_Terminator_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_terminator_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Terminator_B.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Connector | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_connector</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Connector.png|150px]] | ||
+ | |- | ||
+ | |Patch | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_patch_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Road_Patch_A.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Decoration=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="7"|Clutter | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_E.png|150px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_f</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_clutter_g</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Clutter_G.png|150px]] | ||
+ | |- | ||
+ | |rowspan="4"|Lantern | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_lantern_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Lantern_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_lantern_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |style="text-align:center"|[[File:Gym_Steel_Lantern_B.png|100px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_lantern_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Lantern_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_lantern_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |style="text-align:center"|[[File:Gym_Steel_Lantern_D.png|100px]] | ||
+ | |- | ||
+ | |rowspan="9"|Roadside | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_E.png|150px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_f</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_g</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_G.png|150px]] | ||
+ | |- | ||
+ | |Variant H | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_h</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_H.png|150px]] | ||
+ | |- | ||
+ | |Variant I | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/steel/gym_steel_roadside_i</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Steel_Roadside_I.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ==Trivia== | ||
+ | [[File:SteelGym.png|200px|thumb|Steel Gym up to version 8.4.3]] | ||
+ | Before version 9.0.0 The Steel Gym was a construction site, with only floors and supports in the upper floors and a large crane stationed in the corner of the site. Like all Gyms in those versions it could generate near any Minecraft [[Village]]. | ||
+ | |||
+ | <spoiler text="Pokémon">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs. | ||
===Level 15=== | ===Level 15=== | ||
{{GymPokemonInfobox | {{GymPokemonInfobox | ||
Line 1,856: | Line 2,287: | ||
}} | }} | ||
</spoiler> | </spoiler> | ||
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Latest revision as of 17:51, 25 May 2024
The Steel Gym is a Gym that specializes in Steel-type Pokémon. It generates in Savanna biomes, alongside a themed village.
Contents
Gym
The main Gym building is themed after a steel mill, including the blast furnace tower at one side and a foundy in the main hall. Players progress from the gatehouse through the main hall, up an elevator on the far side and around the walkways of the second floor, until they reach the Gym Leader on a platform opposite the blast furnace. After defeating them, they can take a shortcut through their office to return to the elevator and go back down.
It contains a self-fueling Auto Smelter inside the blast furnace tower, which can be accessed via the small building in the front corner. Any metal ore put into the input chest there is automatically delivered to the smelter via minecart and, once done, returned to the output chest in the same building. The restrictions of Minecraft's Blast Furnace block apply however.
Village
Like any village in the mod, this one generates with a Pokécenter and PokéMart near its center. It also features Daycares and TCG Shops, as well as a number of other houses and farms.
Houses in this village mainly consist of brick and are set up to generate as row houses, imitating the stereotypical look of industrial steel towns. Corner buildings and Park elements break up the solid front in places. Streets are mostly made of cobblestone and polished stone variants and generate with various decorative elements, from flower pots over Vending Machines to Bikes.
Structures
Main Buildings
Name | Info | Image | |
---|---|---|---|
Gym | Main Building | ID: pixelmon:gyms/steel/gym_steel
Loot Tables: Builder: SKy_the_Thunder |
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Pit | ID: pixelmon:gyms/steel/gym_steel_pit
|
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Pokécenter | ID: pixelmon:gyms/steel/gym_steel_pokecenter
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
PokéMart | ID: pixelmon:gyms/steel/gym_steel_pokemart
Loot Tables: Builder: SKy_the_Thunder |
![]() |
Houses
Name | Info | Image | |
---|---|---|---|
House | Variant A | ID: pixelmon:gyms/steel/gym_steel_house_a
Loot Tables: Builder: SKy_the_Thunder |
![]() |
Variant B | ID: pixelmon:gyms/steel/gym_steel_house_b
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant C | ID: pixelmon:gyms/steel/gym_steel_house_c
Loot Tables: Builder: SKy_the_Thunder |
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Variant D | ID: pixelmon:gyms/steel/gym_steel_house_d
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant E | ID: pixelmon:gyms/steel/gym_steel_house_e
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant F | ID: pixelmon:gyms/steel/gym_steel_house_f
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant G
(Café) |
ID: pixelmon:gyms/steel/gym_steel_house_g
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant H
(Pharmacy) |
ID: pixelmon:gyms/steel/gym_steel_house_h
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Variant I | ID: pixelmon:gyms/steel/gym_steel_house_i
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Church | ID: pixelmon:gyms/steel/gym_steel_church
Loot Tables: Builder: SKy_the_Thunder |
![]() | |
Daycare | ID: pixelmon:gyms/steel/gym_steel_daycare
Loot Tables: Builder: SKy_the_Thunder |
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TCG Shop | ID: pixelmon:gyms/steel/gym_steel_tcg_shop
Loot Tables: Builder: SKy_the_Thunder |
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Farm | Variant A | ID: pixelmon:gyms/steel/gym_steel_farm_a
|
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Variant B | ID: pixelmon:gyms/steel/gym_steel_farm_b
|
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Variant C | ID: pixelmon:gyms/steel/gym_steel_farm_c
|
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Variant D | ID: pixelmon:gyms/steel/gym_steel_farm_d
|
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Variant E | ID: pixelmon:gyms/steel/gym_steel_farm_e
|
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Variant F | ID: pixelmon:gyms/steel/gym_steel_farm_f
|
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Variant G | ID: pixelmon:gyms/steel/gym_steel_farm_g
|
![]() |
Streets
Decoration
Trivia
Before version 9.0.0 The Steel Gym was a construction site, with only floors and supports in the upper floors and a large crane stationed in the corner of the site. Like all Gyms in those versions it could generate near any Minecraft Village.