Version history/1.7.2
From Pixelmon Wiki
Minecraft 1.7.2
Version 3
Version 3.1.4
Version 3.1.3
Released July 12, 2014.
Changes:
- Statues reworked slightly
- Default to flying animation if available
- Wings don't flap if it has a flying animation
- No longer display (Wild) in their name
- No longer have a health bar
Fixes:
- Statues no longer appear to fall and glitch back up if spawned in the air.
- Held items in battle fixed
- Orb crash fixed
- Flinching redone
- Fleeing redone
- Players now dismounted properly when ridden Pokémon is sent into battle
- Learning moves mid-battle fixed
- Pokémon resetting fixed
Version 3.1.2
Released July 6, 2014.
Changes:
- Low-res texture support
- To turn these on, enable them in the pixelmon.cfg.
- Many more fully-evolved Pokémon now spawn in the wild (Aggron, Blastoise, Blaziken, Charizard, Clefable, Ditto, Dragonite, Emboar, Empoleon, Feraligatr, Golurk, Infernape, Klinklang, Krookodile, Luxray, Magby, Meganium, Metagross, Nidoking, Nidoqueen, Ninetales, Pidgeot, Reuniclus, Salamence, Samurott, Sceptile, Scolipede, Serperior, Swampert, Torterra, Typhlosion, Venusaur, Volcarona, Wigglytuff).
- Shrines now spawn inside ornamental structures and in different biomes.
Fixes:
- Metang no longer invisible
- Choice items now reset properly.
- Moves not doing damage sometimes fixed
- Save issue with multiple singleplayer worlds fixed
- Shrine corrections
- Choice item calculations corrected
- Fixed crash for checking if a Pokémon had an HM
- PokéLoot now has Potions and Elixirs
- Thunderpunch on Elekid/Electivire
- Duplication on anvils fixed
- Pokédex now works properly.
- Crash when placing a block shortly after a battle fixed
- Crash when watering a Apricorn tree fixed
- Wild Pokémon no longer battle statues.
- Trainer drops now properly stored
- Flickering GUI fix upon level up and learning a move
- Player stats rewritten.
/pokestats
and/resetpokestats
- Pokémon properly place when force battled.
- Boss loot crash fixed
- Initiate battle w/ wild Pokémon message fixed
- Pokémon's positions now reset when battle initiated
- Evolutions cleared upon player log out
- Structures now spawn properly.
- Lucky Egg infinite battle bug fixed
- Transform crash fixed
- Crash with Apricorn trees fixed
- Fix to biomes with null tags
- Rock Climb HM can now be taught to more Pokémon.
Version 3.1.1
Released July 1, 2014.
Fixes:
- Milk from Miltank working properly
/pokegive
now works on console.- Fix to several messages
- Inventory fix
- This affected things such as placing blocks, picking up items/blocks, moving items, etc.
- Drops fixed. This fixes the crashing issues caused when the game was adding items to your inventory (anvils, Apricorns, PokéLoot, Fossil cleaner, etc.).
- Key bindings now work properly.
- Fixed certain TMs that weren't working
Version 3.1.0
Released June 28, 2014.
Changes:
- Using Forge v10.12.2.1121
- Spawning system re-done
- System redone to accommodate for new biomes and variations
- All messages are now contained in a lang file.
- Translations are now possible to do as a result of this.
- Battle system rewritten
- Switching out now occurs properly
- Targeting moves now work properly
- 2v2 battles now possible
- Use
/pokebattle2
to start a 2v2 battle
- New Poké Ball models
- New animation for Poké Balls
- Poké Balls no longer collide with grass or snow
- New GUI on the side
- EXP now awarded upon capture
- Poké Ball in background is changed according to what the Pokémon was caught in.
- Rare Candies are no longer used if Pixelmon can't level
- Upgraded Anvil with sounds and config option for auto-replacing finished items
- Anvil-finished items now go directly into inventory
- Healers, when broken, now drop an aluminum plate
- Config reworked
- Shrines have a reusable config option
- Now has description of settings
- Gen 5 Badges added
- Aluminum base added (3 aluminum ingots → 3 aluminum bases)
- Boss loot is now a tier system
- Orbs' drop chance lowered
- Lower chance to get a Master Ball with lower tier bosses
- Pokémon statues implemented
- Use a Pokémon statue while in Creative (op on SMP) to despawn.
- Use
/pokespawn
to create one (/pokespawn
statue)
- All drops from non-boss Pixelmon now go into inventory
- Now receive a message when you get something
- All drops from PokéLoot now go into inventory
- One new music track
- Added new sounds for Poké Balls on capture and release
- Added new sounds for healing table
- New cries for the following Pixelmon:
- Added the following Abilities:
- Battle Armor
- Big Pecks
- Blaze
- Chlorophyll
- Compound Eyes
- Cute Charm
- Damp
- Drizzle
- Drought
- Dry Skin
- Effect Spore
- Filter
- Flame Body
- Guts
- Hustle
- Hyper Cutter
- Intimidate
- Keen Eye
- Levitate
- Moxie
- Multiscale
- Overgrow
- Poison Point
- Poison Touch
- Pressure
- Rain Dish
- Rivalry
- Rough Skin
- Run Away
- Sand Veil
- Shed Skin
- Shell Armor
- Skill Link
- Sniper
- Snow Warning
- Soundproof
- Speed Boost
- Static
- Sturdy
- Swarm
- Swift Swim
- Torrent
- Wonder Guard
Fixes:
- Pixelmon spawner now spawns on snow
- Original trainer now set when Pokémon goes to the PC
- Custom Trainers retain rotation upon server start/stop
- Fix to negative XP with slow XP Pixelmon
- Logging out/in in the Nether or End no longer creates a new save file
- Friendship now resets upon trade
- Trainers no longer disappear client-side
- Shrines no longer usable when already full
- No longer crash when has HM is required
- Choice item stat calculation fixed
- Wild Pokémon have PP restored after they win a battle
- Flying Pixelmon in battle now stop
- Also no longer appear to fall when stopped
- Ice Shard and Icicle Crash corrections
- Revives now properly work
- Potions now actually heal
- Save file loading fixed for SMP
- Chance to stay paralysed lowered to 25% instead of 26%
- Nicknames can no longer be extremely long.
- Description for moves when learning a new move now fits in the GUI
- Fixed partial trap moves (Fire Spin, etc.)
- Fixed multiple-hit moves (DoubleSlap, etc.)
- Fixed multi-turn moves (Fly, Dig)
- Fixed SolarBeam needing to charge up during Sunny weather
- Fixed the burn on switch bug
- Fixed the Oran Berry
- Fixed Mist
- Fixed Facade
- Fixed stat changes happening before the damage calculation
- Fixed Overheat
- Fixed Baton Pass not moving over the stat modifiers
- Fixed Protect being able to be spammed without fail
- Fixed Roar/Whirlwind/Dragon Tail
- Fixed Substitute causing infinite waiting when status moves are inflicted.
- Fixed Electro Ball
- Fixed targets of moves (e.g., Defense Curl failing when the opponent is a Ghost type)
- Fixed friendship resetting after the Friend Ball was used to capture on Eevee, etc.
- Fixed Reflect
- Fixed escaping not working when holding an item that isn't a Smoke Ball
- Fixed flinching
- Fixed Trick Room
- Fixed having a Pokémon move space blank in the Trainer editor causing a crash when later spaces are not blank
- Fixed burn not dropping the damage from physical moves
- Fixed confusion not lasting for the right amount of time
- Updated Flail's effect from Gen IV to Gen V