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Version history/1.6.4

From Pixelmon Wiki

Minecraft 1.6.4

Version 3

Version 3.0.4

Released March 30, 2014.

Changes:

Version 3.0.3

Released March 28, 2014.

Fixes:

  • Ice and Moss Rocks fixed
  • Trainer vision fixed
  • No longer get a false positive for winning vs. Trainers
  • Fixed an issue with orbs only showing half full
Version 3.0.2

Released March 12, 2014.

Changes:

  • Reworked Pokémon spawner block
  • Now has a set of different spawning routines selectable via a new button. Allows you to set it to different spawning modes, underwater, in air, air persistent, etc.
  • Tweaked Trainer editor
    • Standstill Trainers can no longer be pushed.
    • Standstill and engages Trainers don’t look around.
  • Made a bunch of Pokémon rideable
  • Bird shrine spawning is now on by default.
  • Flying Pokémon now kick you off if you fly into water and they can’t surf.
  • Added new Mewtwo model
  • New animations


Fixes:

  • Fixed Pokémon staying out after being deleted
  • Fixed spawner’s scrollbar
  • Fixed aggression settings in Pixelmon spawner
  • Fixed Apricorn trees glitching out and going invisible
  • Fixed Pokémon and Trainers initiating battle
  • Fixed Poliwhirl's and Magby’s evolutions
  • Fixed a severe CPU bug with Trainers
  • Multi-block item won’t be removed if failed to place in Survival.
  • Apricorns drop 1 block higher.
  • Fix to crash with evolution level with held item Pokémon if leveled without a held item
  • Fixed a tile entity crash
  • Fixed Legendary spawning to support those legendaries who spawned outside of daytime
  • Fixed Pidgey’s flying model's scale
Version 3.0.1

Released February 18, 2014.

Changes:


Fixes:

  • Fixed a bunch of evolutions which weren’t firing (some held item, happiness and move evolution Pokémon)
  • Fixed a crash which could happen if a player had pre-2.5 Pokémon in their PC
  • Spawning is now better for a few Pokémon and some spawn that weren’t.
  • Fixed a crash when people tried to remove west-facing PCs from pre-3.0 maps by hitting top block
  • Fixed y spawn location crash
  • Fixed Mist being applied repeatedly when already applied
  • Fixed a Trainer crash
  • Built protection for a possible divide by zero in experience calculation
Version 3.0.0

Released February 18, 2014.

Changes:


Fixes:

  • Multiple battle items fixed
  • Blizzard, Hurricane moves fixed to not hit 100% unless condition met
  • Tile entities no longer tick when not needed
  • Choice items now work properly
  • No more kicking for standing on apricorn trees
  • Chat in battle fixed up slightly
  • Fixed some name bugs with /pokegive and /pokespawn
  • Evolutions and learning moves on evolution fixed
  • Some minor experience glitches fixed


Version 2

Version 2.5.7

Released December 7, 2013.

Fixes:

  • Fixed a glitch in rarity calculations for spawning
  • Fixed a glitch where null rarity Pokémon could spawn
Version 2.5.6

Released December 4, 2013.

Changes:


Fixes:

  • Fixed Pokémon falling through the world
  • Fixed a duplication glitch where the owner variable was getting lost (on heal or death or similar)
  • Fixed various flying offsets
  • Fixed Pokémon spawning in places they shouldn't be and with wrong rarities
  • Fixed glitch where throwing a Poké Ball at a Pokémon in battle and failing allowed other players to then engage that Pokémon
Version 2.5.5

Released December 2, 2013.

Fixes:

  • Fixed ID tag floating around in save files which was causing a crash
  • Fixed saving tag in computer
  • Re-linked a few textures
Version 2.5.4

Released December 1, 2013.

Fixes:

  • Fix to ID assignment to Pokémon coming from previous version save files (no more crashing)
  • Re-added new database fixes from 2.5.3 (plus some more)
  • Fixed a crash due to mist
  • Removed a duplication glitch
Version 2.5.3

Released November 30, 2013.

Changes:

  • Whole new ID system
  • Added support for ModBlocker
  • Shiny Pokémon do not get engaged in wild battles


Fixes:

  • Thawing effect
  • Recoil ignoring opponent's fainting (giving greater recoil)
  • Small trading fix
  • Thrash
  • Magnet Rise
  • Baton Pass
  • Light Screen & Safeguard
  • All entry hazards (Spikes, Stealth Rock, etc.)
  • Last Resort
  • PP taking too much when using multi-turn attacks, amongst other issues.
  • Rapid Spin
  • All partially trapping moves.
  • Dig, Bide, etc. failing against Flying/Ghost-types during preparation turns.
  • Experience not being updated properly after battle.
  • Wailmer Pail bug
  • Experience display bug
  • Experience awarding bug
  • ID bugs causing mysterious swaps of Pokémon in party (It's finally fixed!)
  • Online freezing bug
  • GUIBattle screen 'bug'
  • Server crashing bug
  • Trainer bug making all Pokémon not heal
  • Trading issues
Version 2.5.2

Released October 31, 2013.

Fixes:

  • Fix to a bunch of evolutions not happening at the right level or not at all
  • Mewtwo can now learn TMs.
  • Fix to SolarBeam
  • Fix to sounds not playing in multiplayer
  • Battles can no longer be forced during evolution animation.
Version 2.5.1

Released October 28, 2013.

Changes:


Fixes:

  • Evolution now happens after a battle and move learning happens after evolution.
  • Saving system; should be far faster and not slow down as more people are on a server
  • Pokémon being gone forever once thrown into the Void
  • Tweaked confusion self-attack chance calculation
  • Inventory extension going dark when held item equipped
  • Optifine issue with initialising of tile entity
  • Pokemon can now be ridden underwater.
  • Saving will now happen for player data on all forms of disconnects (kicks included).
  • Fixed the issue with servers
  • PokéChecker fixed
  • Running Shoes now use a direct modification of player attributes rather than potion effect.
  • Fixes to riding offsets
  • Fixed a number of crashes of one GUI trying to open on top of another one
  • Added new detection for GUI being open to prevent battles starting when one is
  • Magikarp goes sideways when on land.
  • EV items give EVs at level 100.
  • Pokémon were duplicating on force battle.
  • Moves are now learned if evolution is cancelled.
  • Status moves now can hit.
  • Fixed moves: Crush Grip, Foul Play, Future Sight, Revenge, Substitute and Spite
  • Leaf Stone now changes colour depending on biome
  • Removed orbs/shrines from creative menu
  • Opponent's face now shows in accept/deny screen.
  • Fixed bunch of invisible models
  • Music renormalised to -10 db
  • Increased Fossil and Fire Stone spawn chance by 50%


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