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Version history/1.4.7

From Pixelmon Wiki

Minecraft 1.4.7

Version 2

Version 2.0.3

Released March 1, 2013.

Changes:

  • Trainers can now despawn if players move far enough away from them.
  • Trainers now get included in all spawning calculations (should now be properly representative of their rarity).
Version 2.0.2

Released February 27, 2013.

Fixes:

  • Fix to crash in switching tabs in PokéChecker while using PC
  • Fix to air Pokémon not spawning (Pidgey, etc.)
Version 2.0.1

Released February 27, 2013.

Changes:

  • Changed spawn command to /pokespawn


Fixes:

  • Fix to Trainers not losing and despawning when being beaten
  • Fix to Trainer spamming 2 lines when switching Pokémon
  • Fix to crash in inventory when held item ID was changed between versions
  • Fix to PokéChecker escaping from PC when pushing escape
  • Fixed Shinies reverting on capture (due to lack of sync between client and server versions of the entity)
  • Fixed PC – will use a bit more network overhead but will be much more stable
  • Fix to crash bug from battles
Version 2.0.0

Released February 22, 2013.

Changes:

  • Natures: all 25 Natures, should work identically to the Pokémon games, visible in the Pokémon summary screen
  • Growths: 7 different growths, impacts how big the Pokémon is and will be. Visible in the Pokémon summary screen
  • Bosses: 3 different types of bosses (uncommon, rare and legendary), each is bigger, stronger and much harder to catch than normal. Defeating them will cause them to drop rare items (TMs, Potions etc), Pokémon of the same evolutionary chain will spawn around them in larger groups.
  • Added Fossil cleaner: rotating machine, putting uncovered Fossils inside will clean them, making them ready for the Fossil machine.
    • Using it with a Fossil in hand will activate it, and using it again will remove the cleaned Fossil when it’s stopped.

Aluminum Plate

Aluminum Plate

Redstone

Aluminum Plate

Aluminum Plate

Glass Pane

Aluminum Plate

Aluminum Plate

Redstone

Fossil Cleaner



Fixes:

  • Fossils for which the created Pokémon is not in game are not generated or findable in the world.
  • Nickname was being set when a Pokémon entered a PC (causing name kept on evolution).
  • Fixed a crash from new database retrieval method where download of database pointer returns null
  • Pokémon can no longer be sent out in battle when fainted or healed with Potions.
  • Fixed crash on closing trading GUI with button
  • Fixed Fossil machine display rendering through other object
  • Learning moves happens after evolution.
  • Evolution now happens back a level earlier.
  • Fixed crash from Pokémon riding minecarts
  • Fixed Pokédex in SMP
  • Fix to our y-rotation issues with Techne!!! – As a result a whole bunch of old models that had glitches now look right!
  • Water Pokémon no longer drown
  • Swimming Pokémon no longer jump up and down lots.
  • Fixed crash on picking a move that was empty in battle
  • Fixed being able to use an attack with no PP
  • Shinies will now stay Shiny upon capture


Version 1

Version 1.9.6

Released January 28, 2013.

Changes:

  • Added a Trainer rarity modifier in the config. This allows players to change the rarity of Trainers relative to Pokémon.


Fixes:

  • Fix to experience not being retained on retrieving and sending out
  • Fix to 2 battle crash bugs
  • Fixed Trainer rarity (someone had set the values too high)
Version 1.9.5

Released January 26, 2013.

Changes:

  • Spawning now supports amphibious Pokémon.
  • Beginning of new skeletal animation system (won't see anything new at this stage, it just replaces the old code with a more generalised solution)
  • Super flat worlds now supported by spawning system
  • Creative tabs now support other mods.
  • Completely re-worked spawning, Pokémon should spawn underground, numbers should be easier to change in config


Fixes:

  • Fixed battle camera
  • Further tweaks to spawning
  • Fix to crash on level up in battle
  • Fix to battling system, built new counter and persistence system which works with the changes to battling made a few patches ago.
  • Re-pieced a number of Pokémon
  • Further fixes to Trade machine
  • Further fixes to Pokédex
  • Fix to infinite battle loop where you could find large bunches of items from a battle that had continued
  • Lots more fixes


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