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Translations:Version history/31/en

From Pixelmon Wiki

Version 2.5.7

Released December 7, 2013.

Fixes

  • Fixed a glitch in rarity calculations for spawning
  • Fixed a glitch where null rarity Pokémon could spawn

Version 2.5.6

Released December 4, 2013.

Changes

Fixes

  • Fixed Pokémon falling through the world
  • Fixed a duplication glitch where the owner variable was getting lost (on heal or death or similar)
  • Fixed various flying offsets
  • Fixed Pokémon spawning in places they shouldn't be and with wrong rarities
  • Fixed glitch where throwing a Poké Ball at a Pokémon in battle and failing allowed other players to then engage that Pokémon

Version 2.5.5

Released December 2, 2013.

Fixes

  • Fixed ID tag floating around in save files which was causing a crash
  • Fixed saving tag in computer
  • Re-linked a few textures

Version 2.5.4

Fixes

  • Fix to ID assignment to Pokémon coming from previous version save files (no more crashing)
  • Re-added new database fixes from 2.5.3 (plus some more)
  • Fixed a crash due to mist
  • Removed a duplication glitch

Version 2.5.3

Released December 1, 2013.

Changes

  • Whole new ID system
  • Added support for ModBlocker
  • Shiny Pokémon do not get engaged in wild battles

Fixes

  • Thawing effect
  • Recoil ignoring opponent's fainting (giving greater recoil)
  • Small trading fix
  • Thrash
  • Magnet Rise
  • Baton Pass
  • Light Screen & Safeguard
  • All entry hazards (Spikes, Stealth Rock, etc.)
  • Last Resort
  • PP taking too much when using multi-turn attacks, amongst other issues.
  • Rapid Spin
  • All partially trapping moves.
  • Dig, Bide, etc. failing against Flying/Ghost-types during preparation turns.
  • Experience not being updated properly after battle.
  • Wailmer Pail bug
  • Experience display bug
  • Experience awarding bug
  • ID bugs causing mysterious swaps of Pokémon in party (It's finally fixed!)
  • Online freezing bug
  • GUIBattle screen 'bug'
  • Server crashing bug
  • Trainer bug making all Pokémon not heal
  • Trading issues

Version 2.5.2

Released November 29, 2013.

Fixes

  • Fix to a bunch of evolutions not happening at the right level or not at all
  • Mewtwo can now learn TMs.
  • Fix to SolarBeam
  • Fix to sounds not playing in multiplayer
  • Battles can no longer be forced during evolution animation.

Version 2.5.1

Released October 31, 2013.

Changes

Fixes

  • Evolution now happens after a battle and move learning happens after evolution.
  • Saving system; should be far faster and not slow down as more people are on a server
  • Pokémon being gone forever once thrown into the Void
  • Tweaked confusion self-attack chance calculation
  • Inventory extension going dark when held item equipped
  • Optifine issue with initialising of tile entity
  • Pokemon can now be ridden underwater.
  • Saving will now happen for player data on all forms of disconnects (kicks included).
  • Fixed the issue with servers
  • PokéChecker fixed
  • Running Shoes now use a direct modification of player attributes rather than potion effect.
  • Fixes to riding offsets
  • Fixed a number of crashes of one GUI trying to open on top of another one
  • Added new detection for GUI being open to prevent battles starting when one is
  • Magikarp goes sideways when on land.
  • EV items give EVs at level 100.
  • Pokémon were duplicating on force battle.
  • Moves are now learned if evolution is cancelled.
  • Status moves now can hit.
  • Fixed moves: Crush Grip, Foul Play, Future Sight, Revenge, Substitute and Spite
  • Leaf Stone now changes colour depending on biome
  • Removed orbs/shrines from creative menu
  • Opponent's face now shows in accept/deny screen.
  • Fixed bunch of invisible models
  • Music renormalised to -10 db
  • Increased Fossil and Fire Stone spawn chance by 50%

Version 2.3.1

Released August 10, 2013.

Fixes

  • Fixed saving of Pokémon in server situations where disconnect occurred before save tick
  • Fixed rods dropping too often and glitch where Fisherman would not disappear on defeat
  • Fixed max health being incorrectly stored in Pokémon from old saves on Bukkit servers

Version 2.3

Released August 9, 2013.

Changes

Fixes

  • Fixed many moves
  • Fixed EV training items not adding bonus EV points
  • Fixed EV points having no limit
  • Fixed EV points not being added when Pokémon levels up from the victory
  • Fixed aggressive Pokémon re-initializing battle immediately after a successful escape
  • Fixed owned Pokémon not despawning if their owner is not online
  • Fixed bug allowing owned Pokémon to be captured when owner not online
  • Fixed boss Pokémon retaining boss status when captured, even if sent to PC
  • Fixed Pixelmon blocks rotation
  • Fixed having more than one primary status effect at one time (sleep + paralyze, etc.)
  • Fixed multiple chat outputs during battle of “Your <Pokémon> fainted!”
  • Fixed battle camera shaking violently on fainting
  • Fixed battle camera being located in unloaded chunk
  • Fixed Pokémon in battle being located in last used location
  • Changed battle camera on player to first person mode
  • Active Pokémon now retrieved at end of battle
  • Player death during battle now ends battle
  • Player logout/disconnect now ends battle
  • Fixed party GUI not appearing if player died during battle
  • Improved failure messages for status effect inflicting moves
  • Improved failure message for failed moves

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