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Translations:Types/6/en

From Pixelmon Wiki

Type effectiveness stacks multiplicatively. For example, against a Charizard, a Fire/Flying type:

  • Bug has ½× effectiveness against both Fire and Flying, so the multiplier would be reduced to ¼×.
  • Steel has ½× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain ½x.
  • Normal has 1x effectiveness against both Fire and Flying, so the multiplier would remain 1×.
  • Water has 2× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain 2×.
  • Rock has 2× effectiveness against both Fire and Flying, so the multiplier would become 4×.
  • Ice has ½× effectiveness against Fire but 2× effectiveness against Flying, so the combined multiplier would be 1×.
  • Ground has 2× effectiveness against Fire but 0× effectiveness against Flying, so the multiplier would become 0× and the move would deal no damage.

Type effectiveness usually has no effect on status moves. There are some exceptions to this, such as Stealth Rock and Thunder Wave.

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