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Flail

From Pixelmon Wiki
Revision as of 00:36, 22 February 2014 by Some Body (talk | contribs)
Flail
Type NormalType.pngNormal
Category  Physical
Power  20-200
Accuracy  100%
PP  15
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Flail is a damage-dealing Normal-type move that rises in power the lower the user's HP is.

Flail's damage is dependent on the percentage of the user's HP that remains:

  • >67.1875%: 20 Power
  • 34.375%-67.1874%: 40 Power
  • 20.3125%-34.374%: 80 Power
  • 9.375%-20.3124%: 100 Power
  • 3.125%-9.374%: 150 Power
  • <3.124%: 200 Power

Learnset

By Level

By Prior Evolution

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