Translations:Training Pokémon/3/en
From Pixelmon Wiki
Training weaker Pokémon
- A weaker Pokémon, like a newly-caught Pokémon or a starter Pokémon, is not usually ready to battle Pokémon that are of a higher level than they are. Despite type advantages, many Pokémon do not initially have moves of their type, instead having only a weak Normal-type move like Tackle or Scratch. They should typically only engage in battle with Pokémon that are of their level or lower.
- At very low levels, Magikarp that are level 14 and under are exceptions, as they only have the non-damaging move Splash, allowing any Pokémon to chip away at their health. They are also very common in most bodies of water. However, this only applies to very low levels that can take advantage of the level difference, as Magikarp have some of the lowest experience yields compared to other Pokémon of their level.
- If you have stronger Pokémon available as well, it is possible to use the "bait-and-switch" method. To do this, send out the weaker Pokémon against any foe and immediately switch it for a stronger Pokémon. The weaker Pokémon will gain half of the given experience against a foe that it normally cannot beat. An Exp. Share can be used in tandem with this method to increase the experience gain of the weaker Pokémon to 75% of the total experience.