Translations:Types/6/en
From Pixelmon Wiki
Type effectiveness stacks multiplicatively. For example, against a Charizard, a Fire/Flying type:
- Bug has ½× effectiveness against both Fire and Flying, so the multiplier would be reduced to ¼×.
- Steel has ½× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain ½x.
- Normal has 1x effectiveness against both Fire and Flying, so the multiplier would remain 1×.
- Water has 2× effectiveness against Fire and 1× effectiveness against Flying, so the multiplier would remain 2×.
- Rock has 2× effectiveness against both Fire and Flying, so the multiplier would become 4×.
- Ice has ½× effectiveness against Fire but 2× effectiveness against Flying, so the combined multiplier would be 1×.
- Ground has 2× effectiveness against Fire but 0× effectiveness against Flying, so the multiplier would become 0× and the move would deal no damage.
Type effectiveness usually has no effect on status moves. There are some exceptions to this, such as Stealth Rock and Thunder Wave.