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Battle rules

From Pixelmon Wiki
Revision as of 20:52, 4 June 2017 by Some body (talk | contribs)

Battle rules are restrictions that can be placed on a battle. They are negotiated and selected prior to the battle, and remain in place throughout the battle. Both player-vs.-player and player-vs.-NPC Trainer battles can have battle rules configured. Battle rules can also be exported and imported as plain text to save rule configurations for later use.

Selection

Player

When challenging a player, one of the options in the challenge screen is the battle rules selection. If either player selects this option, the battle rules screen will open prior to the battle starting.

From the battle rules screen, the first player to select the battle rules option will be able to configure the rules for the battle. After this, the other player will be presented with the selected rules, and can confirm that the selected rules are satisfactory and start the battle.

If the second player is not satisfied with the rules, the rules can be modified by the second player and sent to the first player for confirmation. This process can continue until both players are satisfied with the rules, or until one player declines the battle completely. The Minecraft chat is available while selecting rules, allowing conversations to negotiate the rules.

NPC Trainer

Using an NPC editor, the battle rules for an NPC Trainer can be selected. These rules will be enforced when a player battles the NPC Trainer, and are non-negotiable.

List of rules

  • Level cap: Imposes an upper limit on the level that Pokémon can be. Pokémon with levels higher than this limit have their levels reduced to the limit.
  • Raise to cap: Pokémon with levels lower than the level cap have their levels raised to the level cap.
  • Battle type: Whether the battle is a single battle (1 vs. 1) or a double battle (2 vs. 2).
  • Turn time: The amount of time that players are given to select a move for a turn. If the timer expires, a move is selected randomly for the player.

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