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Clamp

From Pixelmon Wiki
Revision as of 04:09, 31 December 2013 by Some Body (talk | contribs) (Created page with "{{MoveInfobox| name=Clamp | type=Water | damagecategory=Physical | basepp=10 | power=35 | accuracy=85}} Clamp is a damage-dealing Water-type move that traps the opponent f...")
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Clamp
Type WaterType.pngWater
Category  Physical
Power  35
Accuracy  85%
PP  10
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Clamp is a damage-dealing Water-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Clamp will be negated if Rapid Spin is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a Smoke Ball.

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