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Wide Guard

From Pixelmon Wiki
Revision as of 04:03, 31 December 2013 by Some Body (talk | contribs)
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Wide Guard
Type RockType.pngRock
Category  Status
Power  —
Accuracy  —
PP  10
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Wide Guard is a Rock-type move that protects the user from moves that would normally hit multiple opponents in double battles. This includes Acid, Air Cutter, Blizzard, Bubble, Bulldoze, Captivate, Discharge, Earthquake, Eruption, Explosion, Growl, Heal Block, Heat Wave, Hyper Voice, Imprison, Icy Wind, Incinerate, Lava Plume, Leer, Magnitude, Muddy Water, Poison Gas, Powder Snow, Razor Leaf, Razor Wind, Rock Slide, Selfdestruct, Sludge Wave, Snarl, String Shot, Struggle Bug, Sweet Scent, Swift, Synchronoise, Tail Whip, and Twister. It has a 50% chance of success if used after a successful Wide Guard, Protect, Detect, Endure, or Quick Guard. Wide Guard will always move first.

Learnset

Bugs

There is a TM01 for Wide Guard along with the intended TM01 for Hone Claws. The TM is incompatible with all Pokémon, however.

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