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Magnet Pull

From Pixelmon Wiki
Revision as of 00:32, 26 December 2016 by Some body (talk | contribs)

Magnet Pull is an Ability that prevents opposing Steel-type Pokémon from switching out or fleeing from battle manually. Moves such as Roar and U-turn will still cause the Pokémon to flee or switch out. A Pokémon holding a Shed Shell will be able to ignore this Ability's effects and switch out, while a Pokémon with Run Away or a Smoke Ball will still be able to flee.

Pokémon

Pokémon Type Ability 1 Ability 2 Hidden Ability
Magnemite ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Magneton ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Nosepass RockType.pngRock [[File:{{{3}}}Type.png|16px|link={{{3}}}]][[{{{3}}}|{{{3}}}]] Sturdy Magnet Pull Sand Force
Magnezone ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Probopass RockType.pngRock SteelType.pngSteel Sturdy Magnet Pull Sand Force

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