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Pickup

From Pixelmon Wiki
Revision as of 22:40, 13 August 2016 by Some body (talk | contribs)

Pickup is an Ability causes the Pokémon to have a 10% chance of depositing an item into the player's inventory when the player wins a battle if the Pokémon does not have a held item. If the player's inventory is full, Pickup will not find anything. The Pokémon with Pickup does not have to participate in battle for Pickup to be triggered.

The loot obtainable from Pickup derives from the special drop lists. The level of the Pokémon with Pickup determines the chance of obtaining items from different categories.

Level % Chance
Tier 1 Tier 2 Tier 3
1-50 100% 0% 0%
51-80 90% 10% 0%
81+ 79% 20% 1%

In battle, if an opponent uses up a consumable held item, a Pokémon with Pickup will obtain that item at the end of the turn if it is not holding an item.

Pokémon

Config settings

  • "pickupRate": The rate (1/x) that Pickup will find special drops at.
  • "useExternalJSONFiles": Allows special drops to be modified in a JSON file.

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