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Happiness

From Pixelmon Wiki
Revision as of 15:54, 1 December 2013 by Some Body (talk | contribs) (Created page with "Happiness is a number between 0 and 255 that gauges how friendly a Pokémon is towards a player. Walking with or leveling up the Pokémon will raise happiness. Capturing the...")
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Happiness is a number between 0 and 255 that gauges how friendly a Pokémon is towards a player.

Walking with or leveling up the Pokémon will raise happiness. Capturing the Pokémon in a Luxury Ball or letting the Pokémon hold a Soothe Bell will cause happiness to rise quicker. Capturing the Pokémon in a Friend Ball will set the initial happiness to 200. However, letting the Pokémon faint will lower happiness, and trading the Pokémon will reset happiness to 0.

A happiness of 220 or more upon leveling up is necessary to evolve Pichu into Pikachu and Eevee into Espeon (day) or Umbreon (night).

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