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Dig

From Pixelmon Wiki
Revision as of 21:40, 30 November 2014 by Some body (talk | contribs)
Dig
Type GroundType.pngGround
Category  Physical
Power  80
Accuracy  100%
PP  10
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Dig is a damage-dealing Ground-type move that takes two turns. The user is immune to most moves when in the charging stage of Dig, except for Earthquake and Magnitude, which deal double damage, and Fissure, which will always hit if it would be able to hit normally. Dig can be taught with TM28.

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