PixelUtilities
PixelUtilities is a Pixelmon sidemod that adds various new blocks and items.
Contents
Installation
The current version of PixelUtilities is for Pixelmon 3.2 and onwards and Forge 1187 onwards (if playing on a server) and Java 7 or higher. Mac users require at least version 10.9 (i.e., Mavericks or Yosemite) in order to use Java 7.
- Download PixelUtilities here.
- Place the downloaded zip file in the mods folder.
Overview
PixelUtilities contains several features, including:
- Tall grass based on the Pokémon games
- PokéLoot chests that contain Pokémon instead of items
- Pokémon currency
- Pokémon-themed ornamental blocks
- Colored lamps
- Additional materials
- Tools and armor using these materials
- Evolution stone tools and armor
- More badges
Items
Pixelmon Grass
Pixelmon grass is ornamental grass that resembles the tall grass from the Generation 3 Pokémon games. By default, Pixelmon grass is purely cosmetic, but a config option will cause the grass to mimic wild Pokémon encounters in the Pokémon games; if players walk through the grass, wild Pokémon battles may randomly occur. The Pokémon that can appear in this manner, their rarities, and which biomes they appear in can be customized in the config files or with the /grassadd command. Pokémon levels will be their default level range found in the wild, but it is possible to instead scale their levels to be between the lowest and highest leveled Pokémon in a player's party through a change of a config setting.
Pokégifts
Pokégifts resemble Cherish Balls and act like PokéLoot chests except that they hold Pokémon instead of items. After placing a Pokégift, right-clicking it will place the first Pokémon that is outside of its Poké Ball from the player's party into the Pokégift and remove that Pokémon from the party. Further right-clicks will allow the player to change the Pokémon inside the Pokégift. Holding shift and right-clicking will prevent the Pokémon inside from being changed and allow the Pokégift to be able to be picked up by other players.
By default, Pokégifts work on a first come, first served basis and disappear upon being collected. By editing the config file, it is possible to make them usable by each player a single time.
PokéCoins
PokéCoins are items that are intended to be used as currency. By default, PokéCoins can only be obtained by spawning them in, but a config option can allow Pokémon to drop random amounts of $1 and $10 PokéCoins. Another config option can customize the chance of Pokémon dropping PokéCoins.
$1 PokéCoin
$5 PokéCoin
$10 PokéCoin
$50 PokéCoin
$100 PokéCoin
Radio
A radio allows players to choose a YouTube video (via URL) and have its audio play in the game. It also allows players to choose whether or not to loop the audio clip.
Lamps
Lamps emit colored light that corresponds to their color. There are seven different kinds of lamps, all crafted with redstone torches and matching colors of stained glass panes.







Conveyor
A conveyor causes any entity (including players, Pokémon, and items) that passes over it to be quickly propelled in the direction that the conveyor is facing.
Sewage
Sewage acts like water, following the same fluid dynamics. However, it is a thick brown color, mostly obscuring what it covers (although such objects are still barely visible). While a player is submerged in sewage, vision is similar to being underwater, with the fluid's color and visibility matching water's. Like water, players and Pokémon can drown inside of sewage, although the speed at which damage is taken is no different than normal water despite the implications of uncleanliness.
PixelBoy
A PixelBoy is a Game Boy Color emulator. To use it, the player's system must contain compatible ROMs. It also doubles as a notepad ("Notepad--"), but the contents of the notepad will disappear if the player exits the notepad screen.
CD
A CD is an item that does nothing.
Decorative
Objects
Aron Poké Doll
Blue Rug
Boulder
Box
Clothed Table
Green Rug
Gym Sign
Poké Ball
Poké Ball Statue
PokéCenter Sign
Red Cushion Chair
Red Rug
Totodile Poké Doll
Trash Can
Tree
TV
Yellow Cushion Chair
Blocks
Bridge Block
Cave Rock
Inside Wall Molding
PokéDirt
PokéGrass
- 16pxPokéMart Sign
PokéSand
PokéSand Corner 1
PokéSand Corner 2
PokéSand Corner 3
PokéSand Corner 4
PokéSand Side 1
PokéSand Side 2
PokéSand Side 3
PokéSand Side 4
Rock
Sandy Grass
Shingles Corner 1
Shingles Corner 2
Shingles
Tree Bottom
Tree Top
Window 1
Window 2
Wooden Flooring
Minerals
PixelUtilities introduces five types of minerals: rubies, sapphires, amethysts, crystals, and silicon.
Ores
All five types of ore introduced with PixelUtilities spawn within stone from height levels 1 to 64. Each ore's maximum vein size is different:
Ore | Vein size |
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7 |
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5 |
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6 |
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6 |
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4 |
All five ores require an iron pickaxe or better to mine. They drop in block form and need to be smelted in order to be used.
Mineral blocks
All minerals besides silicon can be made into decorative blocks.




Tools
Rubies, sapphires, amethysts, and crystal can all be crafted into tools. PixelUtilities also introduces tools made out of evolution stones. All of these tools can be enchanted like their vanilla Minecraft counterparts.
Tool type | Durability | Efficiency comparison | Sword damage (hearts) |
---|---|---|---|
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300 | Between iron and diamond | 3 |
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300 | Between iron and diamond | 3 |
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300 | Between iron and diamond | 3 |
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300 | Between iron and diamond | 3 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
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1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
Dawn Stone | 1561 | Speed equal to gold/mines equivalent items to diamond | 2 |
Ruby tools
Sapphire tools
Amethyst tools
Crystal tools
Fire Stone tools
Water Stone tools
Leaf Stone tools
Thunder Stone tools
Sun Stone tools
Moon Stone tools
Dawn Stone tools
Despite the lack of Dawn Stones in Pixelmon, PixelUtilities contains Dawn Stone tools. However, these tools cannot be obtained without spawning them in.
Dawn Stone Axe
Dawn Stone Hammer
Dawn Stone Hoe
Dawn Stone Pickaxe
Dawn Stone Shovel
Dawn Stone Sword
Armor
Rubies, sapphires, and silicon can be made into armor themed after various evil teams from the Pokémon games. PixelUtilities also introduces armor made out of evolution stones, which each give an appropriately themed special effect if the respective full set of armor is worn. Evil team armor pieces can be enchanted like their vanilla Minecraft counterparts, but evolution stone armor cannot be manually enchanted, instead gaining a set enchantment if the player wears the full armor set.
Armor type | Helmet protection | Chestplate protection | Leggings protection | Boots protection | Helmet durability | Chestplate durability | Leggings durability | Boots durability | Special effect |
---|---|---|---|---|---|---|---|---|---|
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1.5 | 3.5 | 3 | 1.5 | 2200 | 3200 | 3000 | 2600 | None |
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1.5 | 3.5 | 3 | 1.5 | 2200 | 3200 | 3000 | 2600 | None |
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1.5 | 3.5 | 3 | 1.5 | 2200 | 3200 | 3000 | 2600 | None |
Rocket | 1.5 | 3.5 | 3 | 1.5 | 2200 | 3200 | 3000 | 2600 | None |
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2 | 4 | 3 | 2 | 440 | 640 | 600 | 520 | Fire Resistance/Fire Protection II/+50% walking speed |
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2 | 4 | 3 | 2 | 440 | 640 | 600 | 520 | Water Breathing/Aqua Affinity II/+50% walking speed |
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1.5 | 3.5 | 3 | 1.5 | 165 | 240 | 225 | 195 | Feather Falling III/Thorns III/+50% walking speed |
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1.5 | 3.5 | 3 | 1.5 | 165 | 240 | 225 | 195 | Haste/+100% walking speed |
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1.5 | 3.5 | 3 | 1.5 | 165 | 240 | 225 | 195 | Protection IV/Projectile Protection IV/+50% walking speed |
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1.5 | 3.5 | 3 | 1.5 | 165 | 240 | 225 | 195 | Protection IV/Blast Protection IV/+50% walking speed |
Dawn Stone | 2 | 4 | 3 | 2 | 440 | 640 | 600 | 520 | Jump Boost/+50% walking speed |
Magma armor
Magma armor is designed after the outfits of Team Magma from the Generation 3 Pokémon games.




Aqua armor
Aqua armor is based on the outfits of Team Aqua from the Generation 3 Pokémon games.




Galactic armor
Galactic armor is designed after the outfits of Team Galactic from the Generation 4 Pokémon games.




Rocket armor
Rocket armor is based on Team Rocket's outfits from the Generation 1 and 2 Pokémon games. It cannot be obtained except by spawning it in.
Rocket Helmet
Rocket Chestplate
Rocket Leggings
Rocket Boots
Fire Stone armor
Water Stone armor
Leaf Stone armor
Thunder Stone armor
Sun Stone armor
Moon Stone armor
Dawn Stone armor
Dawn Stone armor exists in PixelUtilities despite the lack of Dawn Stones in Pixelmon. However, this armor can only be obtained by spawning it in.
Dawn Stone Boots
Dawn Stone Chestplate
Dawn Stone Helmet
Dawn Stone Leggings
Badges
PixelUtilities adds seventeen badges, one badge based on each Pokémon type. All seventeen badges are original and do not come from any Pokémon game. Each badge is named after the Japanese word for its corresponding type.
Badge | Type |
---|---|
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Ice |
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Bug |
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Electric |
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Poison |
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Dragon |
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Ghost |
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Rock |
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Ground |
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Fire |
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Dark |
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Grass |
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Water |
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Normal |
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Psychic |
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Fighting |
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Steel |
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Flying |
Commands
- /dropsadd quantity: This adds the item the player is holding to a list of possible drops for all Pokémon. The item will be dropped in quantities in a range from 1 to the specified quantity.
- /grassadd Pokémon biome: The specified Pokémon will be added to the list of Pokémon that can be encountered via Pixelmon grass in the specified biome.
- /puevent "spawn or y or x co-ordinate" "y co-ordinate" "z co-ordinate" "y": By entering the co-ordinates you can set where the Event Pokegift will spawn and can add y to make it spawn, just y will set the location to your position and typing anything other than y or spawn will not spawn it, typing spawn will cause the chest to spawn at the already specified location
Permission nodes
- /dropsadd: com.pixelutilities.commands.AddToDrops
- /grassadd: com.pixelutilities.commands.AddToGrassCommand
- /puevent: com.pixelutilities.commands.EventLocation
Config settings
PixelUtilities uses three different config files. If you are playing in single-player you can change setting in-game by going to mods, selecting PixelUtilities and clicking config.
pixelutilities.cfg
- "Are Pokegifts re-usable?": This makes Pokégift chests permanent like PokéLoot's PL1D option; otherwise they are FCFS.
- "Battle Music?": This causes a specified music clip to be played while players are in battle.
- "BattleMusic URL": This is a URL to the YouTube video where the battle music will derive from. By default, the music is a remix of the wild Pokémon battle theme from the Generation 1 Pokémon games.
- "Event has Legendaries": Allows Event Pokegifts to randomly have legendaries.
- "Event has Shinies": Allows Event Pokegifts to randomly have shinies.
- "Event load": This causes an Event Pokegift to spawn near the world spawn when the server starts or the world loads.
- "Have events": This allows Event Pokegifts to be used around Halloween or Christmas.
- "Make Pixelmon drop PokéCoins": Whether or not Pokémon may occasionally drop a random amount of PokéCoins.
- "Only spawn Pixelmon in grass": This setting causes Pokémon to only spawn from random encounters in Pixelmon grass; Pokémon will not spawn randomly in the world.
- "Ore Generation": This allows PixelUtilities ores to spawn.
- "Pixelmon coin drop rate": The chance of Pokémon dropping PokéCoins (1x). This value can be between 4 and 100.
- "Pixelmon in grass spawn rate": The chance of Pokémon encounters in Pixelmon grass. A higher value makes the encounter rate lower.
- "Pixelmon spawn in grass": This causes players that walk through Pixelmon grass to randomly be engaged in wild Pokémon battles.
- "Scale encounters to team": Pokémon found in Pixelmon grass will have a level between the lowest and highest level of the Pokémon in the player's party.
- "Specify event spawns": This is required to use the /puevent command
- "VLC missing message": Allows you to turn off the message that VLC is required if you don't have it
pixelutilities-drops.cfg
- "Items for Pixelmon to drop": Items that are configured to be dropped by all Pokémon are listed here.
pixelutilities-spawner.cfg
- "encounter lists": For each biome, a list of Pokémon that will spawn in that biome from Pixelmon grass encounters can be configured.
- "special spawn rates": The rarity of Pixelmon grass encounters for each biome.
Item IDs
Bugs
- The "Only spawn Pixelmon in grass" config setting does not work yet.
- The pixelutilities-drops.cfg file does nothing.
- Updating to Pixelmon 3.3.2+ breaks the config.