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Version history

From Pixelmon Wiki
Revision as of 23:31, 3 December 2021 by Awesomerob (talk | contribs) (Added 8.3.0 Changelog)


For version history about sidemods, see this page.
For version history about spawning, see this page.

This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.

Minecraft 1.12.2

Version 8

Version 8.3.4 (Latest)

Forms, fixes and... spikey hair?

Additions:

New Pokémon Forms:

  • Added new Alter Pokémon to finish the lines around the existing ones.
  • Added Alter Bagon
  • Added Alter Baltoy
  • Added Alter Doublade
  • Added Alter Froakie
  • Added Alter Frogadier
  • Added Alter Honedge
  • Added Alter Marill
  • Added Alter Porygon2
  • Added Alter Porygon
  • Added Alter Shelgon
  • Added Alter Zorua
  • Added a new Creator form (Sirud)

Changes:

  • Updated the list of moves CopyCat (Attack) cannot use.
  • Optimized checking a Pokémon's boss mode.
  • Transfer Moves and Tutor Moves are now properly reflected in base stats, and server side adjustments to them will be respected.
  • Default the superUniversalTMs config option to false.
  • Switched npc entities to use persistenceRequired nbt tag instead of our own tag that does the same thing.
  • Certain Pixelmon Items can no longer have enchants added to them via an enchanted book/anvil.
  • Added a new button to the NPC editor to create a Transfer Tutor.
  • Armor stands can now display Safety Goggles.
  • NPC Tutors now have settings for what learn pools are considered when checking if a Pokémon can learn a move they teach.

Fixes:

  • Fixed Munna and Musharna not getting an increased catch rate with moon balls.
  • Fixed The Pokedex UI showing an abbreviation of meters when it should have been kilograms.
  • Fixed GS and Park balls having a chance to break when thrown out of battle.
  • Fixed an issue where a ghost of your Pokémon would stay in the world if traded away while it was sent out.
  • Raid Dens will no longer misinform the user of the Pokémon's form.
  • Fixed an issue where some button click sounds would be louder than normal.
  • Fixed a bug where Max Ether and Max Elixir were only restoring 10 PP.
  • Fixed a bug with the IV and EV command spec not updating the IV/EV value.
  • Fixed a bug with the Gender command spec throwing an error when trying to use it.
  • Fixed an issue with some small Pokémon constantly suffocating in the block its standing on.
  • Fixed some visual bugs caused by wearing a badge case.
  • Fixed an issue where you could breed Mime Jr. without the parent holding a Odd Incense
  • Fixed the despawnRadius config option not applying without a restart.
  • Fixed Oval Charm not reducing egg production times.
  • Fixed an issue where Jump! forms were calculating weights incorrectly causing the rarest forms to be rarer then intended.
  • Fixed an issue with Oa10712's Rod not fishing up the right kind of Pokémon.
  • Fixed an issue with Transfer Tutors allowing learning a move outside what a Pokémon could be taught from prior generations.

Battle Fixes:

  • Fixed losing PP Ups/PP Max levels after using the Rusted Sword or Rusted Shield held items.
  • Fixed Status Z-Moves not using the priority from the underlying move.
  • Fixed an issue with No Retreat not applying if the user tried to apply it whilst affected by Mean Look.
  • Fixed an issue where Heavy-Duty Boots were not clearing Toxic Spikes when a poison-type Pokémon was switched in.
  • Fixed an issue with Substitute not stopping Pokémon from being Flinched.
  • Fixed some edge case issues with the Inner Focus ability.
  • Fixed a battle crash caused by the Regenerator ability trying to heal its user when fainted.
  • Fixed an issue where an Imposter Ditto could transform into a fainted Pokémon.
  • Fixed an issue with Sky Drop that allowed some attacks to hit when they shouldn't have.
  • Fixed an issue where Secret Power was not being affected by Serene Grace.
  • Fixed Secret Power causing secondary effects other than lowering the defence stat in Ultra Space.
  • Fixed Aurora Veil should not have been reducing damage when a critical hit landed, a move with direct damage was used, or self inflicted damage.
  • Fixed Aurora Veil not reducing damage by half in single battles.
  • Fixed Frisk not checking all opponents for items and issues where it wouldn't take an item.
  • Fixed Healing Wish activating when a healthy Pokémon switched in.

Quest Fixes:

  • Fixed an issue with the Redstone quest.

Developer:

  • Added a RecieveType of `Custom` for sidemods to use for better compatibility between sidemods.
Version 8.3.3

Sheep no longer starve to death in Pixelmon :)))

Additions:

New Quest Items:

  • Armor Pass
  • Blue Petal
  • Coin Case
  • Crown Pass
  • Devon Scope
  • Fashion Case
  • Forage Bag
  • Gold Teeth
  • Green Petal
  • Hi Tech Earbuds
  • Holo Caster
  • Jade Orb
  • Liberty Pass
  • Max Honey
  • Member Card
  • Mystic Ticket
  • Oaks Letter
  • Oaks Parcel
  • Old Sea Map
  • Orange Petal
  • Pink Petal
  • Pokeblock Case
  • Professors Mask
  • Prop Case
  • Purple Petal
  • Rainbow Flower
  • Rainbow Pass
  • Red Petal
  • Ride Pager
  • Seal Case
  • Secret Key
  • Silph Scope
  • Sonias Book
  • Sparkling Stone
  • SS Ticket
  • Style Card
  • Tri Pass
  • Yellow Petal
  • Z Power Ring
  • Z Ring


Changes:

  • Sweets can now be held items. This doesn't affect the evolution method for Milcery, you still interact and dance!
  • Raid NPCs will no longer write to world.
  • Ribbons can now be given via spec in `/pokegive`
  • Optimized AI movement.
  • Pokemon will no longer spawn on dead players. This isn't a perfect change, as the core of the issue is a vanilla bug. This does however cover a common issue.
  • Scrappy, Inner Focus, Oblivious, Own Tempo, & Rattled are now immune to Intimidate.
  • Growth and Minimize will no longer affect the Pokemons literal size.
  • Searching for eggs in PCs has been improved.
  • Wailmer Pails now provide a text response when used on berry and apricorn trees, alongside the Bonemeal particle effect.
  • You can now plant on Pokedirt.


Fixes:

  • Wooloo and Mareep will once again eat grass and regrow wool.
  • Rainbow Wing is no longer consumed when interacting with pokemon that don't have rainbow forms.
  • Fixed an issue causing attempted evolution earlier than it should in Raids.
  • UI no longer pretends you can Dynamax Primals.
  • Fixed a fatal error with Badge Cases.
  • Fixed a fatal error with Infuser recipes.
  • Fixed a bug where Zygarde cells would spawn too close to each other
  • Golden Bottlecaps now work as intended.
  • Zygarde cells are now limited to a max of 3 cells around the player, more attempts to spawn cells are now made per pass.
  • Mirror Armor will no longer cause a crash under certain circumstances.
  • You can no longer seperate your last pokemon from your party via the Reassembly Machine.
  • Z-Spikes now uses Groundium-Z instead of Normalium-Z.

Battle Fixes:

  • Sleeping bosses will no longer attack everyone.
  • Queenly Majesty will now protect allies from priority in doubles.
  • Queenly Majesty will also account for Spikes/Mold Breaker, and block Z-Moves.
  • Decidueye will no longer activate contact-based moves and abilities.
  • Laser Focus will now make sure the next move is a critical hit.
  • Fake Out will no longer work twice in a row.
  • Tearful Look will no longer claim to have 100 basepower, this was a visual error.
  • Pressure no longer takes PP from multi-hit moves multiple times.
  • Thousand Arrows now has neutral effectiveness against ungrounded Pokemon.
  • Flower Veil now takes Mold Breaker into account.
  • Leppa Berries are no longer consumed twice.
  • Soul-Heart now works as intended.
  • Parting Shot now forces the user to switch Pokemon.
  • Z-moves no longer keep the targeting info from the original move, this will prevent them hitting multiple targets in double battles.
  • Tactical and Advanced AI won't betray you anymore.
  • Fleeing after U-Turn has been used now follows expected behaviour.
  • The above change also fixes Eject Button.

Quest Fixes:

  • Redstone Ore Quest now recognizes amounts, as do various other quests.


Developer:

  • Added CloningCompleteEvent.
  • SetTrainerObject now properly updates name.
Version 8.3.1

Changelog guy is making pumpkin soup right now so this is a soup-er spooky changelog

Additions:

New Forms:

  • Added Spirit Breloom
  • Added Spirit Cresselia
  • Added Spirit Dragapult
  • Added Spirit Drakloak
  • Added Spirit Dreepy
  • Added Spirit Eevee
  • Added Spirit Espeon
  • Added Spirit Flareon
  • Added Spirit Glaceon
  • Added Spirit Jolteon
  • Added Spirit Leafeon
  • Added Spirit Mareanie
  • Added Spirit Milotic
  • Added Spirit Mimikyu
  • Added Spirit Porygon2
  • Added Spirit Regieleki
  • Added Spirit Shroomish
  • Added Spirit Suicune
  • Added Spirit Sylveon
  • Added Spirit Toxapex
  • Added Spirit Umbreon
  • Added Spirit Vaporeon

Updated Models:

  • Updated Gligar
  • Updated Gliscor
  • Updated Lampent
  • Updated Chandelure
  • Updated Vending Machine

Structures:

  • Added Stone Graveyard
  • Added Swamp Graveyard

Miscellaneous:

  • Added a battle config category (Reset your hocon to see this)
  • Added allowCatchCombo config option
  • Added a config option for Den spawning on liquids.
  • Added config options for Boss levels.
  • Shiny Pokemon now have gold names in battle
  • Added new config options to control breeding regional forms by dimension.
  • Battle errors will now export to their own log files.
  • Added a config to allow/deny juice crafting.
  • Added the Strike and Ashen robes.
  • Added settings to allow fine tuning of Catch combos
  • Added a set of config options to control Master/Park ball use at specific star levels.
  • Added a config option to allow only trhe leader of a raid to catch after a win.
  • Added a set of config options to set the health percentage Raid captures are calculated at.
  • Added 52 miscellaneous items for use, be it for quests, interfaces, etc.
  • Added Red, Blue, Yellow, Green, White, and Black Flute.


Changes:

  • Dens can now spawn in mesas.
  • Dens can now also spawn in modded biomes.
  • Z-Move button is now disabled in raids.
  • Low level raids are now harder.
  • Dens now spawn less frequently.
  • Dens and Pokestops are no longer affected by movement plates. The gif was funny but people complained...
  • Change some icon position icons in the battle GUI.
  • Raid end screen now shows shininess.
  • Dens will now spawn in the Nether.
  • Max imprint for a TM is now shown to the client, even if altered.
  • Added emissive texture to Noivern.
  • Dens can now be broken in survival with repeat hits with a pickaxe.
  • Added Park Balls to the default boss drops.
  • Rebalanced default raid drops.
  • Added an engage distance setting for NPCs with a "x and engage" (i.e. walk and engage) AI mode
  • Added a spawning tweak to increase pokemon levels when spawning at a lower y axis (in caves)
  • Berry juice now has variable boosts based on what ingredients were used.
  • Summer Raichu now has the stats of Alolan Raichu.
  • Evolving a Magby while your party contains a Special form Slugma will now make the Magmar gain the special form as well.
  • Badge cases can now be equipped to show off all the badges inside it on your player model.


Quest Changes:

  • Drowned world can now be left by sinking/rising.
  • Added success argument type.
  • Defeat wild objective not triggering if KO was indirect (eg poison)


Fixes:

  • Fixed Ultra Space movement being sluggish
  • Fixed issues with breedlogic always giving alolan forms of pokemon.
  • Raid blacklist now works as intended.
  • Fixed issues with sounds for forms of a pokemon mixing with the sounds of the parent species.
  • Fixed OTs being wiped, and add recovery for lost OT UUIDs.
  • Fixed issues with the battle music causing crashes if the sound manager was reloaded during the game session.
  • Level and egg move icons are correctly positioned in Pokemon's learnlist.
  • Fixed issues with the superUniversalTM and universalTM config options.
  • Argument.cast not reverting to default value if cast failed.
  • Fixed dynamaxed ditto taking over the world.
  • Dynamax state now resets after a raid.
  • Ultra Space lets you go home instead of murdering you.
  • Alolan Grimer will now count as Dark type for Pancham to evolve.
  • Fixed a missing particle effect with Arceus spawning.
  • Fixed a crash from cushion chair when interacting with a dye of a color the chairs don't have.
  • Fixed a Raid infinite spawn loop.
  • Fixed streetlights not hanging properly.
  • Fixed Legendary despawn config option ignoring a change.
  • Fixed spectators being able to send out Pokémon.
  • Fixed shiny Gigantamax Urshifu sprites being incorrect.
  • Fixed Creator Lucario sprite.
  • Fixed Eggs' underlying species being revealed by PC searching.
  • Optimized isLegendary * Now using an EnumSet rather than an ArrayList
  • Optimized isUltraBeast * Now using an EnumSet rather than an ArrayList
  • Optimized TileEntityBerryTree * Reduced calls to getting blocks from world
  • Optimized DateObjective in Quests
  • Optimized Pixelmon entity despawning
  • Optimized ExtraStats
  • Fixed Ditto's move set not resetting on switch out and faint
  • Fixed PokeDex and TrainerCard showing disabled generations of Pokemon
  • Fixed PokeGifts allowing transferring untradable Pokemon
  • Fixed evolution not happening if you cancelled learning a move beforehand
  • Fixed crash when using the Z-Move form of Weather Ball in weather


Battle Fixes:

  • Delta Stream can no longer be overridden by normal weather.
  • Weather created by Desolate Land, Primordial Sea and Delta Stream no longer stay on the battle if defeated by a Pokemon with Mold Breaker, Teravolt or Turboblaze.
  • Foresight now fails against Pokemon with Foresight status and ignores evasion.
  • Mean Look now ends on the same turn its user fainted.
  • Fixed an issue with Trace not properly copying an opponent's ability.
  • Fixed targeting issues with triple and horde.
  • Z-Parting Shot now correctly heals on switchout.
  • Dynamax Ditto will now copy movesets on Transform.
  • Splash, High Jump Kick, and Magnet Rise now correctly fail when affected by Gravity.
  • Chilan Berry now only affects Normal type.
  • Contrary and Simple will no longer affect Z-Moves.
  • ZStatusMoves use their base accuracy now, instead of always hitting.
  • Z-Me First will now correctly copy moves.
  • Weather no longer overrides No Guard if a player is using a move that has its accuracy affected by weather.
  • Counter, Mirror Coat, and Metal Burst can now break a Substitute.
  • Bolt Beak and Fishous Rend no longer do enough damage to remove a Pokemon from existence.
  • Destiny Bond is no longer spammable.
  • AI will no longer spam just Stealth Rock.
  • Copycat can no longer copy Max moves.
  • Fixed Minior not swithing back to Meteor form upon health recovering to above 50%.
  • Fixed Minior removing entry hazards upon entering the battle.
  • Fixed an issue with npc switching in double battles.
  • Wild Charge now makes contact.
  • Fixes Emergency Exit causing a crash.
  • Fixed Dark-types not being immune to Mirror Coat.
  • Fixed Ghost-types not being immune to Counter.
  • Fixed an issue in Raids, not being able to catch after battle.
  • Fixed Obstruct not dropping physical attackers' defense.
  • Fixed BreakneckBlitz being incorrectly typed in weather (i.e. against Groudon would be not very effective due to the harsh sunlight).
  • Fixed Max Moves not using their own targeting properties.
  • Fixed trainers being able to Mega and Dynamax at the same time.
  • Fixed Crowned Zacian and Zamazenta typing in battle.
  • Synchronize nature swap now has one roll chance per Pokemon.
  • Fixed Misty Terrain not preventing bad status conditions for Pokémon on the ground when attacked by Pokemon flying.
  • Pokemon with Guts will no longer receive Guts' attack boost the turn they wake up from Sleep.
  • Knock Off will now correctly remove Red Card instead of Red Card switching out the Knock Off user.
  • Knock Off now correctly does not remove the target's held item if the Knock Off user faints from Rough Skin, Iron Barbs, or Rocky Helmet.
  • Fixed Receiver & Power of Alchemy stating they were switching from the ability that they were switching to.
  • Fixed Encore only lasting for two turns instead of 3.
  • Trying to Paralyze a Sleeping opponent will no longer state that they are already paralyzed.


Quest Fixes:

  • Fixed an issue with AbsolutePositionObjective
  • Fixed a rare crash with flagActions
  • PokemonObjective now works for empty spec, this fixes some default quests


Developer:

  • Battle End tasks now work properly, and hold an extra parameter.
  • Fixed the ApricornWatered event
  • Added a BerryWatered event.
  • Added a HyperTrainEvent.
  • ItemUIElement now has baked model support, so can be used for actual items.
  • Split out ItemUIElement's sprite sheet into separate files.
  • Added PlayerPartyStorage#queryResourceLocationExistence. Allows checking for the existence of a specific ResourceLocation on the client.
  • Added PlayerPartyStorage#registerKeyListener and PlayerPartyStorage#deregisterKeyListener. Allows containers with an ItemUIElement in them to listen for key presses by registering a callback method.
  • Updated SpawnerCoordinator to use ExecutorService
  • EnumSpecies.legendaries and EnumSpecies.ultraBeasts are now `Set<EnumSpecies>`
  • All other form lists in EnumSpecies have been converted from `List<EnumSpecies>` to `Set<EnumSpecies>`
  • Added 'unsafe' methods to the `IPixelmonBankAccountManager` so you don't have to use optionals all the time IPixelmonBankAccountManager#getBankAccountUnsafe(UUID) and IPixelmonBankAccountManager#getBankAccountUnsafe(EntityPlayerMP)
  • Added NBT boolean tag Unequippable, which can be applied to equippable items such as badges to make them not so.
  • Server resource packs (the one in server.properties) now has a max size of 600 MB, up from 50 MB.
  • The shrine interact events now provide the instance of the tile entity that was interacted with.
Version 8.3.0

"We came, we saw, we raided" - A Viking Pokemon Trainer, probably

Additions:

Added new Gigantamax forms:

  • Rillaboom
  • Cinderace
  • Centiskorch
  • Toxticity
  • Urshifu Single Strike
  • Urshifu Rapid Strike

Added new Forms:

  • Eternamax
    • True Eternamax
    • Cosmetic Eternamax
  • Pink
    • Caterpie
    • Metapod
    • Weedle
    • Kakuna
    • Nidoran
    • Bellsprout
    • Diglett
    • Dodrio
    • Doduo
    • Dugtrio
    • Mankey
    • Nidorina
    • Nidorino
    • Primeape
    • Rhydon
    • Rhyhorn
    • Rhyperior
    • Victreebel
    • Weepinbell
    • Oddish
    • Gloom
    • Vileplume
    • Bellossom
    • Exeggute
    • Exeggutor
    • Paras
    • Parasect
    • Pidgey
    • Pidgeotto
    • Pidgeot
    • Rattata
    • Raticate
  • Valencian
    • Oddish
    • Gloom
    • Vileplume
    • Bellossom
  • AmoongSus
    • Black
    • Brown
    • Cyan
    • Dark Blue
    • Dark Green
    • Dark Pink
    • Dark Red
    • Forte Green
    • Grey
    • Light Brown
    • Light Pink
    • Light Yellow
    • Lime
    • Olive
    • Orange
    • Pink
    • Purple
    • Red
    • White
    • Yellow
  • Molten Salt Slugma JUMP!

Updated Pokémon:

  • Jigglypuff
  • Gloom
  • Vileplume
  • Voltorb
  • Electrode
  • Shinx
  • Luxio
  • Luxray
  • Scraggy
  • Cofagrigus
  • Emolga
  • Alomomola
  • Joltik
  • Noibat
  • Wishiwashi (Solo)
  • Bellossom
  • Pachirisu
  • Munna
  • Musharna
  • Klink
  • Klang
  • Klinklang
  • Litwick
  • Binacle
  • Trevenant
  • Comfey
  • Oddish
  • Igglybuff

Items:

  • Komala Coffee
  • Tapu Cocoa
  • Roserade Tea
  • Pinap Juice
  • Skitty Smoothie
  • Rare Soda
  • Ultra Rare Soda
  • Blue Juice
  • Red Juice
  • Pink Juice
  • Purple Juice
  • Yellow Juice
  • Green Juice
  • Fairy Wand
  • Colorful Shake
  • Perilous Soup
  • Wishing Piece
  • Dynite Ore
  • Armorite Ore
  • Red Shard
  • Blue Shard
  • Green Shard
  • Yellow Shard
  • Black Shard
  • White Shard
  • Max Raid Den Spawner
  • Protective Pads

Structures:

  • Added Mailboxes (Decoration).
  • Lanterns now hang upside down.

Music:

  • Added music for Trainer battles.
  • Added music for Legendary type battles.
  • The battle musics are composed by Chris Geddes, who composed our entire Pixelmon Mod OST.

Ribbons:

  • Best Friends, Battle Champion, Battle Royale Master, Country, Earth, Legend, Master Rank, National, National Champion, World Champion, Record, Regional Champion, Training
  • Approx. 70 "Blank" ribbons for servers to customize with resource packs

New Attack Animations:

  • Aerial Ace
  • Aqua Jet
  • Aromatherapy
  • Body Slam
  • Bolt Strike
  • Brave Bird
  • Bubble
  • Bullet Seed
  • Cotton Guard
  • Cotton Spore
  • Double-Edge
  • Dragon Rage
  • Drill Run
  • Extreme Speed
  • Feather Dance
  • Flame Charge
  • Giga Impact
  • Growth
  • Head Charge
  • Head Smash
  • Headbutt
  • Heat Crash
  • Heavy Slam
  • High Horsepower
  • Horn Attack
  • Iron Head
  • Magic Powder
  • Megahorn
  • Minimize
  • Pay Day
  • Poison Powder
  • Powder
  • Pursuit
  • Quick Attack
  • Rage Powder
  • Rock Climb
  • Rollout
  • Shock Wave
  • Skill Swap
  • Skull Bash
  • Slam
  • Sleep Powder
  • Soak
  • Spark
  • Spore
  • Steamroller
  • Stun Spore
  • Superpower
  • Tackle
  • Take Down
  • U-turn
  • V-Create
  • Volt Tackle
  • Water Gun
  • Water Pledge
  • Water Sport
  • Water Spout
  • Waterfall
  • Weather Ball
  • Wild Charge
  • Will-O-Wisp
  • Zen Headbutt

Updated Attack Animations:

  • Bubble Beam

Voices:

  • Appletun
  • Applin
  • Arctovish
  • Arctozolt
  • Calyrex
  • Ice Rider Calyrex
  • Shadow Rider Calyrex
  • Carkol
  • Coalossal
  • Cufant
  • Cursola
  • Dracovish
  • Dracozolt
  • Flapple
  • Galarian Farfetch'd
  • Galarian Corsola
  • Galarian Darumaka
  • Galarian Linoone
  • Galarian Meowth
  • Galarian Mr.Mime
  • Galarian Zapdos
  • Galarian Zigzagoon
  • Glastrier
  • Gmax Sandaconda
  • Gossifleur
  • Greedent
  • Groudon
  • Guzzlord
  • Indeedee
  • Inteleon
  • Kyogre
  • Melmetal
  • Meltan
  • Nickit
  • Rayquaza
  • Regigigas
  • Regirock
  • Registeel
  • Runerigus
  • Skwovet
  • Snivy
  • Spectrier
  • Thievul
  • Wooloo
  • Yamper

Miscellaneous

  • Added Max Raid Dens.
  • Added Exp. Charm.
  • Added Catching Charm.
  • Added Mark Charm.
  • Added critical captures.
  • Added Catch Combos. Catch the same species in a row to get some boosts!
  • Added Triples, Raid, and Horde battle types.
  • Added a config option to allow TM/TR use regardless of Region, so long as the Pokémon could have learned it from a TM historically.
  • Added a config option to set the success chance of Synchronize.
  • Added a config option to display advanced battle information, such as health percentage.
  • Added a config option for relaxed battle rules - being able to decide the generational mechanic of a battle purely by band worn.
  • Added a config option to allow both Mega and Dynamax battling in a world as a blanket rule. This will override oldGenDimensions and relaxedBattleGimmickRules.
  • Added a config option to control the volume of custom music.
  • Added Galarica Wreath crafting recipe.
  • Added Rainbow Infernape's sprite.

Changes:

  • Shrines now have encounter modes that allow you to configure whether they can be encountered once, once per player, once daily or an unlimited number of times. (This replaces the quick sidemod some servers have used)
  • New spawning condition for Real Time added. Includes options for Specific Day, Hour, and Minute.
  • Battle music and Pokecenter music now restore the background music after they fade out.
  • Curry can now be spawned in the world.
  • Galarian Fossils now appear in certain loot tables.
  • Wishing Bone now appears in Boss loot.
  • BetterSpawnerConfig now supports Dynamic Trees and the addon for Biomes O' Plenty inherently.
  • Fossil Machine now obeys the Ultra Space shiny rate.
  • Lures now obey Unbreakable tag.
  • Added Feathers to Shopkeepers.
  • Adjusted healthbar positioning in battle.
  • Form descriptions will now show in the Pokedex, including weight and height.
  • Breeding mechanics now follow the current gen.
  • Hovering over Pokémon now shows the form and special texture, if applicable.
  • Made some adjustments to the Drowned world. Only 2 months away!
  • Made a few recommended changes to the BattleUI textures.
  • The battle log can now handle much bigger battles.
  • The battle log will now properly respect new lines.
  • The battle interface now supports doubles, triples, hordes and raids properly.
  • You no longer drown when selecting moves.
  • NPC trainers will now have max friendship with their Pokémon , to benefit relevant moves.
  • Blank TM and TRs now stack.
  • Reduced the durability loss of Pixelmon hammers when using the anvil.
  • Background music will now restore itself after battle, or after leaving a Pokecenter.
  • Battle/Pokecenter music and background music will no longer play at the same time.
  • Removed mail from Poké Loot, as let's be honest, who wants mail?
  • Equipped charms are now visible on your player.
  • Improved the user experience of the battle interface.
  • Information about either the current battle state, or the move you're hovering over, now appears on the battle interface.
  • Azelf, Mesprit and Uxie can now enchant rubies even if you aren't the OT.
  • Spectral Gastly and Gengar now have sprites.
  • Added tooltips to almost every item.
  • Rising Voltage and Expanding Force now correctly apply their effects.
  • Timespace Altar can now produce Pokémon with various growths.


Quest Changes:

  • Increased the rate of the Galarian Bird quests, and catching also counts now.
  • Improved the rewards of some of the default quests.
  • Objectives now longer have a strict requirement on the .json extension.
  • Improved quest backend performance for objectives which were particularly heavy.
  • Quests elements can now have placeholders anywhere in them, and there is a new set of inserters to insert basically anything you want.


Updated Item Sprites:

  • Ability Capsule
  • Ability Patch
  • Absorb Bulb
  • Adrenaline Orb
  • Big Root
  • Binding Band
  • Everstone
  • Float Stone
  • Hard Stone
  • Heavy Duty Boots
  • Red Card
  • Rocky Helmet
  • Room Service
  • Shed Shell
  • All Plates
  • Bug Badge
  • Cliff Badge
  • Fairy Badge
  • Iceberg Badge
  • Plant Badge
  • Psychic Badge
  • Rumble Badge
  • Voltage Badge
  • A collection of Curries have new sprites

Fixes:

  • Fixed a spawning issue with G-Max Pokémon.
  • Fixed some Pokémon being too rare and/or having too restrictive spawning conditions, eg. Mew.
  • Fixed some typos in the BetterSpawnerConfig which led to some of the above issues.
  • Fixed Pokémon not saving items that you can't place on it, E.g. Rainbow Wings.
  • Fixed Disguise (ability) causing the form of the Pokémon to change permanently.
  • Fixed the Pokémon Editor having issues with Gender forms.
  • Fixed an issue with statues and Gender forms
  • Fixed battle music and pokecenter music playing over each other.
  • Fixed a potential plugin issue with a superfluous Kartana.
  • Fixed Pokestops being movable with fish hook.
  • Fixed potential exploit in battles that allowed someone to crash the server.
  • New texture for the Pokedex star. This was a really big deal to someone, somewhere.
  • Fixed a texture issue with Zombie Ditto.
  • Fixed Deoxys fly animation.
  • Fixed Dragapults fly animation.
  • JUMP! form Magikarps can no longer be fished up without an appraised rod.
  • Fixed a few Marks having missing textures.
  • Swapped the female and male shiny Hippowdon textures. Oops.
  • MissingNo should no longer be available in /pokerandom
  • Fixed some moves not imprinting to Blank TMs.
  • Galarian Fossil Pokémon now come with 3 perfect IVs as intended.
  • Fixed the sash position while wearing a robe.
  • Fixed an advancement issue with capturing Moltres.
  • Shiny custom starters in the config now works as intended.
  • Taking pictures of gendered Pokémon no longer gives the occasional wrong sprite.
  • Cancelling learning a TR will no longer c o n s u m e the TR.
  • Trainers will now properly greet you before a battle. We taught them manners.
  • Meowstic could not be placed as a statue. Now it can.
  • Curry now applies the intended stats.
  • Fixed a crash with the moveset menu.
  • Water floats can now be directly placed on water.
  • Fixed a rare candy issue where you would gain multiple levels.
  • Fixed a crash in the TM list screen.
  • Klink and the evolutions no longer clip into the floor.
  • Fixed reverse Mantyke.
  • Fixed and inconsistency between item and gui sprites.
  • Fixed an error thrown when PokemonStorage tries to send a packet to a null player.
  • Fixed JourneyMap causing sprites to blur.


Battle Fixes:

  • Fixed a race condition in the network system that caused packets to fail, This was the cause of a majority of issues. Including the battle waiting bugs that have been eluding us for years.
  • Advanced AI for NPCs will now properly resets simulation data.
  • The above fixes issues with Emergency Exit.
  • Fixed an issue with the move Dancer.
  • Fixed an issue with Terrain Extender, and by extension the elemental Surge Abilities.
  • Strong Jaw with now properly interact with Fishious Rend and Jaw Lock.
  • Overdrive is now considered sound-based.
  • Infiltrator will now properly ignore screens.
  • Galarian Darmanitan now properly enters Zen Mode at the end of the turn when it is below half health.
  • Scale Shot will no longer make contact where it shouldn't.
  • Triple Axel and Phantom Force now makes contact.
  • Max Guard now self-targets. It will now also stop all the attacks that it is supposed to.
  • Fixed Sweet Veil's message.
  • Dragon Energy now has the correct base power.
  • Fixed a targeting issue with double battles.
  • Fixed multi-targeting in Horde battles.
  • Tar Shot will now be properly applied to the target.
  • Court Change now works as intended.
  • Randomizing certain NPC trainers teams will no longer cause the occasional crash.
  • Z-Moves now consider priority with held items and abilities, e.g. Flynium-Z and Gale Wings.
  • Fixed an issue with variables in Bulletproof.
  • Fixed an issue with triple battles where if a Pokémon who was fainted was being targeted, all opposing Pokémon would be hit, even by single target moves
  • Self Boost will now only activate once, instead of per hit.
  • Fixed instances of Weather Ball's Base Power not doubling in weather.
  • Fixed Core Enforcer failing if it couldn't suppress the target's ability.
  • Fixed Sleep Talk and Snore not working with the ability Comatose.
  • Fixed Worry Seed incorrectly changing certain abilities to Insomnia, e.g. Comatose.
  • Fixed Simple Beam incorrectly changing certain abilities to Simple, e.g. Comatose.
  • Fixed issue with Mold Breaker not ignoring Storm Drain and Lightning Rod.
  • Fixed issue with Stalwart and Propeller Tail not ignoring the draw-in affect of Storm Drain and Lightning Rod.
  • Fixed Defog not clearing hazards and terrain if it hit a Substitute.
  • Fixed Gorilla Tactics not locking the trainer into only one choice of move.
  • Fixed Parting Shot edge cases, e.g. not hitting Pokemon behind a Substitute, switching out when the target's stats aren't lowered.
  • Fixed battle camera shaking at the end of battles.
  • Fixed Eiscue Noice Face not having the right stats.
  • Thunder Cage pp, power and accuracy have been corrected.


Quest Fixes:

  • Fixed a rare crash in quest data if player is null.


Developer:

  • Added Pixelmon#getVersion to allow for plugins to get the current version of Pixelmon without the compiler in-lining it into your code. (deprecated the field to help show this, we will private it at some point so update!)
  • Added StartRaidEvent
  • Added RegisterRaidEvent.
  • Added RegisterRaidAllyEvent.
  • Added RandomizeRaidEvent.
  • Added RandomizeRaidAllyEvent.
  • Added RaidDropsEvent.
  • Added JoinRaidEvent.
  • Added EndRaidEvent.
  • Added DenEvent
  • Updated CaptureEvent to consider raids.
  • Added FossilCleanerEvent.
  • Added FossilMachineEvent.
  • Added PokestopEvent.
  • Added methods to Pokéstop to change them for specific players.
  • ThrowPokeballEvent is now cancellable.
  • Added additional custom scoreboard locations.
  • Added MovesetSyncEvent.
  • Added CatchComboEvent.
  • Added CloseBattle packet, to safely closee battles and restore client state. Works even if the battle is in a glitch state. Has a wrapper method in PlayerPartyStorage, PlayerPartyStorage#closeBattleSafely.
  • Added PlayerPartyStorage#addTaskForBattleEnd, to allow tasks to be scheduled for after the player has closed all battle UIs.
  • Battle UI now signals to the server when it is closed in all places where it should.
  • Added PickupEvent. For Pickup ability's random item finds.


Version 7

Version 7.x


Version 7.x


Version 7.x


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