Bounce | ||||||||||||||||||
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Bounce is a damage-dealing Flying-type move that takes two turns to execute. On the first turn, the user bounces high, avoiding all moves except Gust, Thunder, Twister, Hurricane, Sky Uppercut, and Smack Down, or if the user was targeted with Lock-On or Mind Reader on the previous turn. Gust, Thunder, Twister, and Hurricane will deal double damage, and Smack Down will also cancel Bounce.
Learnset
Bugs
- Bounce strikes in one turn, skipping the charging turn.