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Magnet Rise

From Pixelmon Wiki
Revision as of 16:30, 23 October 2014 by Some body (talk | contribs)
Magnet Rise
Type ElectricType.pngElectric
Category  Status
Power  —
Accuracy  —
PP  10
Priority  0
Target  Self
TM/Tutor  None
External move  None

Magnet Rise is an Electric-type that causes the user to become immune to Ground-type moves for five turns or until the user switches out. It is negated if the user is hit with Smack Down.

Learnset

Bugs

  • Magnet Rise doesn't work; the user will still be vulnerable to Ground-type moves.

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