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Difference between revisions of "Heal Block"

From Pixelmon Wiki
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Heal Block is a [[Psychic (type)|Psychic]]-[[type]] move that prevents the target from using healing moves or [[held items]] for five turns or until the user switches out.
 
Heal Block is a [[Psychic (type)|Psychic]]-[[type]] move that prevents the target from using healing moves or [[held items]] for five turns or until the user switches out.
==Learnset==
+
 
===By level===
 
{{levelmoveh}}
 
{{levelmove|Celebi|55|Psychic|Grass}}
 
{{levelmove|Shedinja|41|Bug|Ghost}}
 
{{levelmove|Lunatone|33|Rock|Psychic}}
 
{{levelmove|Solrock|33|Rock|Psychic}}
 
{{levelmove|Baltoy|10|Ground|Psychic}}
 
{{levelmove|Claydol|10|Ground|Psychic}}
 
{{levelmove|Latios|1|Dragon|Psychic}}
 
{{levelmove|Bronzor|45|Steel|Psychic}}
 
{{levelmove|Bronzong|52|Steel|Psychic}}
 
{{levelmove|Solosis|46|Psychic}}
 
{{levelmove|Duosion|50|Psychic}}
 
{{levelmove|Reuniclus|54|Psychic}}
 
{{levelmovef}}
 
 
[[Category:Moves]]
 
[[Category:Moves]]
 +
[[Category:Status moves]]

Revision as of 21:59, 21 May 2021

Heal Block
Type PsychicType.pngPsychic
Category  Status
Power  —
Accuracy  100%
PP  15
Priority  0
Target  Both opponents
TM/Tutor  None
External move  None

Heal Block is a Psychic-type move that prevents the target from using healing moves or held items for five turns or until the user switches out.

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