Difference between revisions of "Pixelmon Broadcasts"
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These nodes will allow players to see the matching broadcasts, and will allow them to toggle them on and off for themselves. | These nodes will allow players to see the matching broadcasts, and will allow them to toggle them on and off for themselves. | ||
− | Note that the below permissions are for per-role or per-player broadcast access. If this isn't necessary, simply give everybody <code>pixelmonbroadcasts.notify</code>. You can then control available broadcasts through the settings. | + | ''Note that the below permissions are for per-role or per-player broadcast access.'' If this isn't necessary, simply give everybody the <code>pixelmonbroadcasts.notify.*</code> wildcard. You can then control available broadcasts through the settings. |
==== Blackout nodes ==== | ==== Blackout nodes ==== |
Revision as of 09:46, 20 May 2021
Warning: This sidemod is a work in progress, things may break or change. Report any bugs.
Pixelmon Broadcasts is a sidemod for Pixelmon that adds a ton of configurable messages for Pixelmon events, and also logs them to the console and/or main log file if set up to do so.
Note: 0.6+ no longer use PixelmonOverlay's features, as that is a Sponge plugin. The noticeboard still works, but does not play nice with other mods using it. Support may be added back later.
Installation
Minecraft version | Pixelmon version | Pixelmon Broadcasts version |
---|---|---|
1.12.2 | 8.2.0+ | 0.6.1 |
1.12.2 | 8.0.0+ | 0.6 |
1.12.2 | 7.0.5+ | 0.4.1 |
1.12.2 | 6.3.4 | 0.2.2 |
For servers:
- Download Pixelmon Broadcasts for your version of Minecraft and Pixelmon.
- Place the downloaded .jar file in the server's mods folder.
- Start the server and wait for it to load.
- Open the configuration files in the server's config/PixelmonBroadcasts folder, and edit to taste.
- Use the
/pixelmonbroadcasts reload
command to load any changes. - Add the desired broadcast and command permissions. LuckPerms is recommended.
Note: Some permission setups may require you to add "minecraft.command." in front of the mod's permissions.
For clients:
- Download Pixelmon Broadcasts for your version of Minecraft and Pixelmon.
- Place the downloaded .jar file in your game or instance's mods folder.
- Start the game!
Note: The mod comes with lighter settings for single player as a lot of events don't make sense there. Everything is still available in the configs.
Commands
Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.
/pixelmonbroadcasts
or/pbroadcasts
: Shows subcommands that the player has access to. Clickable.toggle
: Prints a list with clickable toggles for all available broadcasts, based on permissions.reload
: Reloads all config settings, messages and broadcasts.teleport
: For internal use, used when teleporting players to an event's source. Hidden by default.
Note: Some platforms (Magma, Mohist) may require the pixelmonbroadcasts.command.pixelmonbroadcasts
permission for showing the hub command.
Permissions
Command nodes
These nodes will give players access to specific subcommands.
pixelmonbroadcasts.command.staff.reload
- allows the use of /pixelmonbroadcasts reload, should be staff-only
Action nodes
These nodes will give players access to specific on-click actions.
pixelmonbroadcasts.command.staff.teleport
- allows teleportation to an event's source
Notifier nodes
These nodes will allow players to see the matching broadcasts, and will allow them to toggle them on and off for themselves.
Note that the below permissions are for per-role or per-player broadcast access. If this isn't necessary, simply give everybody the pixelmonbroadcasts.notify.*
wildcard. You can then control available broadcasts through the settings.
Blackout nodes
Shown when a player's party is wiped out by an opponent of the given type. Works well with the SafePlace sidemod.
pixelmonbroadcasts.notify.blackout.normal
pixelmonbroadcasts.notify.blackout.shiny
pixelmonbroadcasts.notify.blackout.legendary
pixelmonbroadcasts.notify.blackout.shinylegendary
pixelmonbroadcasts.notify.blackout.ultrabeast
pixelmonbroadcasts.notify.blackout.shinyultrabeast
pixelmonbroadcasts.notify.blackout.commonboss
pixelmonbroadcasts.notify.blackout.uncommonboss
pixelmonbroadcasts.notify.blackout.rareboss
pixelmonbroadcasts.notify.blackout.epicboss
pixelmonbroadcasts.notify.blackout.legendaryboss
pixelmonbroadcasts.notify.blackout.ultimateboss
pixelmonbroadcasts.notify.blackout.trainer
pixelmonbroadcasts.notify.blackout.bosstrainer
Catch nodes
Shown when a Pokémon of the given type is caught.
pixelmonbroadcasts.notify.catch.normal
pixelmonbroadcasts.notify.catch.shiny
pixelmonbroadcasts.notify.catch.legendary
pixelmonbroadcasts.notify.catch.shinylegendary
pixelmonbroadcasts.notify.catch.ultrabeast
pixelmonbroadcasts.notify.catch.shinyultrabeast
Challenge nodes
Shown when a player starts fighting an opponent of the given type.
pixelmonbroadcasts.notify.challenge.shiny
pixelmonbroadcasts.notify.challenge.legendary
pixelmonbroadcasts.notify.challenge.shinylegendary
pixelmonbroadcasts.notify.challenge.ultrabeast
pixelmonbroadcasts.notify.challenge.shinyultrabeast
pixelmonbroadcasts.notify.challenge.commonboss
pixelmonbroadcasts.notify.challenge.uncommonboss
pixelmonbroadcasts.notify.challenge.rareboss
pixelmonbroadcasts.notify.challenge.epicboss
pixelmonbroadcasts.notify.challenge.legendaryboss
pixelmonbroadcasts.notify.challenge.ultimateboss
pixelmonbroadcasts.notify.challenge.trainer
pixelmonbroadcasts.notify.challenge.bosstrainer
pixelmonbroadcasts.notify.challenge.pvp
Forfeit nodes
Shown when a player forfeits a battle with an opponent of the given type.
pixelmonbroadcasts.notify.forfeit.shiny
pixelmonbroadcasts.notify.forfeit.legendary
pixelmonbroadcasts.notify.forfeit.shinylegendary
pixelmonbroadcasts.notify.forfeit.ultrabeast
pixelmonbroadcasts.notify.forfeit.shinyultrabeast
pixelmonbroadcasts.notify.forfeit.boss
pixelmonbroadcasts.notify.forfeit.trainer
pixelmonbroadcasts.notify.forfeit.bosstrainer
Spawn nodes
Shown when an entity of the given type spawns in the world. Note that this does not currently include special spawns through blocks or the like. (separate event)
pixelmonbroadcasts.notify.spawn.shiny
pixelmonbroadcasts.notify.spawn.legendary
pixelmonbroadcasts.notify.spawn.shinylegendary
pixelmonbroadcasts.notify.spawn.ultrabeast
pixelmonbroadcasts.notify.spawn.shinyultrabeast
pixelmonbroadcasts.notify.spawn.wormhole
pixelmonbroadcasts.notify.spawn.commonboss
pixelmonbroadcasts.notify.spawn.uncommonboss
pixelmonbroadcasts.notify.spawn.rareboss
pixelmonbroadcasts.notify.spawn.epicboss
pixelmonbroadcasts.notify.spawn.legendaryboss
pixelmonbroadcasts.notify.spawn.ultimateboss
Victory nodes
Shown when a player defeats an opponent of the given type.
pixelmonbroadcasts.notify.victory.shiny
pixelmonbroadcasts.notify.victory.legendary
pixelmonbroadcasts.notify.victory.shinylegendary
pixelmonbroadcasts.notify.victory.ultrabeast
pixelmonbroadcasts.notify.victory.shinyultrabeast
pixelmonbroadcasts.notify.victory.commonboss
pixelmonbroadcasts.notify.victory.uncommonboss
pixelmonbroadcasts.notify.victory.rareboss
pixelmonbroadcasts.notify.victory.epicboss
pixelmonbroadcasts.notify.victory.legendaryboss
pixelmonbroadcasts.notify.victory.ultimateboss
pixelmonbroadcasts.notify.victory.trainer
pixelmonbroadcasts.notify.victory.bosstrainer
pixelmonbroadcasts.notify.victory.pvp
Hatch nodes
Shown when an egg of the given type hatches.
pixelmonbroadcasts.notify.hatch.normal
pixelmonbroadcasts.notify.hatch.shiny
pixelmonbroadcasts.notify.hatch.legendary
pixelmonbroadcasts.notify.hatch.shinylegendary
pixelmonbroadcasts.notify.hatch.ultrabeast
pixelmonbroadcasts.notify.hatch.shinyultrabeast
Draw nodes
Shown when a battle of the given type ends in a draw.
pixelmonbroadcasts.notify.draw.pvp
Evolution nodes
Shown when a player's Pokémon finishes evolving.
pixelmonbroadcasts.notify.evolve
Pokémon fainting nodes
Shown when a Pokémon in a player's party faints. Probably useless outside of Nuzlocke setups.
pixelmonbroadcasts.notify.faint
Trade nodes
Shown when a trade completes.
pixelmonbroadcasts.notify.trade
Version history
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