Difference between revisions of "Sheer Force"
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{{abilityentry|Landorus|Ground|Flying|a1=Sand Force|ha=Sheer Force}} | {{abilityentry|Landorus|Ground|Flying|a1=Sand Force|ha=Sheer Force}} | ||
{{abilityentry|Toucannon|Normal|Flying|a1=Keen Eye|a2=Skill Link|ha=Sheer Force}} | {{abilityentry|Toucannon|Normal|Flying|a1=Keen Eye|a2=Skill Link|ha=Sheer Force}} | ||
+ | {{abilityentry|Cufant|Steel|a1=Sheer Force|ha=Heavy Metal}} | ||
+ | {{abilityentry|Copperajah|Steel|a1=Sheer Force|ha=Heavy Metal}} | ||
{{abilityf}} | {{abilityf}} | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Revision as of 17:09, 10 June 2020
Sheer Force is an Ability that boosts the power of moves with secondary effects by 1.3× while removing the secondary effect. If the move used triggers Sheer Force, it also negates the healing effect of a Shell Bell and the recoil of a Life Orb (while preserving the power boost).