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Difference between revisions of "Controls"

From Pixelmon Wiki
Line 18: Line 18:
 
*<code>S</code>: Move backwards.
 
*<code>S</code>: Move backwards.
 
*Move mouse: Turn left/right.
 
*Move mouse: Turn left/right.
*Space bar: Jump/Ascend.
+
*<code>Space bar</code>: Jump/Ascend.
*Left shift/Right-click Pokémon: Dismount.
+
*<code>Left shift</code>/Right-click Pokémon: Dismount.
 
===enablePointToSteer disabled===
 
===enablePointToSteer disabled===
 
*<code>W</code>: Move forward.
 
*<code>W</code>: Move forward.
Line 25: Line 25:
 
*<code>A</code>: Turn left.
 
*<code>A</code>: Turn left.
 
*<code>D</code>: Turn right.
 
*<code>D</code>: Turn right.
*Space bar: Jump/Ascend.
+
*<code>Space bar</code>: Jump/Ascend.
 
*<code>C</code>: Descend (if flying).
 
*<code>C</code>: Descend (if flying).
*Left shift/Right-click Pokémon: Dismount.
+
*<code>Left shift</code>/Right-click Pokémon: Dismount.
 
==Battle camera controls==
 
==Battle camera controls==
 
If the <code>playerControlCamera</code> [[config]] setting is enabled, it is possible to move the camera while in a Pokémon battle. These controls are not affected if ''Minecraft'' controls are changed.
 
If the <code>playerControlCamera</code> [[config]] setting is enabled, it is possible to move the camera while in a Pokémon battle. These controls are not affected if ''Minecraft'' controls are changed.

Revision as of 21:54, 13 July 2017

This is a list of controls added by Pixelmon. The keybindings for these controls can be changed in-game at Options→Controls menu.

Default Pixelmon keys

  • R: Send out/retrieve Pokémon.
  • & : Change selected Pokémon in GUI.
  • O: Show/hide party GUI.
  • Right-click: Mount Pokémon/Use item on Pokémon.
  • F: If an owned Pokémon is sent out, pressing this key while the cursor is over a wild Pokémon will cause the currently sent out Pokémon to chase down the wild Pokémon and engage in battle with it.
  • G: Use currently selected external move.
  • B: Cycles through external moves if a Pokémon has more than one.
  • I: Opens the Pokédex. If the player is looking at a Pokémon, the Pokédex will navigate directly to that Pokémon's entry, and will be registered as "seen" if it hasn't been seen or caught before.
  • K: If the player is holding an item, this key opens up the item's page on this wiki or the Minecraft Wiki in the player's internet browser, depending on the item. If the player is looking at a block and not holding an item, this key opens the respective wiki page for that block.
  • L: If the player is looking at another player who is in a battle, this key causes the player to begin spectating the other player's battle.
  • P: Open the Pixelmon config GUI.

Riding controls

There are two different sets of riding controls depending on the enablePointToSteer config option (enabled by default). Riding controls are tied to standard moving controls, and therefore are changed by changing the respective Minecraft controls.

enablePointToSteer enabled

  • W: Move forward.
  • S: Move backwards.
  • Move mouse: Turn left/right.
  • Space bar: Jump/Ascend.
  • Left shift/Right-click Pokémon: Dismount.

enablePointToSteer disabled

  • W: Move forward.
  • S: Move backwards.
  • A: Turn left.
  • D: Turn right.
  • Space bar: Jump/Ascend.
  • C: Descend (if flying).
  • Left shift/Right-click Pokémon: Dismount.

Battle camera controls

If the playerControlCamera config setting is enabled, it is possible to move the camera while in a Pokémon battle. These controls are not affected if Minecraft controls are changed.

  • W: Move camera up.
  • S: Move camera down.
  • A: Move camera left.
  • D: Move camera right.
  • Q: Zoom in.
  • E: Zoom out.
  • Right-click + drag: Move camera.
  • Mouse scroll: Zoom camera.

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