Difference between revisions of "Run Away"
From Pixelmon Wiki
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{{abilityentry|Wurmple|Bug|a1=Shield Dust|ha=Run Away}} | {{abilityentry|Wurmple|Bug|a1=Shield Dust|ha=Run Away}} | ||
{{abilityentry|Nincada|Bug|Ground|a1=Compound Eyes|ha=Run Away}} | {{abilityentry|Nincada|Bug|Ground|a1=Compound Eyes|ha=Run Away}} | ||
+ | {{abilityentry|Kricketot|Bug|a1=Shed Skin|ha=Run Away}} | ||
{{abilityentry|Pachirisu|Electric|a1=Run Away|a2=Pickup|ha=Volt Absorb}} | {{abilityentry|Pachirisu|Electric|a1=Run Away|a2=Pickup|ha=Volt Absorb}} | ||
{{abilityf}} | {{abilityf}} | ||
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Revision as of 22:57, 4 June 2017
Run Away is an Ability that ensures escape from wild Pokémon, bypassing the trapping effects of Bind, Block, Clamp, Fire Spin, Mean Look, Sand Tomb, Whirlpool, and Wrap. It does not allow the Pokémon to switch out when under the effects of these moves.