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Difference between revisions of "Constrict"

From Pixelmon Wiki
m (Text replace - "{{psprite|" to "{{p|")
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Constrict is a damage-dealing [[Normal]]-type move that has a 10% chance of lowering the opponent's Speed by one stage.
 
Constrict is a damage-dealing [[Normal]]-type move that has a 10% chance of lowering the opponent's Speed by one stage.
 
==Learnset==
 
==Learnset==
*{{psprite|Tentacool}} (Level 8)
+
*{{p|Tentacool}} (Level 8)
*{{psprite|Tentacruel}} (Level 1, 8)
+
*{{p|Tentacruel}} (Level 1, 8)
*{{psprite|Tangela}} (Level 1)
+
*{{p|Tangela}} (Level 1)
*{{psprite|Omanyte}} (Level 1)
+
*{{p|Omanyte}} (Level 1)
*{{psprite|Omastar}} (Level 1)
+
*{{p|Omastar}} (Level 1)
*{{psprite|Spinarak}} (Level 8)
+
*{{p|Spinarak}} (Level 8)
*{{psprite|Ariados}} (Level 1, 8)
+
*{{p|Ariados}} (Level 1, 8)
 
*{{p|Shuckle}} (Level 1)
 
*{{p|Shuckle}} (Level 1)
 
*{{p|Octillery}} (Level 1)
 
*{{p|Octillery}} (Level 1)
*{{psprite|Drifloon}} (Level 1)
+
*{{p|Drifloon}} (Level 1)
*{{psprite|Drifblim}} (Level 1)
+
*{{p|Drifblim}} (Level 1)

Revision as of 22:12, 3 June 2016

Constrict
Type NormalType.pngNormal
Category  Physical
Power  10
Accuracy  100%
PP  35
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Constrict is a damage-dealing Normal-type move that has a 10% chance of lowering the opponent's Speed by one stage.

Learnset

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