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Difference between revisions of "Magmar"

From Pixelmon Wiki
Line 6: Line 6:
 
{{PokémonInfobox|
 
{{PokémonInfobox|
 
name=Magmar |
 
name=Magmar |
image=Magmar1.png |
+
image=MLG Keagan.png|
 
ndex=126 |
 
ndex=126 |
 
type1=Fire |
 
type1=Fire |
Line 22: Line 22:
 
Magmar is a [[Fire]]-type Pokémon. It [[evolves]] from [[Magby]] at level 30 and evolves into [[Magmortar]] when [[traded]] [[holding]] a [[Magmarizer]].
 
Magmar is a [[Fire]]-type Pokémon. It [[evolves]] from [[Magby]] at level 30 and evolves into [[Magmortar]] when [[traded]] [[holding]] a [[Magmarizer]].
  
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokemon clearly.
+
The }}
==Spawn rate==
 
{{rateH}}
 
{{rate|40|Desert}}
 
{{rate|40|Desert Hills}}
 
 
{{rate|40|Desert M}}
 
{{rate|40|Desert M}}
 
{{rateF}}
 
{{rateF}}
Line 35: Line 31:
 
{{Drop|Netherrack|1|1|1|mc=Netherrack}}
 
{{Drop|Netherrack|1|1|1|mc=Netherrack}}
 
{{DropF}}
 
{{DropF}}
==Stats==
+
 
{{BaseStats|
 
HP=65|
 
Attack= 95|
 
Defense=57|
 
SpAtk=100|
 
SpDef=85|
 
 
Speed=93|
 
Speed=93|
 
type=Fire}}
 
type=Fire}}
Line 51: Line 41:
 
fire=.5|
 
fire=.5|
 
grass=.5|
 
grass=.5|
steel=.5|
+
steel=.|Smog|Poison|Special|20|70|20||}}
bug=.5|
 
ice=.5|
 
}}
 
==Moves==
 
===By level===
 
{{learnlist/levelh|Magmar|Fire|Fire|V|1}}
 
{{learnlist/level5|Start|Smog|Poison|Special|20|70|20||}}
 
 
{{learnlist/level5|Start|Leer|Normal|Status|—|100|30||}}
 
{{learnlist/level5|Start|Leer|Normal|Status|—|100|30||}}
 
{{learnlist/level5|Start|Ember|Fire|Special|40|100|25||'''}}
 
{{learnlist/level5|Start|Ember|Fire|Special|40|100|25||'''}}
Line 64: Line 47:
 
{{learnlist/level5|8|SmokeScreen|Normal|Status|—|100|20||}}
 
{{learnlist/level5|8|SmokeScreen|Normal|Status|—|100|20||}}
 
{{learnlist/level5|12|Faint Attack|Dark|Physical|60|—|20||}}
 
{{learnlist/level5|12|Faint Attack|Dark|Physical|60|—|20||}}
{{learnlist/level5|15|Fire Spin|Fire|Special|35|85|15||'''}}
+
}}
{{learnlist/level5|19|Clear Smog|Poison|Special|50|—|15}}
 
{{learnlist/level5|22|Flame Burst|Fire|Special|70|100|15||'''}}
 
{{learnlist/level5|26|Confuse Ray|Ghost|Status|—|100|10||}}
 
{{learnlist/level5|29|Fire Punch|Fire|Physical|75|100|15||'''}}
 
{{learnlist/level5|36|Lava Plume|Fire|Special|80|100|15||'''}}
 
{{learnlist/level5|42|Sunny Day|Fire|Status|—|—|5||}}
 
{{learnlist/level5|49|Flamethrower|Fire|Special|95|100|15||'''}}
 
{{learnlist/level5|55|Fire Blast|Fire|Special|120|85|5||'''}}
 
{{learnlist/levelf|Magmar|Fire|Fire|5|1}}
 
===By [[TM]]/[[HM]]===
 
{{learnlist/tmh|Magmar|Fire}}
 
 
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
 
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
 
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
 
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
Line 88: Line 60:
 
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||'''}}
 
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||'''}}
 
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||'''}}
 
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
+
{{|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||'''}}
 
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
 
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
 
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
 
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}
 
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
 
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||'''}}
 
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
 
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
 
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||'''}}
 
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|—|75|15}}
 
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
 
 
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
 
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
 
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
 
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
Line 115: Line 75:
 
{{learnlist/tm5|TM114|Teleport|Psychic|Status|—|—|20}}
 
{{learnlist/tm5|TM114|Teleport|Psychic|Status|—|—|20}}
 
{{learnlist/tm5|TM115|Mimic|Normal|Status|—|—|10}}
 
{{learnlist/tm5|TM115|Mimic|Normal|Status|—|—|10}}
{{learnlist/tm5|TM116|Bide|Normal|Physical|—|—|10}}
+
{{|Normal|Status|—|—|10}}
{{learnlist/tm5|TM121|Skull Bash|Normal|Physical|100|100|15}}
 
{{learnlist/tm5|TM124|Psywave|Psychic|Special|—|80|15}}
 
{{learnlist/tm5|TM126|DynamicPunch|Fighting|Physical|100|50|5}}
 
{{learnlist/tm5|TM127|Headbutt|Normal|Physical|70|100|15}}
 
{{learnlist/tm5|TM128|Curse|Ghost|Status|—|—|10}}
 
{{learnlist/tm5|TM132|Snore|Normal|Special|40|100|15}}
 
{{learnlist/tm5|TM135|Endure|Normal|Status|—|—|10}}
 
{{learnlist/tm5|TM136|Iron Tail|Steel|Physical|100|75|15}}
 
{{learnlist/tm5|TM138|Mud-Slap|Ground|Special|20|100|10}}
 
{{learnlist/tm5|TM140|Sleep Talk|Normal|Status|—|—|10}}
 
 
{{learnlist/tm5|TM142|Thunder Punch|Electric|Physical|75|100|15}}
 
{{learnlist/tm5|TM142|Thunder Punch|Electric|Physical|75|100|15}}
 
{{learnlist/tm5|TM143|Detect|Fighting|Status|—|—|5}}
 
{{learnlist/tm5|TM143|Detect|Fighting|Status|—|—|5}}
Line 138: Line 88:
 
{{learnlist/tmf|Magmar|Fire}}
 
{{learnlist/tmf|Magmar|Fire}}
 
===By [[move tutor]]===
 
===By [[move tutor]]===
{{learnlist/tutorh|Magmar|Fire}}
+
{{Punch|Normal|Physical|80|100|10}}
{{learnlist/tutor|Covet|Normal|Physical|60|100|40}}
 
{{learnlist/tutor|Dual Chop|Dragon|Physical|40|90|15}}
 
{{learnlist/tutor|Heat Wave|Fire|Special|100|90|10||'''}}
 
{{learnlist/tutor|Helping Hand|Normal|Status|—|—|20}}
 
{{learnlist/tutor|Low Kick|Fighting|Physical|—|100|20}}
 
{{learnlist/tutor|Uproar|Normal|Special|90|100|10}}
 
{{learnlist/tutorf|Magmar|Fire}}
 
====By [[event move tutor]]====
 
{{learnlist/tutorh|Magmar|Fire}}
 
{{learnlist/tutor|Dizzy Punch|Normal|Physical|80|100|10}}
 
 
{{learnlist/tutor|Follow Me|Normal|Status|—|—|20}}
 
{{learnlist/tutor|Follow Me|Normal|Status|—|—|20}}
 
{{learnlist/tutorf|Magmar|Fire|5=1}}
 
{{learnlist/tutorf|Magmar|Fire|5=1}}
Line 157: Line 97:
 
{{learnlist/breed5|{{p|Monferno|1}}{{p|Infernape|1}}|Flare Blitz|Fire|Physical|120|100|15|'''}}
 
{{learnlist/breed5|{{p|Monferno|1}}{{p|Infernape|1}}|Flare Blitz|Fire|Physical|120|100|15|'''}}
 
{{learnlist/breed5|{{p|Machop|1}}{{p|Machoke|1}}{{p|Machamp|1}}{{p|Hitmonlee|1}}{{p|Hitmontop|1}}|Focus Energy|7=30}}
 
{{learnlist/breed5|{{p|Machop|1}}{{p|Machoke|1}}{{p|Machamp|1}}{{p|Hitmonlee|1}}{{p|Hitmontop|1}}|Focus Energy|7=30}}
{{learnlist/breed5|{{p|Machop|1}}{{p|Machoke|1}}{{p|Machamp|1}}|Karate Chop|Fighting|Physical|50|100|25}}
+
{{
{{learnlist/breed5|{{p|Hitmonchan|1}}{{p|Monferno|1}}{{p|Infernape|1}}|Mach Punch|Fighting|Physical|40|100|30}}
 
{{learnlist/breed5|{{p|Mr. Mime|1}}|Power Swap|Psychic|6=100|7=10}}
 
{{learnlist/breed5|{{p|Electabuzz|1}}{{p|Electivire|1}}|Screech|6=85|7=40}}
 
{{learnlist/breedf|Magmar|Fire}}
 
==Other forms==
 
<gallery>
 
 
2013-06-18_14.15.29.png|[[Shiny]] Magmar
 
2013-06-18_14.15.29.png|[[Shiny]] Magmar
 
</gallery>
 
</gallery>

Revision as of 03:48, 3 January 2016

←(#125) Electabuzz Magmar (#126) Pinsir (#127)→
Magmar
#126
Type
Fire Normal
Catch rate
45
Abilities
Flame Body
Hidden Ability
Vital Spirit
Spawn time
Day
Level range in wild
None
Spawn location
Land
Gender ratio
50% ♂, 50% ♀
EV yield
2 Special Attack
Mount
None
Egg Groups
Human-Like
Behavior
Timid 80%
Neutral 0%
Aggressive 20%
Modeled by
Unknown
Textured by
Unknown
Animated by
Unknown
Voiced by
N/A

Magmar is a Fire-type Pokémon. It evolves from Magby at level 30 and evolves into Magmortar when traded holding a Magmarizer.

The }} |- |style="text-align:center"|Desert M |style="text-align:center"|Day |style="text-align:center"|Land |style="text-align:center"|5.882% |}

Drops

Drop Chance Quantity
Blaze Powder 40% 3
Blaze Rod 10% 1
Netherrack 1% 1

Speed=93| type=Fire}}

Type effectiveness

BugType.png DarkType.png DragonType.png ElectricType.png FairyType.png FightingType.png FireType.png FlyingType.png GhostType.png GrassType.png GroundType.png IceType.png NormalType.png PoisonType.png PsychicType.png RockType.png SteelType.png WaterType.png
½× ½×

|- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 001 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Leer | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" |Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 30 |- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 001 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Ember | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#4F5870; border:1px solid #333948;" align="center" |Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 40 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 25 |- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 055 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Ember | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#4F5870; border:1px solid #333948;" align="center" |Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 40 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 25 |- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 088 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | SmokeScreen | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" |Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 1212 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Faint Attack | style="background:#705848; border:1px solid #49392F;" align="left" | DarkType.pngDark | style="background:#C92112; border:1px solid #82150b;" align="center" |Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 60 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 }} |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM06 | Bag TM Poison Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM06 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Toxic | style="background:#851B87; border:1px solid #682A68;" align="left" | PoisonType.pngPoison | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM10 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM10 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Hidden Power

| style="background:#68A090; border:1px solid #44685E;" align="left" |

Varies

| style="background:#4F5870; border:1px solid #333948;" align="center" | Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM11 | Bag TM Fire Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM11 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Sunny Day | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM15 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM15 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Hyper Beam | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#4F5870; border:1px solid #333948;" align="center" | Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 150 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM17 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM17 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Protect | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM21 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM21 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Frustration | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM27 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM27 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Return | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM29 | Bag TM Psychic Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM29 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Psychic | style="background:#865087; border:1px solid #A13959;" align="left" | PsychicType.pngPsychic | style="background:#4F5870; border:1px solid #333948;" align="center" | Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM31 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM31 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Brick Break | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 75 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM32 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM32 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Double Team | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM35 | Bag TM Fire Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM35 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Flamethrower | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#4F5870; border:1px solid #333948;" align="center" | Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 95 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM38 | Bag TM Fire Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM38 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Fire Blast | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#4F5870; border:1px solid #333948;" align="center" | Special | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5 {{|Normal|Physical|150|90|5}} |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM87 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM87 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Swagger | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM90 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM90 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Substitute | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM94 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM94 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Rock Smash | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 40 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM96 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM96 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Mega Punch | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM99 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM99 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Mega Kick | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 75% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM101 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM101 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Body Slam | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 85 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM102 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM102 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Take Down | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM103 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM103 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Double-Edge | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 120 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM107 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM107 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Submission | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 25 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM108 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM108 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Counter | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM109 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM109 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Seismic Toss | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM110 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM110 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Rage | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM114 | Bag TM Psychic Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM114 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Teleport | style="background:#865087; border:1px solid #A13959;" align="left" | PsychicType.pngPsychic | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM115 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM115 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Mimic | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 10 {{|Normal|Status|—|—|10}} |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM142 | Bag TM Electric Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM142 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Thunder Punch | style="background:#FFFF0A; border:1px solid #A1871F;" align="left" | ElectricType.pngElectric | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 75 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM143 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM143 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Detect | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 5 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM145 | Bag TM Fire Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM145 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Fire Punch | style="background:#FC4E27; border:1px solid #9C531F;" align="left" | FireType.pngFire | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 75 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM148 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM148 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Focus Punch | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 150 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM152 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM152 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Secret Power | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 70 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM163 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM163 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Captivate | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" | Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=TM165 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | TM165 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Natural Gift

| style="background:#68A090; border:1px solid #44685E;" align="left" |

Varies

| style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=HM04 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | HM04 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Strength | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 80 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=HM06 | Bag TM Fighting Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | HM06 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Rock Smash | style="background:#BE1E27; border:1px solid #7D1F1A;" align="left" | FightingType.pngFighting | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 40 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 100% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 15 |- | align="center" style="background:#FFFFFF; border:1px solid #D8D8D8;" data-sort-value=HM08 | Bag TM Normal Sprite.png | style="background:#FFFFFF; border:1px solid #D8D8D8;" | HM08 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Rock Climb | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#C92112; border:1px solid #82150b;" align="center" | Physical | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 90 | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 85% | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20

|} |- | class="roundybottom" style="background:#F5AC78; font-size: 90%; line-height:10px;" colspan="7"|

  • Bold indicates a move that gets STAB when used by Magmar.

|}

By move tutor

Template:Punch |- | style="background:#FFFFFF; border:1px solid #D8D8D8;" | Follow Me | style="background:#878953; border:1px solid #6D6D4E;" align="left" | NormalType.pngNormal | style="background:#8C888C; border:1px solid #5b585b;" align="center" |Status | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | — | style="background:#FFFFFF; border:1px solid #D8D8D8;" | 20

|} |- | class="roundybottom" style="background:#F5AC78; font-size: 90%; line-height:10px;" colspan="6" |

|}

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 
Mr. Mime Barrier PsychicType.pngPsychic Status 30
MachopMachokeMachamp Cross Chop FightingType.pngFighting Physical 100 80% 5
MonfernoInfernape Flare Blitz FireType.pngFire Physical 120 100% 15
MachopMachokeMachampHitmonleeHitmontop Focus Energy NormalType.pngNormal Status 30

{{ 2013-06-18_14.15.29.png|Shiny Magmar </gallery>

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