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Difference between revisions of "Poké Balls"

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Poké Balls are small, round objects used for capturing and containing wild Pokémon. They may not be used to capture another trainer's Pokémon or a [[boss Pokémon]].
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Poké Balls are small, round objects used for capturing and containing wild Pokémon. They may not be used to capture another Trainer's Pokémon or a [[boss Pokémon]].
  
 
==Mechanics==
 
==Mechanics==
Poké Balls may be used outside of or during a battle with a wild Pokémon. When not engaged with a Pokémon, right-clicking with the Poké Ball in hand will throw it. This technique requires aiming at the Pokémon that is to be capture by placing the mouse cursor over the Pokémon. Using this technique, there is a 1/30 that the thrown Poké Ball will break into its component parts ([[lid]], [[button]], and [[base]]) if the Poké Ball misses the Pokémon and hits a block. If this happens, it is possible to collect the broken pieces and reconstruct the Poké Ball in the crafting interface. A [[Master Ball]] cannot break in this manner.
+
Poké Balls may be used outside of or during a battle with a wild Pokémon. When not engaged with a Pokémon, right-clicking with the Poké Ball in hand will throw it. This technique requires aiming at the Pokémon that is to be capture by placing the mouse cursor over the Pokémon. Using this technique, there is a {{frac|30}} that the thrown Poké Ball will break into its component parts ([[lid]], [[button]], and [[base]]) if the Poké Ball misses the Pokémon and hits a block. If this happens, it is possible to collect the broken pieces and reconstruct the Poké Ball in the crafting interface. [[Cherish Balls]], [[GS Balls]], [[Master Balls]], and [[Park Balls]] cannot break in this manner.
  
 
If engaged in a Pokémon battle, during a turn, clicking on the Bag option will show all Poké Balls in the Minecraft inventory under the Poké Balls tab. This method requires no aim as any selected Poké Ball will be automatically thrown at the wild Pokémon.
 
If engaged in a Pokémon battle, during a turn, clicking on the Bag option will show all Poké Balls in the Minecraft inventory under the Poké Balls tab. This method requires no aim as any selected Poké Ball will be automatically thrown at the wild Pokémon.
 
==Types==
 
==Types==
 
The different types of Poké Balls each have different effects, usually related to [[catch rate]].
 
The different types of Poké Balls each have different effects, usually related to [[catch rate]].
*{{i|Dive Ball}}-3.5× catch rate if the Pokémon is in water.
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*{{i|Cherish Ball}}: 1× catch rate.
*{{i|Dusk Ball}}-3.5× catch rate in dark places.
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*{{i|Dive Ball}}: 3.5× catch rate if the Pokémon is in water.
*{{i|Fast Ball}}-4× catch rate on Pokémon with [[Fast Ball/Catch Rate|100 base speed or more]].
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*{{i|Dusk Ball}}: 3.5× catch rate in dark places.
*{{i|Friend Ball}}-Sets a captured Pokémon's [[happiness]] to 200.
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*{{i|Fast Ball}}: 4× catch rate on Pokémon with [[Fast Ball/Catch Rate|100 base speed or more]].
*{{i|Great Ball}}-1.5× catch rate.
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*{{i|Friend Ball}}: Sets a captured Pokémon's [[happiness]] to 200.
*{{i|Heal Ball}}-Fully heals HP and status of captured Pokémon.
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*{{i|Great Ball}}: 1.5× catch rate.
*{{i|Heavy Ball}}-Increased catch rate on [[Heavy Ball/Catch Rate|heavy Pokémon]].
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*{{i|GS Ball}}: 1× catch rate.
*{{i|Level Ball}}-Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon.
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*{{i|Heal Ball}}: Fully heals HP and status of captured Pokémon.
*{{i|Love Ball}}-8× catch rate if the wild Pokémon is the same species and opposite gender as the player's active Pokémon.
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*{{i|Heavy Ball}}: Increased catch rate on [[Heavy Ball/Catch Rate|heavy Pokémon]].
*{{i|Luxury Ball}}-Causes the captured Pokémon to gain more happiness from happiness gains.
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*{{i|Level Ball}}: Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon.
*{{i|Master Ball}}-Catches Pokémon without fail.
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*{{i|Love Ball}}: 8× catch rate if the wild Pokémon is the same species and opposite gender as the player's active Pokémon.
*{{i|Moon Ball}}-4× catch rate if Pokémon is in an [[evolutionary]] family involving a [[Moon Stone]].
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*{{i|Lure Ball}}: 3× on Pokémon found via fishing.
*{{i|Nest Ball}}-Increased catch rate on lower-leveled Pokémon.
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*{{i|Luxury Ball}}: Causes the captured Pokémon to gain more happiness from happiness gains.
*{{i|Net Ball}}-3× catch rate on [[Bug]] and [[Water]]-type Pokémon.
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*{{i|Master Ball}}: Catches Pokémon without fail.
*{{i|Poké Ball}}-1× catch rate, most basic Poké Ball.
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*{{i|Moon Ball}}: 4× catch rate if Pokémon is in an [[evolutionary]] family involving a [[Moon Stone]].
*{{i|Premier Ball}}-Causes the captured Pokémon to emit a red particle effect when sent out.
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*{{i|Nest Ball}}: Increased catch rate on lower-leveled Pokémon.
*{{i|Repeat Ball}}-3× catch rate on species of Pokémon that the player already owns.
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*{{i|Net Ball}}: 3× catch rate on [[Bug]] and [[Water]]-type Pokémon.
*{{i|Safari Ball}}-1.5× catch rate in [[Plains]] [[biomes]].
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*{{i|Park Ball}}: Catches Pokémon without fail.
*{{i|Timer Ball}}-Increased catch rate the longer the battle is.
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*{{i|Poké Ball}}: 1× catch rate, most basic Poké Ball.
*{{i|Ultra Ball}}-2× catch rate.
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*{{i|Premier Ball}}: Causes the captured Pokémon to emit a red particle effect when sent out.
Note: Fast Balls, Repeat Balls, and Timer Balls do not have their benefits implemented in the mod yet and are functionally equivalent to normal Poké Balls.
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*{{i|Quick Ball}}: 5× catch rate if used on the first turn of a battle.
 +
*{{i|Repeat Ball}}: 3× catch rate on species of Pokémon that the player already owns.
 +
*{{i|Safari Ball}}: 1.5× catch rate in [[Plains]] [[biomes]].
 +
*{{i|Sport Ball}}: 1.5× catch rate on [[Bug]]-type Pokémon.
 +
*{{i|Timer Ball}}: Increased catch rate the longer the battle is.
 +
*{{i|Ultra Ball}}: 2× catch rate.
 +
Note: Fast Balls, Lure Balls, Repeat Balls, and Timer Balls do not have their benefits implemented in the mod yet and are functionally equivalent to normal Poké Balls.
 
<gallery>
 
<gallery>
 +
Cherish Ball.png|[[Cherish Ball]]
 
Dive_Ball_Glamour.png|[[Dive Ball]]
 
Dive_Ball_Glamour.png|[[Dive Ball]]
 
Dusk_Ball_Glamour.png|[[Dusk Ball]]
 
Dusk_Ball_Glamour.png|[[Dusk Ball]]
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2013-12-25_08.48.02.png|[[Friend Ball]]
 
2013-12-25_08.48.02.png|[[Friend Ball]]
 
Great_Ball_Glamour.png|[[Great Ball]]
 
Great_Ball_Glamour.png|[[Great Ball]]
 +
GS Ball.png|[[GS Ball]]
 
Heal_Ball_Glamour.png|[[Heal Ball]]
 
Heal_Ball_Glamour.png|[[Heal Ball]]
 
HeavyBall2.png|[[Heavy Ball]]
 
HeavyBall2.png|[[Heavy Ball]]
 
Level_Ball_Glamour.png|[[Level Ball]]
 
Level_Ball_Glamour.png|[[Level Ball]]
 
Love_Ball_Glamour.png|[[Love Ball]]
 
Love_Ball_Glamour.png|[[Love Ball]]
 +
Lure Ball.png|[[Lure Ball]]
 
Luxury_Ball_Glamour.png|[[Luxury Ball]]
 
Luxury_Ball_Glamour.png|[[Luxury Ball]]
 
Master_Ball_Glamour.png|[[Master Ball]]
 
Master_Ball_Glamour.png|[[Master Ball]]
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Nest_Ball_Glamour.png|[[Nest Ball]]
 
Nest_Ball_Glamour.png|[[Nest Ball]]
 
Net_Ball_Glamour.png|[[Net Ball]]
 
Net_Ball_Glamour.png|[[Net Ball]]
 +
Park Ball.png|[[Park Ball]]
 
Poke_Ball_glamour_shot.png|[[Poké Ball]]
 
Poke_Ball_glamour_shot.png|[[Poké Ball]]
 
Premier_Ball_Glamour.png|[[Premier Ball]]
 
Premier_Ball_Glamour.png|[[Premier Ball]]
 +
Quick Ball.png|[[Quick Ball]]
 
Repeat_Ball_Glamour.png|[[Repeat Ball]]
 
Repeat_Ball_Glamour.png|[[Repeat Ball]]
 
Safari_Ball_Glamour.png|[[Safari Ball]]
 
Safari_Ball_Glamour.png|[[Safari Ball]]
 +
Sport Ball.png|[[Sport Ball]]
 
Timer_Ball_Glamour.png|[[Timer Ball]]
 
Timer_Ball_Glamour.png|[[Timer Ball]]
 
Ultra_Ball_Glamour.png|[[Ultra Ball]]
 
Ultra_Ball_Glamour.png|[[Ultra Ball]]

Revision as of 22:26, 3 October 2014

Poké Balls are small, round objects used for capturing and containing wild Pokémon. They may not be used to capture another Trainer's Pokémon or a boss Pokémon.

Mechanics

Poké Balls may be used outside of or during a battle with a wild Pokémon. When not engaged with a Pokémon, right-clicking with the Poké Ball in hand will throw it. This technique requires aiming at the Pokémon that is to be capture by placing the mouse cursor over the Pokémon. Using this technique, there is a 1/30 that the thrown Poké Ball will break into its component parts (lid, button, and base) if the Poké Ball misses the Pokémon and hits a block. If this happens, it is possible to collect the broken pieces and reconstruct the Poké Ball in the crafting interface. Cherish Balls, GS Balls, Master Balls, and Park Balls cannot break in this manner.

If engaged in a Pokémon battle, during a turn, clicking on the Bag option will show all Poké Balls in the Minecraft inventory under the Poké Balls tab. This method requires no aim as any selected Poké Ball will be automatically thrown at the wild Pokémon.

Types

The different types of Poké Balls each have different effects, usually related to catch rate.

Note: Fast Balls, Lure Balls, Repeat Balls, and Timer Balls do not have their benefits implemented in the mod yet and are functionally equivalent to normal Poké Balls.

Required materials

A few items are needed to begin making Poké Balls:

  1. A crafting table
  2. A furnace
  3. A hammer of any given material
  4. A Pixelmon anvil (not the same as Minecraft's anvil; used for forming ball lids/bases once discs are crafted).

General instructions

Although each Poké Ball differs, they are all crafted similarly.

  • Smelt three Apricorns of the required colors for the desired Poké Ball (a list of which can be found here).
  • Lay them in a row on the crafting table to produce a disc from the Apricorns.


Cooked Red Apricorn


Cooked Red Apricorn


Cooked Red Apricorn


Poké Ball Disc

5

Iron Ingot


Iron Ingot


Iron Ingot


Iron Disc

5

Aluminium Ingot


Aluminium Ingot


Aluminium Ingot


3

  • Place the disc on a Pixelmon anvil, and use a hammer to turn the disc into a lid for a specific Poké Ball (color of Apricorns determines type of Poké Ball produced at end). Do this by right-clicking on the anvil with it in hand and then left-click repeatedly (or hold left-click) on the anvil until the disc appears to be a complete half-sphere; then right-click to retrieve the lid.
  • Place the metal disc on the Pixelmon anvil and repeat the process.
  • Craft a stone button (a wooden button will not work).
  • Put the lid, button, and base in a crafting interface (any arrangement will do), and a Poké Ball will be crafted.



Poké Ball Lid

Button

Iron Base



Poké Ball

Shapeless.png



Poké Ball Lid

Button

Aluminum Base



Poké Ball

Shapeless.png

Note: The Master Ball cannot be crafted and can only be obtained from boss Pokémon or PokéLoot chests.

Config settings

"Allow Capturing Outside of Battle"-If set to false, players cannot throw Poké Balls and catch Pokémon outside of battle.

© 2012 - 2025 Pixelmon Mod