Difference between revisions of "Happiness"
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*Leveling up the Pokémon will raise happiness. | *Leveling up the Pokémon will raise happiness. | ||
*Letting the Pokémon faint will lower happiness. | *Letting the Pokémon faint will lower happiness. | ||
− | *Using a [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], or [[Tamato Berry]] on a | + | *Using a [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], or [[Tamato Berry]] on a Pokémon will raise happiness. |
*Using an [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], or [[Carbos]] on a Pokémon will raise happiness. | *Using an [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], or [[Carbos]] on a Pokémon will raise happiness. | ||
*[[Trading]] the Pokémon will reset its happiness to 70. | *[[Trading]] the Pokémon will reset its happiness to 70. |
Revision as of 20:56, 7 September 2014
Happiness is a number between 0 and 255 that gauges how friendly a Pokémon is towards its trainer.
Every Pokémon starts with a base happiness, which will change based on certain events:
- Keeping the Pokémon outside of its Poké Ball will cause it to slowly gain happiness.
- Leveling up the Pokémon will raise happiness.
- Letting the Pokémon faint will lower happiness.
- Using a Pomeg Berry, Kelpsy Berry, Qualot Berry, Hondew Berry, Grepa Berry, or Tamato Berry on a Pokémon will raise happiness.
- Using an HP Up, Protein, Iron, Calcium, Zinc, or Carbos on a Pokémon will raise happiness.
- Trading the Pokémon will reset its happiness to 70.
- Capturing a Pokémon in a Friend Ball will set its initial happiness to 200 rather than its base happiness.
- Capturing the Pokémon in a Luxury Ball or letting the Pokémon hold a Soothe Bell will cause events that raise happiness to increase happiness by an additional one point each. These two conditions can stack with each other.
Evolution
A happiness of 220 or more upon leveling up is necessary to evolve:
- Golbat->Crobat
- Eevee->Espeon (day)
- Eevee->Umbreon (night)
- Pichu->Pikachu
- Igglybuff->Jigglypuff
- Munchlax->Snorlax
- Riolu->Lucario (day)
- Swadloon->Leavanny
Bugs
- Pokémon start at 0 happiness rather than their base happiness.