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Difference between revisions of "Statue Editor"

From Pixelmon Wiki
(Add statuespawn command)
 
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[[File:Grid Chisel.png|right]]
 
[[File:Grid Chisel.png|right]]
 
The Statue Editor is an [[item]] that creates Pokémon statues and allows them to be customized. These statues are immobile and cannot be interacted with, making them completely cosmetic. Statues can be removed by left-clicking them with the editor. Statue Editors can only be obtained by spawning them in.
 
The Statue Editor is an [[item]] that creates Pokémon statues and allows them to be customized. These statues are immobile and cannot be interacted with, making them completely cosmetic. Statues can be removed by left-clicking them with the editor. Statue Editors can only be obtained by spawning them in.
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Statues can also be spawned with the command: <code>/statuespawn (spec)</code>
  
 
On a server with a permissions plugin, the "pixelmon.chisel.use" permission node is required to use the Statue Editor.  
 
On a server with a permissions plugin, the "pixelmon.chisel.use" permission node is required to use the Statue Editor.  

Latest revision as of 18:50, 1 August 2025

Grid Chisel.png

The Statue Editor is an item that creates Pokémon statues and allows them to be customized. These statues are immobile and cannot be interacted with, making them completely cosmetic. Statues can be removed by left-clicking them with the editor. Statue Editors can only be obtained by spawning them in.

Statues can also be spawned with the command: /statuespawn (spec)

On a server with a permissions plugin, the "pixelmon.chisel.use" permission node is required to use the Statue Editor.

Usage

Right-clicking the Statue Editor on a solid block will open a GUI and spawn a Bulbasaur statue to begin editing. The editor allows complete control of the statue's properties.

Options

  • Name - Species of the Pokémon
  • Label - Displays a text box of whatever is typed
  • Animation - Any available animation for the Pokémon species can be selected
  • Frame - A specific frame from the selected animation can be utilized
  • Palette - Any specific Pokémon palette available can be chosen, including custom ones
  • Texture - A color can be applied over the existing texture (Stone, Gold, Bronze, Silver, Green, Yellow, Red, Orange, Cyan, Blue, Indigo, Magenta, Pink, Gray, Brown)
  • Size - Changes the size of the statue
  • Bounding Box Mode
    • None - Players can pass through the statue
    • Pushout - Players will be pushed away when walking into the statue
    • Solid - Statue will be solid like a block
  • Movement
  • Gender - Gender of a Pokémon, useful for Gender-form specific Statues

Trivia

  • In older versions, the Statue Editor was named "Chisel".
  • The in-game sprite for the Statue Editor resembles a chisel used for carving wood and statues.

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