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Difference between revisions of "Quick Guard"

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Quick Guard is a [[Fighting]]-type move that protects the user from priority moves, with the exception of [[Feint]]. This includes [[Aqua Jet]], [[Bullet Punch]], [[ExtremeSpeed]], [[Fake Out]], [[Ice Shard]], [[Mach Punch]], [[Quick Attack]], and [[Vacuum Wave]]. It has a 50% success rate if used after a successful Quick Guard, [[Detect]], [[Protect]], [[Endure]], or [[Wide Guard]].
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Quick Guard is a [[Fighting]]-type move that protects the user from priority moves, with the exception of [[Feint]]. This includes [[Aqua Jet]], [[Bullet Punch]], [[ExtremeSpeed]], [[Fake Out]], [[Ice Shard]], [[Mach Punch]], [[Quick Attack]], [[Shadow Sneak]], and [[Vacuum Wave]]. It has a 50% success rate if used after a successful Quick Guard, [[Detect]], [[Protect]], [[Endure]], or [[Wide Guard]].
 
==Learnset==
 
==Learnset==
 
*[[Hitmonchan]] (Level 31)
 
*[[Hitmonchan]] (Level 31)

Revision as of 22:49, 29 April 2014

Quick Guard
Type FightingType.pngFighting
Category  Status
Power  —
Accuracy  —
PP  15
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Quick Guard is a Fighting-type move that protects the user from priority moves, with the exception of Feint. This includes Aqua Jet, Bullet Punch, ExtremeSpeed, Fake Out, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, and Vacuum Wave. It has a 50% success rate if used after a successful Quick Guard, Detect, Protect, Endure, or Wide Guard.

Learnset

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