Difference between revisions of "Config"
(Corrected den-star-weights as per 9.0.5) |
Lord Samosa (talk | contribs) m (Fixed super universal tms being true) |
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|<code>super-universal-t-ms</code> | |<code>super-universal-t-ms</code> | ||
|Whether [[TMs]], [[HMs]], and [[TR]]s can be used regardless of generation if the Pokémon has it in their base stats somewhere. | |Whether [[TMs]], [[HMs]], and [[TR]]s can be used regardless of generation if the Pokémon has it in their base stats somewhere. | ||
− | |<code> | + | |<code>false</code> |
|- | |- | ||
|'''Drops Settings''' | |'''Drops Settings''' |
Revision as of 17:19, 15 September 2022
The Pixelmon config folder, config/pixelmon
, is a folder containing numerous .yml
file(s) for the various configurable settings Pixelmon supports. The folder can be located by going to the Minecraft folder (accessible by clicking the "Open Game Dir" button on the Minecraft launcher's profile editor screen) and opening the config
folder.
These .yml
file(s) can be edited outside of Minecraft with a plain text editor such as Notepad or TextEdit. If edited with a plain text editor, changes will only be reflected when the target world is not online; changing the config file while the world is online will cause no changes to occur to the world until the world is reloaded. On a multiplayer server, editing the config file(s) in-game will only affect client-side settings; server-side settings can only be changed by editing the server .hocon file outside of Minecraft.
The config file(s) and/or folder can be reset to default settings by deleting the file. The file will be regenerated the next time Minecraft is launched. It is recommended to do this when Updating Pixelmon, to ensure any changes made are applied to your file(s).
Contents
Settings
Battle
Settings that allow you to alter battle mechanics and rates.
Setting (battle.yml )
|
Description | Default value |
---|---|---|
battle-a-i-wild
|
The type of battle AI that wild Pokémon will use. The Different Modes are As Follows:
|
RANDOM
|
battle-a-i-boss
|
The type of battle AI that boss Pokémon will use. The Different Modes are As Follows:
|
AGGRESSIVE
|
battle-a-i-trainer
|
The type of battle AI that naturally spawning NPC Trainers will use. The Different Modes are As Follows:
|
TACTICAL
|
multiple-photos-of-same-pokemon
|
Whether a player can take multiple photos of a single Pokémon. | true
|
relaxed-battle-gimmick-rules
|
Whether which battle gimmick can be used is determined purely by band chosen. | true
|
battle-music-volume
|
Volume of the music that is played during battles. | 1.0
|
allow-p-v-p-experience
|
Whether or not Pokémon can gain experience when battling other players. | true
|
allow-trainer-experience
|
Whether or not NPC Trainers' Pokémon award experience upon defeat. | true
|
return-held-items
|
If enabled, consumable held items used up during player vs. player battles will be restored when the battle ends. | true
|
force-end-battle-result
|
This setting determines what will occur if a battle is ended without a proper conclusion (e.g., too many errors in battle, player death while in battle). Determining an official winner and loser only matters for certain aspects, such as the /pokestats command, NPC Trainers that give items upon defeat, or Pixelmon sidemods that manipulate battle wins and losses. The Different Modes are as Follows:
|
WINNER
|
exp-modifier
|
Multiplier for experience gained in Pokémon battles. | 1.0
|
synchronize-chance
|
Chance for Synchronize to sync nature on battle start. (1 is 100% chance, 0.5 is 50% chance) | 1.0
|
allow-happy-hour
|
Whether Happy Hour will award PokéDollars when used. | true
|
happy-hour-multiplier
|
The multiplier for how many PokéDollars will be awarded by using Happy Hour (2.0 = 2x Multiplier) | 2.0
|
allow-pay-day
|
Whether Pay Day will award extra PokéDollars when used. | true
|
pay-day-multiplier
|
The multiplier for how many PokéDollars will be awarded by using Pay Day (5.0 = 5x Multiplier) | 5.0
|
allow-g-max-gold-rush
|
Whether G-Max Gold Rush will award extra PokéDollars when used. | 100.0
|
allow-amulet-coin
|
Whether Amulet Coin will award double PokéDollars when used. | true
|
amulet-coin-multiplier
|
The multiplier for how many PokéDollars will be awarded by using Amulet Coin (2.0 = 2x Multiplier) | 2.0
|
pickup-rate
|
The rate (1x) that Pickup will collect special drops at. 0 disables this. | 10
|
allow-catch-combo
|
Allows chaining catches to get bonus exp, higher shiny and perfect iv rates. | true
|
catch-combo-thresholds
|
Catch Combos count thresholds at which the effects of the combo change. | 0 10 20 30 40
|
catch-combo-exp-bonuses
|
Catch Combos exp bonuses per threshold. | 1.0 1.100000023841858 1.5 2 2.5 3
|
catch-combo-shiny-modifiers
|
Catch Combos shiny modifiers per threshold. | 1.0 1.0 1.399999976158142 1.7999999523162842 2.200000047683716 2.200000047683716
|
catch-combo-perfect-i-vs
|
Catch Combos perfect IVs per threshold. | 0 0 2 3 4 4
|
scale-grass-battles
|
Whether or not the levels Pokémon found in Pixelmon grass will scale to the level of the player's highest-leveled Pokémon. | false
|
Breeding
Settings for breeding behavior.
Setting (breeding.yml )
|
Description | Default value |
---|---|---|
allow-breeding
|
Whether or not ranch blocks can be crafted and used. | true
|
allow-ditto-ditto-breeding
|
Whether or not two Ditto can breed together to produce Eggs with random Pokémon inside them. | true
|
allow-ranch-expansion
|
Whether or not ranch upgrades exist. | true
|
allow-random-breeding-eggs-to-be-legendary
|
Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon. | false
|
breeding-ticks
|
How long it takes for a Pokémon to advance from one breeding level to the next with breeding strength 1 ("Pokémon 1 is more attracted to Pokémon 2 every day!"). This is measured in ticks (20 ticks = 1 second). If breeding environments are enabled, this time will be affected by multipliers depending on how suitable the breeding environment is. | 18000
|
max-cumulative-pokemon-in-ranch
|
Maximum Pokemon a player can have in all ranches across the world. Max of 0 is unlimited. | 0
|
num-breeding-levels
|
The number of breeding levels that breeding Pokémon must advance through in order to produce an Egg. Can be between 1 and 5. | 5
|
oval-charm-multiplier
|
Breeding rate modifier that is applied if the Oval Charm is equipped. | 0.5
|
steps-per-egg-cycle
|
Egg cycles are used to determine how many steps it takes for Eggs to hatch. The lower this value, the fewer steps it takes for Eggs to hatch. | 255
|
use-breeding-environment
|
Whether or not the environment around a ranch block affects the speed of the breeding process. If this is disabled, the speed of breeding will always be equal to "Pokémon 1 is more attracted to Pokémon 2 every day!" | true
|
Commands
Settings that relate to Pixelmon's commands.
Setting (commands.yml )
|
Description | Default value |
---|---|---|
random-poke-allow-legendary
|
If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Legendary Pokémon. | false
|
random-poke-allow-mythical
|
If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Mythical Pokémon. | false
|
random-poke-allow-ultra-beast
|
If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Ultra Beast Pokémon. | false
|
Config
Config settings for the world.
Setting (config.yml )
|
Description | Default value |
---|---|---|
award-tokens
|
false
| |
allow-pokemon-nicknames
|
Whether or not the player can nickname owned Pokémon. On a server, this will prevent nicknames from being visible to other players. | true
|
allow-anvil-autoreloading
|
Anvil auto-reloading is when players can continue to hammer an item on an anvil and the item will automatically be taken and replaced with its unfinished version when finished (e.g., an iron base being obtained and replaced with an iron disc from the player's inventory), allowing players to continuously hammer stacks of items to completion. | false
|
allow-vanilla-mobs
|
Whether or not regular Minecraft mobs like cows and zombies can spawn naturally. DANGER - can kill you while battling. Monster spawners containing zombies, skeletons, or spiders will be converted into monsters spawners that spawn pigs if this setting is disabled. Other monster spawners (including ones that spawn hostile mobs like Blazes, cave spiders, or silverfish) will not be affected, nor will spawn eggs. The Ender dragon also spawns naturally regardless of this setting. | false
|
allow-capture-outside-battle
|
Whether or not players are allowed to throw Poké Balls and capture Pokémon outside of battle. | true
|
allow-random-pokemon-to-be-legendary
|
If enabled, Pokémon spawned from /pokegive or from any pokespec have the possibility of containing Legendary Pokémon. | true
|
growth-scale-modifier
|
How much growth varies the size of Pokémon. This value can range from 0-2; if set to 0, growth will have no effect on Pokémon size. | 1.0
|
allow-planting
|
Whether or not Apricorns can be planted by players. This does not remove existing Apricorn trees or prevent natural Apricorn tree generation. | true
|
cloning-machine-enabled
|
Whether or not cloning machines can be crafted and used. Disabling this setting prevents Mewtwo from being legitimately obtainable. | true
|
lake-trio-max-enchants
|
Sets The number of times a Azelf, Mesprit and Uxie can enchant a ruby. | 3
|
engage-player-by-poke-ball
|
If enabled, battles between players can be initiated by a player throwing a Pokémon's Poké Ball at another player directly (rather than at the other player's Pokémon). | true
|
enable-wild-aggression
|
Whether or not aggressive wild Pokémon initiate battles against players. | true
|
shrine-encounter-mode
|
Whether Legendary bird shrines can be used multiple times. The Different Modes are as Follows:
|
Once
|
spawners-op-only
|
Whether or not players have to be ops to edit Pixelmon spawners. If this option is disabled, any player in Creative mode can edit spawners. | true
|
npc-editor-op-only
|
If set to true, must be opped to use the NPC Editor. If false, must be in Creative mode. | true
|
quest-editor-op-only
|
If true, must be opped to use the Quest Editor. If false, must be in Creative mode. | true
|
traders-reusable
|
Whether or not traders can be used multiple times. If disabled, traders will disappear after completing their trade offers. | false
|
moves-per-tutor
|
The amount of moves a Move Tutor will have. | 20
|
use-system-time-for-world-time
|
Whether or not Minecraft time will sync to real time (as defined by the server's system time). | false
|
time-update-interval
|
How often Minecraft time will sync to real time (in seconds) if real time syncing is enabled. | 30
|
allow-pokemon-editors
|
Whether or not players can use Pokémon editors. When disabled client-side, this will prevent other players from using Pokémon editors on the player with the setting disabled. | true
|
allow-chisels
|
Whether or not players can place Chisels using a Chisel. | true
|
max-level
|
The maximum level that a Pokémon can be. | 100
|
can-pokemon-be-hit
|
Whether or not out-of-battle wild Pokémon can be hurt by physical attacks. | false
|
always-have-mega-ring
|
Whether or not players will automatically have a Mega ring. | false
|
always-have-dynamax-band
|
Whether or not players will automatically have a Dynamax band. | false
|
chance-to-get-special-bidoof
|
The chance of obtaining a Sir Doofus III from catching a Bidoof with a Luxury Ball. (-1 to disable) | 30
|
disabled-non-player-movement
|
Determines if non player owned pokemon's movement is disabled or not. | false
|
allow-shiny-charm-from-pokedex
|
If enabled, unlocks the Shiny Charm upon Pokédex completion. | true
|
allow-oval-charm-from-pokedex
|
Enables unlocking the Oval Charm upon completion of a regional Pokédex. | true
|
exp-charm-multiplier
|
Experience multiplier when an Exp. Charm is equipped. | 1.5
|
catching-charm-multiplier
|
Multiplier of the chance that a critical capture will occur when a Catching Charm is equipped. | 1.1
|
mark-charm-rolls
|
Number of rolls for a wild Pokémon to gain a mark when a Mark Charm is equipped. | 3
|
ore-colors
|
'11': block-id: minecraft:sapphire_ore color: 4879335 pattern: 1 '12': block-id: minecraft:ruby_ore color: 14490675 pattern: 1 '13': block-id: minecraft:fossil color: 4472114 pattern: 6 '14': block-id: minecraft:crystal_ore color: 11529966 pattern: 4 '15': block-id: minecraft:bauxite_ore color: 13743492 pattern: 0 '16': block-id: minecraft:dawn_dusk_ore color: 0 pattern: 7 '17': block-id: minecraft:water_stone_ore color: 6123935 pattern: 8 '18': block-id: minecraft:thunder_stone_ore color: 15793921 pattern: 9 '19': block-id: minecraft:leaf_stone_ore color: 8298855 pattern: 10 '1': block-id: minecraft:iron_ore color: 14860458 pattern: 0 '2': block-id: minecraft:gold_ore color: 16576075 pattern: 0 '3': block-id: minecraft:redstone_ore color: 16711680 pattern: 0 '4': block-id: minecraft:emerald_ore color: 1564002 pattern: 0 '5': block-id: minecraft:diamond_ore color: 6682083 pattern: 0 '6': block-id: minecraft:lapis_ore color: 1594813 pattern: 2 '7': block-id: minecraft:quartz_ore color: 15394270 pattern: 3 '8': block-id: minecraft:amethyst_ore color: 9782185 pattern: 4 '9': block-id: minecraft:sun_stone_ore color: 15038274 pattern: 5 '20': block-id: minecraft:fire_stone_ore color: 13398322 pattern: 11 '10': block-id: minecraft:silicon_ore color: 14868462 pattern: 0 | |
average-lure-expiry-ticks
|
How many ticks it will take for a lure to expire on average. | 17920
|
limit-shop-keeper-stack-size
|
If set to False , this will be based on the remaining inventory of the player.
|
true
|
old-gen-dimensions
|
Which dimensions use Gen 7 features (eg. Mega Bosses). Any other dimension will use Gen 8 (eg. Max Raids). | []
|
both-gen-dimensions
|
Which dimensions use both Gen 7 and Gen 8 features. Overrides other options that would affect this otherwise. |
|
dynamax-size
|
Height of Dynamax and Gigantamax in blocks. | 15.0
|
allow-illegal-shinies
|
Whether shinies which aren't available in Pokémon are available here or not. | true
|
berry-juice-crafting
|
Whether berry juices can be crafted in the infuser or not. | true
|
poke-gift-reusable
|
If enabled, Poké Gifts will remain after players claim them, but each Poké Gift can only be claimed once per player. If disabled, claiming a Poké Gift will cause it to disappear. | false
|
elevator-search-range
|
The maximum distance that two elevators can link together at. | 10
|
starter-on-join
|
Whether or not players will pick their starter Pokémon immediately upon entering a world. | true
|
Debug Settings | ||
print-errors
|
If this option is enabled, any Pixelmon-related errors on a server will be printed to the server log in detail. If disabled, errors will be much shorter and less detailed. | true
|
use-update-entity-with-optional-force-fix
|
Whether to use the fix for clumping Pokémon around the edges of the world. If you are on Sponge, or don't know what it is, keep it off. | false
|
verbose
|
Verbose Logging - Keep this off unless you are diagnosing issues. | false
|
TMs Settings | ||
allow-t-m-reuse
|
If enabled, TMs can be used an infinite amount of times without breaking. If disabled, TMs will break after being used once. | true
|
allow-t-r-reuse
|
If enabled, TRs can be used an infinite amount of times without breaking. If disabled, TRs will break after being used once. | true
|
universal-t-ms
|
Whether TMs, HMs, and TRs can be used regardless of generation if the Pokémon has it in their TM/HM/TR list somewhere. | true
|
super-universal-t-ms
|
Whether TMs, HMs, and TRs can be used regardless of generation if the Pokémon has it in their base stats somewhere. | false
|
Drops Settings | ||
pokemon-drops-enabled
|
Whether or not certain Pokémon can drop items upon defeat. | true
|
use-drop-g-u-i
|
If enabled, the drops GUI will display after the player defeats a regular wild Pokémon. The drops GUI will always display when defeating NPC Trainers or boss Pokémon, regardless of this setting. | true
|
delete-unwanted-drops
|
Whether or not the "Drop All" button in the Pokémon drops screen will delete the items or drop them on the ground. | false
|
den-star-drops
|
Number of item drops for each star level in raids. |
|
Healing Settings | ||
beds-heal-pokemon
|
Whether or not beds will fully heal Pokémon when slept in. | true
|
use-passive-healer
|
Whether to passively heal party Pokémon over time or not. | true
|
chance-to-revive-passively
|
Chance to passively revive a knocked out party Pokémon with each step. | 0.0010000000474974513
|
chance-to-heal-status-passively
|
Chance to passively heal status effects from a party Pokémon with each step. | 0.004999999888241291
|
steps-to-heal-health-passively
|
Number of steps after which to heal 1 HP from a party Pokémon. | 75
|
passive-healing-max-health-percentage
|
Percentage of maximum health that the passive heal can go up to. | 0.25
|
AFK-Handler Settings | ||
enabled
|
Whether or not the AFK handler is enabled. | false
|
afk-activate-seconds
|
The amount of time (in seconds) that a player can be unresponsive in battle before the AFK handler takes control. | 90
|
afk-timer-turn-seconds
|
The amount of time that the AFK handler takes to make a move. | 15
|
Pokerus Settings | ||
enabled
|
Whether or not the Pokérus is enabled. This blocks the growth, the spread and the spawning of the Pokérus. | true
|
spawn-rate
|
Pokérus spawn rate (1/x). (0 to disable) | 12288.0
|
inform-players
|
Whether or not the player should be informed if their Pokémon got Pokérus. | true
|
spread-rate
|
Chance to spread the Pokérus to the near Pokémon after a battle. (1/x) (-1 to disable; 0 to keep always active) | 5
|
Riding Settings | ||
allow-riding
|
Allow players to ride Pokémon. If false, no Pokémon can be ridden. | true
|
riding-speed-multiplier
|
A multiplier for the mounting speed of Pokémon. Can be between 0 and 1, where 1 is the default mounting speed. | 1.0
|
enable-point-to-steer
|
If enabled, this option causes a mounted Pokémon to be steered by moving the camera, matching the directional controls on foot. If disabled, mounted Pokémon are steered using the keybinds for moving left and right. | true
|
land-mount
|
If enabled, allows riding Pokémon mounts that do not have the ability to fly or surf. | true
|
require-h-m
|
Whether or not Fly or Surf must be known by a water or flying mounted Pokémon in order to mount it. Land mounts are unaffected by this setting. | false
|
flying-speed-limit
|
Sets the flying speed limit for a mounted Pokémon in the new flying system. | 4.0
|
Outside Effects Settings | ||
use-outside-effects
|
Whether or not outside effects is enabled or disabled. | true
|
steps-to-apply-effects
|
Amount of steps for effects such as Poison to be applied. | 15
|
poison-max-damage
|
The maximum amount of damage Poison can do outside of battle to a poisoned Pokémon. | 5
|
Dimensions
Settings that relate to Pixelmon's dimensions.
Setting (dimensions.yml )
|
Description | Default value |
---|---|---|
ultra-space
|
Whether the Ultra Space Dimension is activated or not. | true
|
wild-berry-trees
|
Where the Berry Trees are capable of spawning in the wild. | false
|
Move Skills
Settings for controlling External Moves.
Setting (.hocon )
|
Description | Default value |
---|---|---|
allow-external-moves
|
Whether or not players are able to use Move Skills. | true
|
allow-destructive-external-moves
|
Whether or not players are allowed to use the following Move Skills: | true
|
forage-chance
|
Higher values for better chances of obtaining item with Forage. | 0.949999988079071
|
Graphics
Graphics settings.
Setting (graphics.yml )
|
Description | Default value |
---|---|---|
render-distance-weight
|
A number that is multiplied to the default render distance (64) to produce a final render distance. | 2.0
|
name-plate-range
|
How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side.
|
1
|
render-wild-levels
|
Whether or not wild Pokémon should show their level above their head. | true
|
show-wild-names
|
Whether to show wild Pokémon names on their nameplates. | true
|
scale-models-up
|
If this option is enabled, Pokémon will be 30% larger than if the option was disabled. | true
|
use-smooth-shading-on-poke-balls
|
Whether or not Poké Balls use SMD normal maps in their models, making them appear smoother. | true
|
enable-smooth-pokemon-shading
|
Whether or not Pokémon use SMD normal maps in their models, making them appear smoother. | true
|
smooth-animations
|
Whether SMD models use smooth animations or not. | false
|
show-current-attack-target
|
Whether or not a Pokémon's attack target (F key by default) is shown on the screen.
|
true
|
draw-health-bars
|
Whether or not HP bars will be displayed above Pokémon. | false
|
use-battle-camera
|
If enabled, the camera will change during battles to a third-person camera focusing on the battling Pokémon. If disabled, the camera will remain the same as if the player was not in a battle. | true
|
player-control-camera
|
Whether or not the camera can be manually moved by the player during battles. | true
|
only-show-attack-effects-to-battlers
|
If true, attack effects are only displayed to players participating in or spectating a battle. | true
|
advanced-battle-information
|
If true, show percentage of opponent HP remaining | true
|
range-to-display-attack-animations
|
The range (in blocks) at which battle effects should be displayed to players if they are not in the battle. | 40
|
emissive-textures
|
Emissive textures add an additional effect that makes some Pokémon glow, but come with a significant performance penalty. | true
|
emissive-textures-distance
|
The distance to stop rendering emissive textures at. | 32
|
Quests
Settings that alter how quests function.
Setting (.hocon )
|
Description | Default value |
---|---|---|
quest-max-range
|
The maximum distance a player can get before a quest can be found on a new NPC if not taken. | 500
|
quest-random-n-p-cs
|
Whether to let NPCs be randomly assigned quests or not. This does not affect quests that have already been started. | True
|
Raids
Settings regarding Max Raid Dens.
Setting (raids.yml )
|
Description | Default value |
---|---|---|
raid-shiny-chances
|
Shiny rates per raid star level | 4096.0 4096.0 2048.0 1024.0 1024.0
|
raid-h-a-chances
|
HA rates per raid star level. | 150.0 125.0 100.0 75.0 50.0
|
raid-gigantamax-factor-chances
|
Gigantamax Factor rates per raid star level. | 512.0 512.0 512.0 256.0 128.0
|
den-spawn-chance-modifier
|
Chance of a den spawning per chunk. | 0.30000001192092896
|
den-additional-spawn-chance-on-liquid
|
Modifier of the den spawn chance if the den is going to spawn on liquid. | 0.5
|
den-respawn-time
|
Time of day when dens attempt to respawn their boss. | 100
|
den-respawn-chance
|
Chance of a den respawning their boss when the den respawn time is hit. | 0.25
|
den-star-weights
|
Weights of each star level appearing in raids. | 19 12 9 3 1
|
raid-have-legendaries
|
Whether raids can have legendaries. | true
|
raid-have-ultra-beasts
|
Whether raids can have Ultra Beasts. | true
|
raid-master-ball-block
|
Star levels at which Master Balls/Park Balls cannot be used. | false false false false false
|
raid-only-leader-can-catch
|
Star levels at which only the leader of the raid has a catch attempt. | false false false false false
|
raid-catch-health-percentage
|
Health percentage raids are treated as having for catch purposes, per star level. | 0 0.05000000074505806 0.10000000149011612 0.15000000596046448 0.20000000298023224
|
raid-blacklist
|
Species which can never appear in raids. | MissingNo
|
raid-dens-breakable
|
Whether or not dens can be broken with repeat pickaxe hits. | true
|
Spawning
Settings that control what Pokémon spawns and how many of them spawn.
Setting (spawning.yml )
|
Description | Default value |
---|---|---|
despawn-radius
|
The minimum number of blocks away from the nearest player a Pokémon can be when despawned. | 80
|
shiny-rate
|
Modifies the rarity of shiny Pokémon. | 4096.0
|
ultra-space-shiny-rate-multiplier
|
Modifies the rarity of shiny Pokémon in the Ultra Space Dimension (shinyRate * ultraSpaceShinyModifier ).
|
0.5
|
hidden-ability-rate
|
Modifies the rarity of Pokémon with hidden abilities. | 150.0
|
ultra-space-hidden-ability-multiplier
|
Modifies the rarity of hidden abilities in the Ultra Space Dimension (hiddenAbilitySpawnRate * ultraSpaceHiddenAbilityModifier ).
|
0.5
|
legendary-spawn-ticks
|
How often (in ticks) on average a Legendary Pokémon attempts to spawn. The actual time interval ranges from 60% to 140% of the specified value in this setting. The chance of the spawn attempt succeeding is defined by the legendarySpawnChance setting.
|
25000
|
legendary-spawn-chance
|
The chance of a Legendary Pokémon spawn attempt succeeding (0-1) if a viable location has been found for one to spawn. The frequency of this spawn attempt is defined by the legendarySpawnTicks setting.
|
0.30000001192092896
|
spawn-ticks-player-multiplier
|
A multiplier that speeds up legendary and mega boss spawning based on player count. ticks = spawnTicks / (1 + (number of players - 1) * spawnTicksPlayerMultiplier )
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0.009999999776482582
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spawn-levels-closer-to-player-levels
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If enabled, wild Pokémon and trainers will spawn closer to the level range of the player. For example, a party where the highest level is 5 will never see Pokémon or trainers above level 15 unless through fishing. If the player has a Pokémon above level 39, only trainers are affected. | true
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spawn-levels-increase-in-caves
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If enabled, the y-value of the position a Pokémon spawns at will effect the Pokémon level proportionately, such that lower y-values will have higher level Pokémon. | true
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cave-max-multiplier
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The max level multiplier when you're at a lower level in caves | 4
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transform-to-ditto-on-catch
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Chance for a wild Pokemon to turn into a Ditto on capture. | 0.001
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meltan-spawn-chance
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Chance for a Meltan to spawn when smelting a metal ore block. 1/x | 3072
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meltan-transform-chance
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Percentage chance for a Meltan to transform into Ditto on capture. 1 = 100% | 0.25
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can-transform-to-ditto-on-catch
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Pokemon which can transform to Ditto. | |
gigantamax-factor-rate
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Chance of a wild Pokémon spawning with the Gigantamax Factor (1rate). 0 disables Gigantamax Factor spawns. | 512.0
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ultra-space-gigantamax-factor-modifier
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Modifies the rarity of the Gigantamax Factor in the Ultra Space Dimension (gigantamaxFactorSpawnRate * ultraSpaceGigantamaxFactorModifier ). -1 disables Gigantamax Factor spawns in Ultra Space.
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-1.0
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allow-legendary-spawn
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Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate. | true
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legendary-despawn-ticks
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Number of ticks until legendaries will despawn. | 6000
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display-legendary-global-message
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Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in. | true
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do-legendary-raid-event
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Displays server-wide announcement 'A Legendary has spawned in a Max Raid Den in a <name> biome' when a Legendary spawns in one. | true
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use-recent-level-moves
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If set to true, Pokémon will spawn with the most recent moves in their level-up movepools. If false, Pokémon will spawn with random moves from their level-up movepools. | false
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despawn-on-flee-or-loss
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Whether or not wild Pokémon will despawn if the player flees from them or loses against them. | false
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bell-success-chance
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Chance that a bell, at dawn, will start to ring. 1 = 100%. | 0.01
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bell-inclusion-range
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Range in blocks that Clear/Tidal Bells will seek out other bells. | 10
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lure-flute-duration
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How long the effects of the Black/White Flute last for in seconds once used. | 180
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lure-flute-level-modifier
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By how many levels the Black/White Flute can affect spawns by. | 10
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blocked-generations
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Whether or not Pokémon from a specific generation can spawn. All generations enabled by default. | []
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replace-m-c-villagers
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Whether to replace Minecraft's villagers with chatting NPCs in villages. | true
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spawn-zygarde-cells
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Allow Zygarde Cells to spawn randomly in the world. | true
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level-distance | ||
spawn-levels-by-distance
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If enabled, wild Pokémon levels will increase as the distance from the world spawn point increases. If disabled, wild Pokémon will spawn with varying levels regardless of the distance from the world spawn point. | false
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max-level-by-distance
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The maximum level that Pokémon can spawn at when the spawnLevelsByDistance option is enabled.
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60
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distance-per-level
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If the spawnLevelsByDistance setting is enabled, this setting determines the rate (in block distance) that wild Pokémon levels increase according to the distance from the world spawn point.
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30
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wild-spawning | ||
entities-per-player
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The maximum number of entities (NPC or Pokémon) that can spawn per player. Lower for better performance. | 45
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spawns-per-pass
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The maximum number of spawns in a single spawn cycle for a single player. Lower for slower spawning and better performance. Values above 5 are very unlikely to make a noticeable difference.
|
2
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spawn-frequency
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The number of spawn passes made per minute. Decrease for better performance. | 60.0
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minimum-distance-between-spawns
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The minimum number of blocks between a spawned entity and an existing living entity. | 15.0
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minimum-distance-from-centre
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The minimum distance from the player that entities may spawn. The lower this is, the closer entities will spawn to players. | 18
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maximum-distance-from-centre
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The maximum distance from the player that entities may spawn. | 64
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horizontal-track-factor
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How many ticks 'lead' the player tracking spawner will give players based on their motion. This tries to spawn at locations the player is about to be. | 80.0
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vertical-track-factor
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How many ticks 'lead' the player tracking spawner will give players based on their vertical motion. Typically best as zero due to the interference jumping can cause. | 0.0
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horizontal-slice-radius
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The horizontal radius of the areas randomly selected near the player to do spawning in. Lower for better performance but less reliable spawning. | 10
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vertical-slice-radius
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The vertical radius of the areas randomly selected near the player to do spawning in. Lower for better performance but less reliable spawning. Making this larger than the horizontal slice radius is a good idea. | 25
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maximum-spawned-pokemon
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The maximum number of Pokémon that can be naturally spawned in at once. This does not count fishing, Move Skills, commands, or legendary spawning | 3000
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maximum-spawned-flying-pokemon
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The maximum number of Flying Pokémon that can be naturally spawned in at once (soft limit). This does not count fishing, external moves, commands, or legendary spawning. | 500
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maximum-spawned-flying-pokemon-per-player
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The maximum number of Flying Pokémon that can spawn per player. Lower for better performance. | 45
|
boss-spawning | ||
boss-rate
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The rate of boss Pokémon in the wild (1/x) not including mega bosses. | 256.0
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ultra-space-boss-modifier
|
Modifies the rarity of bosses in the Ultra Space Dimension (bossRate * ultraSpaceBossModifier ).
|
0.5
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boss-level-increases
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The level increases of each boss tier. Common, Uncommon, Rare, Epic, Legendary, Ultimate, Haunted, Drowned. | 5 10 20 30 40 50 25 75
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boss-weights
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Relative spawn chances of each boss tier. | 16 12 8 4 2 1
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boss-candy-chances
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Chances to get a Rare Candy from a boss, per boss type. | 0.10000000149011612 0.20000000298023224 0.3499999940395355 0.5 0.75 1
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bosses-always-mega-if-possible
|
Whether bosses that spawn must Mega Evolve if they can. | true
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boss-spawn-ticks
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How often (on average) a boss Pokémon will attempt to spawn. | 10000
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boss-spawn-chance
|
Chance that a Mega Boss spawn attempt will succeed. 1 = 100% | 0.30000001192092896
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poke-loot | ||
spawn-normal
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Whether or not visible PokéLoot chests spawn naturally. | true
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spawn-hidden
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Whether or not invisible PokéLoot chests spawn naturally. | true
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spawn-grotto
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Whether or not Hidden Grottos spawn naturally. | true
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spawn-rate
|
The frequency at which PokéLoot chests spawn. The Different Modes are as Follows:
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NORMAL
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spawn-mode
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The default setting for how PokéLoot chests act once looted. The Different Modes are as Follows:
|
FCFS
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loot-time
|
How often players can loot PokéLoot chests that are set to have timed loot. This value is in hours. | 24
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Storage
Setting (storage.yml )
|
Description | Default value |
---|---|---|
computer-boxes
|
The number of boxes a player has access to in the PC, up to a maximum of 256 per player. | 30
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write-entities-to-world
|
Whether or not Pixelmon entities (such as naturally spawning Pokémon and NPC Trainers) are saved with the world. If enabled, the size of the world save file and the time needed to save the world increase. | false
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data-save-on-world-save
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Whether or not data about players' Pokémon is saved when the world is saved. If this option is disabled, player Pokémon will need to be saved manually. | true
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use-async-saving
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Activates off-main thread saving of party and computer data. (server only) | true
|
async-interval
|
The interval in seconds that the async saver will save all queued data to disk. | 60
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Structures
Settings that relate to Pixelmon's structures.
Setting (structures.yml )
|
Description | Default value |
---|---|---|
replace-m-c-villagers
|
Whether to replace Minecraft's villagers with chatting NPCs in villages. | true
|
spawn-structures
|
Whether or not Pixelmon structures can spawn naturally. | true
|
spawn-bird-shrines
|
Whether or not shrines can spawn naturally. If disabled, shrines that already exist can still be used. | true
|
spawn-celebi-shrines
|
Whether or not Celebi shrines (Ilex Shrine) can spawn randomly in the world. | true
|
ilex-shrine-spawn-rate
|
Chance per valid chunk to contain an Ilex Shrine. | 0.005
|
ice-shrine-spawn-rates
|
Modifier for the success-rate of whether Ice shrines can spawn in any valid chunk naturally. | 0.033330000936985016
|
waypoint-spawn-rate
|
Modifier for the success-rate of whether Waypoints can spawn in any valid chunk naturally. | 0.0333000011742115
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