Difference between revisions of "Magnet Pull"
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==Pokémon== | ==Pokémon== | ||
{{abilityh}} | {{abilityh}} | ||
+ | {{abilityentry|Alolan Geodude|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
+ | {{abilityentry|Alolan Graveler|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
+ | {{abilityentry|Alolan Golem|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
{{abilityentry|Magnemite|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | {{abilityentry|Magnemite|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | ||
{{abilityentry|Magneton|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | {{abilityentry|Magneton|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} |
Revision as of 14:28, 15 April 2020
Magnet Pull is an Ability that prevents opposing Steel-type Pokémon from switching out or fleeing from battle manually. Moves such as Roar and U-turn will still cause the Pokémon to flee or switch out. A Pokémon holding a Shed Shell will be able to ignore this Ability's effects and switch out, while a Pokémon with Run Away or a Smoke Ball will still be able to flee.
Any Pokémon with this ability is able to use the Ore Sense move skill.
Pokémon
Pokémon | Type | Ability 1 | Ability 2 | Hidden Ability | |
---|---|---|---|---|---|
Alolan Geodude | ![]() |
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Magnet Pull | Sturdy | Galvanize |
Alolan Graveler | ![]() |
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Magnet Pull | Sturdy | Galvanize |
Alolan Golem | ![]() |
![]() |
Magnet Pull | Sturdy | Galvanize |
Magnemite | ![]() |
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Magnet Pull | Sturdy | Analytic |
Magneton | ![]() |
![]() |
Magnet Pull | Sturdy | Analytic |
Nosepass | ![]() |
Sturdy | Magnet Pull | Sand Force | |
Magnezone | ![]() |
![]() |
Magnet Pull | Sturdy | Analytic |
Probopass | ![]() |
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Sturdy | Magnet Pull | Sand Force |
Meltan | ![]() |
Magnet Pull | None | None |