Difference between revisions of "Translations:Pixelmon/9/en"
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− | Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the [[Pokédex]], winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either [[NPC Trainers]] or players as Gym Leaders, and [[Badges]] are present in Pixelmon if servers wish to use them as marks of achievement | + | Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the [[Pokédex]], winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either [[NPC Trainers]] or players as Gym Leaders, and [[Badges]] are present in Pixelmon if servers wish to use them as marks of achievement. |
Latest revision as of 04:44, 25 October 2020
Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the Pokédex, winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either NPC Trainers or players as Gym Leaders, and Badges are present in Pixelmon if servers wish to use them as marks of achievement.