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Difference between revisions of "Gym Wars 2: Feebas Unleashed"

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Pixelmon Gyms is a Pixelmon [[sidemod]] that allows servers to to create and set up gyms ran by their own players.
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Pixelmon Gyms is a Pixelmon [[sidemod]] that allows servers to to create and set up Pokémon Gyms ran by their own players.
  
 
== Installation ==
 
== Installation ==
Pixelmon Gyms is compatible with Pixelmon version 4.2.7 or later. This mod only needs to be installed on a server and will not require each player to install it in order to be used.
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Pixelmon Gyms is compatible with Pixelmon version 4.2.7 or later. This mod only needs to be installed on a server and does not require each player to install it in order to be used.
 
Pixelmon Gyms is currently still in development and not yet available for download.
 
Pixelmon Gyms is currently still in development and not yet available for download.
  
 
== Commands ==
 
== Commands ==
* /acceptchallenge <gym>: Accepts a gym challenge which will teleport both players to the gym and start the battle.
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{{CommandSyntax}}
* /addleader <player> <gym>: Adds a player as a leader of the specified gym.
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* /acceptchallenge <gym>: Accepts a Gym challenge which will teleport both players to the Gym and start the battle.
* /badges [<player>]: Opens the inventory containing the badges of either yourself or another player if specified.
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* /addleader <player> <gym>: Adds a player as a leader of the specified Gym.
* /challenge <gym>: Sends a challenge request to the gym for a leader of that gym to accept, if there are other challengers you'll be put into a queue and have to wait until the leader completes all previous challenges.
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* /badges [player]: Opens the inventory containing the [[badges]] of the specified player, or the command user if no player is specified.
* /creategym <gym-name> <type> <level-cap> <badge> [<order>]: Creates a gym with all of the properties specified.
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* /challenge <gym>: Sends a challenge request to the Gym for a leader of that Gym to accept. If there are other challengers, the player will be put into a queue to wait until the leader completes all previous challenges.
** "gym-name": The name of the gym to be created, no two gyms can have the same name.
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* /creategym <gym-name> <type> <level-cap> <[[badge]]> [order]: Creates a Gym with all of the properties specified.
** "type": The [[type]] of the gym which the leader's party Pokémon must contain for a gym battle.
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** "gym-name": The name of the Gym to be created. No two Gyms can have the same name.
** "level-cap": The highest level that either the challenger's or leader's party Pokémon may be for a gym battle.
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** "type": The [[type]] of the Gym which the leader's party Pokémon must contain for a Gym battle.
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** "level-cap": The highest level that either the challenger's or leader's party Pokémon may be for a Gym battle.
 
** "badge": The [[badge]] that will be rewarded to the player after a victory.
 
** "badge": The [[badge]] that will be rewarded to the player after a victory.
** "order" If gym order is enabled this is the order of the gym in which players may challenge the gym.
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** "order": If Gym order is enabled, this defines the order in which Gyms must be challenged.
* /deletegym <gym>: Deletes a gym.
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* /deletegym <gym>: Deletes a Gym.
* /gymlist: Lists all the gyms and their status, open or closed, and the leaders online for each gym.
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* /gymlist: Lists all Gyms, their statuses (open or closed), and the leaders online for each Gym.
* /removeleader <player> <gym>: Removes a player from being a leader of the specified gym.
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* /removeleader <player> <gym>: Removes a player from being a leader of the specified Gym.
* /setgympos <gym> <leader|challenger>: Sets the position for the challenger/leader of the specified gym which they will be teleported to before a gym battle begins.
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* /setgympos <gym> <leader|challenger>: Sets the position for the challenger/leader of the specified Gym which they will be teleported to before a Gym battle begins.
  
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== Config settings ==
  
== Config Settings ==
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* "BannedMoves": The list of moves that are not allowed to be used by either the challenger or the leader in any Gym battle.
 
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* "CooldownTimerEnabled": Enables the cooldown timer so that if a challenger loses, the challenger must wait the amount of time specified in the 'CooldownTime' config value in order to challenge another Gym.
* "BannedMoves": The list of moves that are not allowed to be used by either the challenger or the leader in any gym battle.
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* "CooldownTime":  The time in minutes a player has to wait after losing a Gym before challenging another.
* "CooldownTimerEnabled": Enables the cooldown timer so that once a challenger loses they must wait the amount of time specified in the 'CooldownTime' config value in order to challenge another gym.
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* "GymOrder": Whether or not Gyms have to be challenged in a particular order.
* "CooldownTime":  The time in minutes a player has to wait after losing a gym to challenge another.
 
* "GymOrder": Whether or not gyms have to be challenged in a particular order.
 

Revision as of 19:08, 20 July 2016

Pixelmon Gyms is a Pixelmon sidemod that allows servers to to create and set up Pokémon Gyms ran by their own players.

Installation

Pixelmon Gyms is compatible with Pixelmon version 4.2.7 or later. This mod only needs to be installed on a server and does not require each player to install it in order to be used. Pixelmon Gyms is currently still in development and not yet available for download.

Commands

Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.

  • /acceptchallenge <gym>: Accepts a Gym challenge which will teleport both players to the Gym and start the battle.
  • /addleader <player> <gym>: Adds a player as a leader of the specified Gym.
  • /badges [player]: Opens the inventory containing the badges of the specified player, or the command user if no player is specified.
  • /challenge <gym>: Sends a challenge request to the Gym for a leader of that Gym to accept. If there are other challengers, the player will be put into a queue to wait until the leader completes all previous challenges.
  • /creategym <gym-name> <type> <level-cap> <badge> [order]: Creates a Gym with all of the properties specified.
    • "gym-name": The name of the Gym to be created. No two Gyms can have the same name.
    • "type": The type of the Gym which the leader's party Pokémon must contain for a Gym battle.
    • "level-cap": The highest level that either the challenger's or leader's party Pokémon may be for a Gym battle.
    • "badge": The badge that will be rewarded to the player after a victory.
    • "order": If Gym order is enabled, this defines the order in which Gyms must be challenged.
  • /deletegym <gym>: Deletes a Gym.
  • /gymlist: Lists all Gyms, their statuses (open or closed), and the leaders online for each Gym.
  • /removeleader <player> <gym>: Removes a player from being a leader of the specified Gym.
  • /setgympos <gym> <leader|challenger>: Sets the position for the challenger/leader of the specified Gym which they will be teleported to before a Gym battle begins.

Config settings

  • "BannedMoves": The list of moves that are not allowed to be used by either the challenger or the leader in any Gym battle.
  • "CooldownTimerEnabled": Enables the cooldown timer so that if a challenger loses, the challenger must wait the amount of time specified in the 'CooldownTime' config value in order to challenge another Gym.
  • "CooldownTime": The time in minutes a player has to wait after losing a Gym before challenging another.
  • "GymOrder": Whether or not Gyms have to be challenged in a particular order.

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