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Difference between revisions of "NPC Editor"

From Pixelmon Wiki
m (Some body moved page Trainer Editor to NPC Editor)
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[[File:Grid_Trainer_Editor.png|right]]
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[[File:Grid_NPC_Editor.png|right]]
A Trainer editor is an [[item]] that is used to create and edit [[NPC Trainers]]. When used on the ground, it will create a new Trainer. When used on an existing Trainer, it will open the Trainer editor GUI where the Trainer can be edited or deleted. The Trainer editor has the same inventory sprite as the [[Old Rod]].
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An NPC editor is an [[item]] that is used to create and edit [[NPC Trainers]] and [[chatting NPCs]]. When used on the ground, it will present the option to create a new Trainer or a new chatting NPC. When used on an existing Trainer or chatting NPC, it will open a GUI where the NPC can be edited or deleted. The NPC editor has the same inventory sprite as the [[Old Rod]].
  
While the player is holding a Trainer Editor, NPC Trainers cannot challenge or be challenged by the player.
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While the player is holding an NPC Editor, NPC Trainers cannot challenge or be challenged by the player.
==Editable options==
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==Trainer editor options==
 
*Boss mode (normal (non-boss), uncommon (green), rare (blue), legendary (red) and ultimate (yellow))
 
*Boss mode (normal (non-boss), uncommon (green), rare (blue), legendary (red) and ultimate (yellow))
 
**If the Trainer is a boss Trainer, the Pokémon on its team will scale in level based on the player's Pokémon in the same manner as [[boss Pokémon]].
 
**If the Trainer is a boss Trainer, the Pokémon on its team will scale in level based on the player's Pokémon in the same manner as [[boss Pokémon]].
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===Trader===
 
===Trader===
A Trainer can also be changed into a [[trader]] (and back into a Trainer) using the Trainer editor. Options for customizing the trader include:
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A Trainer can also be changed into a [[trader]] (and back into a Trainer) using the NPC editor. Options for customizing the trader include:
 
*Requested Pokémon
 
*Requested Pokémon
 
*Offered Pokémon
 
*Offered Pokémon
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
2014-02-15 20.47.26.png|Main interface
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2014-02-15 20.47.26.png|Main Trainer editor interface
 
2014-02-15 20.47.32.png|Editing a Trainer's party
 
2014-02-15 20.47.32.png|Editing a Trainer's party
 
TrainerEditorMoves.png|Editing a Trainer's Pokémon
 
TrainerEditorMoves.png|Editing a Trainer's Pokémon

Revision as of 23:03, 8 June 2015

Grid NPC Editor.png

An NPC editor is an item that is used to create and edit NPC Trainers and chatting NPCs. When used on the ground, it will present the option to create a new Trainer or a new chatting NPC. When used on an existing Trainer or chatting NPC, it will open a GUI where the NPC can be edited or deleted. The NPC editor has the same inventory sprite as the Old Rod.

While the player is holding an NPC Editor, NPC Trainers cannot challenge or be challenged by the player.

Trainer editor options

  • Boss mode (normal (non-boss), uncommon (green), rare (blue), legendary (red) and ultimate (yellow))
    • If the Trainer is a boss Trainer, the Pokémon on its team will scale in level based on the player's Pokémon in the same manner as boss Pokémon.
  • Greeting/win/lose message
  • Trainer name
  • AI mode (standing still, wandering, wander and engage, stand and engage)
  • Party Pokémon (Pokémon, levels, moves, Shininess, gender, nickname and growth. Party can also be reset or randomized)
    • If the Trainer is a boss, moves are randomized and levels are subject to boss level scaling.
  • Drops (by name or ID)
  • Encounter mode (once/once per player/once per Minecraft day/once per day)
  • Trainer type/skin

Skins

A Trainer's skin can be customized to look like any of the available NPC Trainers. External skins can also be used for the Trainer by selecting the "Steve" option, causing a second button to appear with more customization options.

  • "Custom_RP" allows a skin to be selected from a currently used resource pack; the skin must be located inside the resource pack at assets/pixelmon/textures/trainers/steve.
  • "Custom_PN" allows any player's skin to be used as the Trainer's skin. The chosen player does not need to be on the server to use the skin.
  • Pixelmon also includes five default custom skins (prisoner, Santa, Scottish, Steve, suit) that can be used.

Trader

A Trainer can also be changed into a trader (and back into a Trainer) using the NPC editor. Options for customizing the trader include:

  • Requested Pokémon
  • Offered Pokémon

It is also possible to randomize the Pokémon that are offered and requested by the trader.

Gallery

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