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Difference between revisions of "Bind"

From Pixelmon Wiki
Line 6: Line 6:
 
power=15 |
 
power=15 |
 
accuracy=85}}
 
accuracy=85}}
Bind is a damage-dealing [[Normal]]-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Bind will be negated if [[Rapid Spin]] is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a [[Smoke Ball]].
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Bind is a damage-dealing [[Normal]]-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for {{frac|16}} of its maximum HP each turn for the duration of the attack. The effects of Bind will be negated if [[Rapid Spin]] is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a [[Smoke Ball]].
 
==Learnset==
 
==Learnset==
 
*{{psprite|Onix}} (Level 1)
 
*{{psprite|Onix}} (Level 1)

Revision as of 08:49, 25 September 2014

Bind
Type NormalType.pngNormal
Category  Physical
Power  15
Accuracy  85%
PP  20
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Bind is a damage-dealing Normal-type move that traps the opponent for 4-5 turns. It will prevent the opponent from switching out or escaping, and it will also damage the opponent for 1/16 of its maximum HP each turn for the duration of the attack. The effects of Bind will be negated if Rapid Spin is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a Smoke Ball.

Learnset

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