|
|
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Line 378: |
| </div></div> | | </div></div> |
| | | |
− | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
| |
− | <div id="9.2.7" style="font-weight:bold;line-height:1.6;">Version 9.2.7 (Alpha)</div>
| |
− | <div class="mw-collapsible-content">
| |
− | Released April 9, 2024.
| |
− |
| |
− | '''''"1.20.2 (Alpha 7)"'''''
| |
− |
| |
− | <u>'''Rework''':</u>
| |
− |
| |
− | * Combined all Pixelmon NPCs into a single entity, <code>pixelmon:npc</code>.
| |
− | ** This combined entity now has all capabilities of the former NPCs.
| |
− | ** The popular sidemod "tedit"'s functionality is now incliuded in all unified NPC entities.
| |
− | ** NPCs can now be made to be immovable.
| |
− | *** Immovable NPCs cannot ride other entities such as boats, minecarts, etc.
| |
− | *** Fishing rods will not affect immovable NPCs.
| |
− | *** Minecraft's teleport command will not affect immovable NPCs.
| |
− | ** NPCs can now be children models.
| |
− | ** NPCs can have custom sized hitboxes.
| |
− | ** NPCs can have their nameplate visibility toggled.
| |
− | ** Right-clicking a bed while crouching will result in the NPC (whether player model or Pixelmon model) to be placed laying down on the bed.
| |
− | * The NPC Editor has been reworked to work with the new NPC system.
| |
− | ** Old NPCs are no longer be created using the NPC Editor wand.
| |
− | * The NPC Editor now has additional functionality:
| |
− | ** You can quickly delete NPCs by shifting whilst right-clicking the NPC with the NPC Edidor wand.
| |
− | ** You can now left-click blocks to open the 'Admin NPC Editor'.
| |
− | * Added a new NPC editor mode, the 'Admin NPC Editor' mode.
| |
− | ** Only NPCs created by the admin wand will show in the new NPC tracking UI.
| |
− | ** Added API functionality to extend this tracking to sidemods.
| |
− | * Added different NPC "display types":
| |
− | ** Pokémon
| |
− | ** Player
| |
− | ** The names "Rasgnarok" and "Isi" will result in the NPC being rendered upside down.
| |
− | * Added URL capability for displaying textures on NPCs:
| |
− | ** URL
| |
− | ** Player URL
| |
− | ** Resource Location (with fallback)
| |
− | * Added NPC "interaction pipeline":
| |
− | ** (1) Interaction Event
| |
− | ** (2) Interaction Condition
| |
− | ** (3) Interaction Result
| |
− |
| |
− | <u>'''Additions''':</u>
| |
− |
| |
− | * A Recipe Book has been added to the Infuser, allowing players to look up what can be crafted in it.
| |
− | * Added dancing sprites to the server list title.
| |
− |
| |
− | <u>Pokémon:</u>
| |
− |
| |
− | * Added Cetoddle.
| |
− | * Added Cetitan.
| |
− | * Added Fidough.
| |
− | * Added Dachsbun.
| |
− | * Added Flamigo.
| |
− |
| |
− | <u>Cosmetic Palettes:</u>
| |
− |
| |
− | * Added 'Rainbow' Flamigo.
| |
− |
| |
− | <u>Sounds:</u>
| |
− |
| |
− | * Added new Pokémon cries: Cetoddle, Dachsbun, Fidough, Chien-Pao, Houndstone, Veluza, Charcadet, Flamigo, Drakloak, Flutter Mane, Scream Tail, Tinkatink, Tinkaton, Tinkatuff, Ting-Lu and Roaring Moon.
| |
− | * Updated Machamp cry.
| |
− |
| |
− | <u>Structures:</u>
| |
− |
| |
− | * Updated all structure Pokéloot to use the config claim settings.
| |
− | * Added the Electric Gym Town to the Savanna Plateau and Shattered Savanna biomes.
| |
− | ** Added Electric Gym structure.
| |
− | ** Added Electric Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.
| |
− | ** Added Electric Gym Trainers to Electric Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
| |
− | * Added the Dragon Gym Town to all Spruce biomes.
| |
− | ** Added Dragon Gym structure.
| |
− | ** Added Dragon Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.
| |
− | ** Added Dragon Gym Trainers to Dragon Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
| |
− | * Updated Battle Arena structure layout to improve loot balance.
| |
− | * Moved the Water Gym Town from all Oceans to only Deep Ocean.
| |
− | * Moved the Steel Gym Town from all Savannas to only Savanna.
| |
− |
| |
− | <u>Moves, Items and Abilities:</u>
| |
− |
| |
− | * Added rarities to all Pixelmon items.
| |
− | * Added the tide smithing template to underwater ruins to replace its loot from Elder Guardians, which get spawn replaced by Overqwil.
| |
− | * [https://www.pixelmonmod.com/tracker.php?p=2&t=21322 21322] Added missing Z-Moves and status Z-Effects for 42 moves.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=19366 19366] Added smelting recipes so that Iron Hammers and Gold Hammers can be smelted into Iron Nuggets and Gold Nuggets, respectively.
| |
− | * Added Alluring Voice move.
| |
− | * Added Blood Moon move.
| |
− | * Added Burning Bulwark move.
| |
− | * Added Dragon Cheer move.
| |
− | * Added Electro Shot move.
| |
− | * Added Fickle Beam move.
| |
− | * Added Hard Press move.
| |
− | * Added Malignant Chain move.
| |
− | * Added Matcha Gotcha move.
| |
− | * Added Mighty Cleave move.
| |
− | * Added Psychic Noise move.
| |
− | * Added Supercell Slam move.
| |
− | * Added Syrup Bomb move.
| |
− | * Added Tachyon Cutter move.
| |
− | * Added Temper Flare move.
| |
− | * Added Thunderclap move.
| |
− | * Added Upper Hand move.
| |
− | * Added tests for Damp ability.
| |
− | * Added tests for Dancer ability.
| |
− | * Added tests for Dazzling ability.
| |
− | * Added tests for Struggle move.
| |
− |
| |
− | <u>Spawning:</u>
| |
− |
| |
− | * Added Fidough to the Plains category during the Morning.
| |
− | * Added Dachsbun to the Plains category during the Morning.
| |
− | * Added Cetoddle to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day.
| |
− | * Added Cetitan to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. Added chance to spawn with group of Cetoddle.
| |
− | * Added Flamigo to Swamps during the Day on Land and in the Air. Added chance to spawn with a group of other Flamigo.
| |
− |
| |
− | <u>Datapack:</u>
| |
− |
| |
− | * Added 'moves' 'attack' and 'attacks' as aliases to the move requirement of a Poke Spec.
| |
− | * Boss specs can now be used in the spawning files.
| |
− | * Added the <code>pokebag_blacklist</code> tag located at <code>data/pixelmon/tags/items/pokebag_blacklist.json</code>.
| |
− | * Added URL support to palette textures.
| |
− | * Example of Palette Texture URL:
| |
− | {
| |
− | "name": "none",
| |
− | "sprite": "pixelmon:pokemon/001_bulbasaur/all/base/none/sprite.png",
| |
− | "models": [
| |
− | {
| |
− | "model_predicate": {
| |
− | "type": "pixelmon:always"
| |
− | },
| |
− | "models": [
| |
− | {
| |
− | "model": "pixelmon:pokemon/001_bulbasaur/all/base/none/model.pqc",
| |
− | "texture": {
| |
− | "type": "pixelmon:url",
| |
− | "url": "YOUR URL HERE",
| |
− | "target_location": "pixelmon:pokemon_models/001_bulbasaur/all/base/none/texture.png"
| |
− | }
| |
− | }
| |
− | ]
| |
− | }
| |
− | ],
| |
− | "sounds": []
| |
− | }
| |
− |
| |
− | <u>'''Changes''':</u>
| |
− |
| |
− | * Added a short beacon-style beam coming out of all dropped items, the color of it being based on the item's rarity.
| |
− | * Added a Pokéball shadow underneath dropped items, the Pokéball icon being based on the item's rarity.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21249 21249] The PokéBag will now be able to hold any item that is not defined in the pokebag_blacklist tag, which is located at <code>data/pixelmon/tags/items/pokebag_blacklist.json</code>.
| |
− | * Reduced the speed at which Pokémon ascend and descend while riding them underwater by a third.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21370 21370] Changed what Pokémon can be used in Sky Battles to a tag-based system.
| |
− | ** Any Pokémon with the <code>"eligible_for_sky_battles",</code> in their species json file can join a Sky Battle.
| |
− | ** Any Pokémon with the <code>"eligible_for_sky_battles_with_levitate",</code> in their species json file can join a Sky Battle if they have the Levitate ability.
| |
− | ** Made certain Gen 7, 8, and 9 Pokémon capable of participating in Sky Battles.
| |
− | * Changed the move requirement to always look for the exact word.
| |
− | * Change the type requirement to only fit if a word starts with 'type' and doesn't have it inside the word.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21084 21084] Changed special animations to play at the end of an idle sequence, and no longer require them to be a part of the idle sequence.
| |
− | * Reduced the movement speed of aggressive Pokemon to 125% of their base movement speed.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=19971 19971] Lowered the height of Hisuian Typhlosion's hitbox.
| |
− | * Changed the id for aluminum_base to aluminium_base to match our other items.
| |
− | * Removed old anvil textures for Poké Balls.
| |
− | * Charms are no longer visible if the player has the Invisibility potion effect.
| |
− | * Poke Balls will now determine if they will catch a Pokemon before the Poke Ball lands.
| |
− | * Make the camera only follow the Poke Ball if its not in the void and not doing its rolling animation on an air block.
| |
− | * Replaced the Fiery Dance attack with Torch Song in the Revenant ability's pool of Fire type moves.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=20269 20269] Set the render distance of PokeStops to the render distance of the game.
| |
− | * Changed all Pokéloot to match config settings by default, including structure-generated Pokéloot.
| |
− | * Changed Pokéloot to now spawn break particles.
| |
− | * Changed Pokéstops to use the render distance of the game.
| |
− | * Removed the ugly, and often erroneous Forge ping information from the server list.
| |
− | * Reduced Transistor ability to Generation 9's strength.
| |
− | * BREAKING CHANGE: Changed the <code>isboss</code> and <code>areyouaboss</code> spec to only check if the Pokemon is specifically a boss Pokémon.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=16777 16777] Prevented Hoppers dumping too many items into the Cooking Pot.
| |
− | * Changed the <code>/wiki</code> command to specify that the biome for Pokémon that spawn everywhere, underground, is underground.
| |
− | * Changed the Poké Display to include all battle forms of Pokémon it stores.
| |
− | * Changed recipe book registration to be later on startup so that Pixelmon items can be registered.
| |
− |
| |
− | <u>Optimization:</u>
| |
− |
| |
− | * Improved SMD rendering:
| |
− | ** Reduced the casting of the VertexConsumer interface (a very heavy operation) to once per model rather than three times per face (or once per vertex).
| |
− | ** Removed isEmpty check for a cached boolean.
| |
− | * Improved game memory profile:
| |
− | ** Reduced some duplicate Strings caused by repeatedly creating a default value for every entity rather than using a constant.
| |
− | ** Reduced amount of garbage created (and so GC calls) by caching the hashCode for the ModelData class.
| |
− | ** Reduced the overhead of a lot of the SMD classes (although not by much) by changing places where List was used rather than a direct array.
| |
− |
| |
− | <u>Config:</u>
| |
− |
| |
− | * Added a config option <code>droppped-item-beams-enabled</code> to disable the dropped item beam in <code>graphics.yml</code>.
| |
− |
| |
− | <u>'''Fixes''':</u>
| |
− |
| |
− | * [https://www.pixelmonmod.com/tracker.php?p=2&t=21215 21215] Fixed Pokémon with the <code>'walksonwater'</code> property immediately dismounting the player if the player attempted to ride them on water.
| |
− | * Fixed the player being dismounted if they tried to take a Pokemon capable of surfing and ride it underwater.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21276 21276] Fixed diamonds, enchanted golden apples, and netherite upgrade smithing templates being missing from the bastion treasure loot table.
| |
− | * [https://www.pixelmonmod.com/tracker.php?p=2&t=21357 21357] Fixed a species of Pokémon not appearing in the Pokédex due to one form of a species being labeled as <code>'undexable'</code>.
| |
− | * Fixed the PP Up and PP Max missing from the PokéMart's potential sell items for certain languages.
| |
− | * Fixed Smelt not auto-smelting a certain number of items based on the move Smelt is known from.
| |
− | * Fixed Foraging ignoring an item's biome conditions.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21236 21236] The <code>/pokebattle</code> command not providing tab completion for nearby NPC Trainers.
| |
− | * Fixed PP Ups and PP Maxs not increasing the PP past 160% of its base PP when a move is set to have a higher max PP than default.
| |
− | * Fix Staryu, Shellder, Vaporeon, Marill, and Azumarill occasionally not being able to spawn due to their file using 'baseBlocks' instead of 'baseBlock'.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21062 21062] Fix Pokémon with their spawning location type set to 'Air' spawning underground instead of in the air.
| |
− | * Fixed the trim smithing templates being missing from our loot tables.
| |
− | * Fix Pokémon being able to access Galarian forms in the Poké Display if the form sent into the Poké Display was not a Galarian form.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=16064 16064] Fixed the Therian forms not using their flying animation as their walk animation.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=16113 16113] Fixed the previous and next arrow buttons not appearing in the summary page for Pokémon when the Pokémon was stored in the PC.
| |
− | * Fixed the Clauses list and the Selected Clauses list not showing any battle clauses on the Battle Rules screen.
| |
− | * Fixed the Infuser not displaying progress towards the next crafted item.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=18778 18778] Fixed Poké Balls failing to catch Pokémon if they fell into the void.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21507 21507] Fixed an error in console that occurred when the move requirement of a Poke Spec failed.
| |
− | * Fixed Pokemon not transforming via Illusion, Transform, or Imposter.
| |
− | * Fixed a server crash that could occur if a player being targeted by a Pokemon switched from survival to creative.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21551 21551] Fixed Pokemon moving really slowly.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=17660 17660] Fixed Pixelmon Paintings being rendered black if a block was placed above its left half.
| |
− | * Fixed Mirror Herb not being obtainable in forest biomes.
| |
− | * Fixed Max Mushrooms not spawning in the Mushroom Fields biome.
| |
− | * Fixed the external move Rock Smash not being able to break any blocks that fit in the Forge category of stone, cobblestone, sandstone, ore, or end stone.
| |
− | * Fixed the external move Rock Smash considering all blocks as underground.
| |
− | * [https://www.pixelmonmod.com/tracker.php?p=2&t=20002 20002] Fixed the external move Rock Smash never dropping the destroyed block.
| |
− | * Fixed placing Clocks facing the player instead of attaching to the surface of the clicked block.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=20262 20262] Fixed players being unable to give their Battle Bond form Greninja the Zombie palette.
| |
− | * Fixed the interaction changing a Pokemon to the Zombie palette working during the day.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=19959 19959] Fixed commands that accept a player as an argument to return 'Player Not Found' when a player doesn't exist, instead of returning with the argument changed to the user of the command.
| |
− | * Fixed a big error appearing in the console/logs when using "/tiershow [tier]".
| |
− | * Fixed "/tiershow" not ignoring the letter case of the given tier.
| |
− | * Fixed a server crash occurring when a player's leading Pokemon in their party held a Cleanse Tag and prevented the server from spawning a Pokemon.
| |
− | * Fixed PokeStops not spawning break particles.
| |
− | * Fixed PokeStop break particles being only grey colored instead of the PokeStop's color.
| |
− | * Fixed the recoil evolution condition requiring more than the required HP damage, and not the exact amount, affecting Basculin and Basculegion.
| |
− | * Fixed Sinistea and Polteageist having their forms named incorrectly in Pixelmon forms.
| |
− | * Fixed the Pokémon class not being able to be used for evolving, no longer requiring the entity, fixing issues where entities disappear mid-evolution.
| |
− | * Fixed <code>canSeeSky</code> ignoring <code>seesSkyException</code> blocks.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21129 21129] Fixed custom evolution trees not working properly by fixing datapack load order and spec validation.
| |
− | * Fixed non-base Pokéballs causing a crash when failing a raid catch.
| |
− | * Fixed EV-boosting items and Pokérus not boosting EV gain.
| |
− | * Fixed crashes caused by loading models without animations by adding a blank transformation per bone.
| |
− | * Fixed error messages displaying for animation-less models not describing what model is causing the issue.
| |
− | * Fixed <code>RequestCloseEditingPlayerPacket</code> accessing the logical client from the server.
| |
− | * Fixed <code>/pokestats</code> accessing the logical client from the server.
| |
− | * Fixed the default server's list 1.20 URL.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21565 21565] Fixed a crash caused by <code>/pokebomb</code>.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=20502 20502] Fixed client crashes caused by models or textures no longer being present after a resource reload (from switching resourcepacks) and a host of 'missing textures' being displayed incorrectly.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21577 21577] Fixed abilities remaining unchanged after evolution until Pokémon refreshed.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21237 21237] Fixed an error caused by a Move Spec move requirement failing.
| |
− | * Fixed the recipe book erroneously calling client classes from server setup.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21511 21511] Fixed wrong entries appearing in the server listing after a direct connection entry.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21438 21438] Fixed servers not being addable to the server list.
| |
− | * Fixed servers not being editable in the server list.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21421 21421] Fixed a server crash caused by wrongful imports.
| |
− | * Fixed Pokémon that are being ridden in flight to stop flying when mega-evolving in battle despite the mega-evolution being capable of flight.
| |
− | * Fixed Politoed's base texture having the wrong colour of antennae.
| |
− | * Fixed the hotbar not appearing on a player's screen after taking a photo of a Pokémon.
| |
− |
| |
− | <u>Battles:</u>
| |
− |
| |
− | * Fixed G-Max Gold Rush and Pay Day displaying 'literal{}' for the player receiving the money at the end of a battle.
| |
− | * Fixed Pokémon flying in the air during a battle from falling out of the sky when they tried to Mega Evolve.
| |
− | * Fix moves requiring a Z-Crystal of a type different than the type of a move.
| |
− | * Removed the ability to turn Struggle into a Z-Move.
| |
− | * Fixed erratic battle camera movement by preventing the camera from updating its position if it has been set to be removed.
| |
− | * Fixed Pokémon not transforming via Illusion, Transform, or Imposter.
| |
− | * Fixed transformed Pokémon not displaying species-unique particles.
| |
− | * Pokémon Transforming can now transform into the correct gender, instead of always being male.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=18778 18778] Fixed an occurrence of the waiting glitch if a Poké Ball fell into the void during a battle.
| |
− | * Fixed the MissingNo sprite being displayed for Alter palette Mega Rayquaza instead of the default Mega Rayquaza sprite.
| |
− | * Fixed zooming in and out with the battle camera not working.
| |
− | * Fixed the mouse scroll wheel not zooming in and out of battle.
| |
− | * Fixed Ice Face not repairing in Snow.
| |
− | * Fixed Ice Face repairing when sent out at the same time weather is removed.
| |
− | * Fixed Wandering Spirit being able to trigger off of non-max moves from raid Pokémon.
| |
− | * Fixed Truant to block move if gained via a Mega-Pokémon's ability the turn it mega-evolves.
| |
− | * Fixed Ruination not doing minimum 1 damage.
| |
− | * Fixed Power Construct getting the wrong HP if below the normal maximum HP.
| |
− | * Fixed Hydro Steam ignoring Desolate Land.
| |
− | * Fixed Booster Energy restoring higher leveled stats in a LevelCap battle.
| |
− | * [https://www.pixelmonmod.com/tracker.php?p=2&t=21361 21361] Fixed Trick deleting held items when known by higher level AI trainers.
| |
− | * Fixed Defiant triggering from allies' moves.
| |
− | * Fixed Solar Beam power getting halved in strong wind.
| |
− | * Fixed missing battle messages when a Terrain Seed is consumed.
| |
− | * Fixed Room Service not activating when the holder didn't use Trick Room.
| |
− | * Fixed Life Orb doing recoil damage for each damaged Pokémon in a spread move.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=21103 21103] Fixed battle music not playing at all when you enter a battle.
| |
− | * [https://pixelmonmod.com/tracker.php?p=2&t=18237 18237] Fixed battle music overlapping if you quickly enter and leave battles.
| |
− |
| |
− | <u>'''Translation''':</u>
| |
− |
| |
− | * Updated Traditional Chinese translation.
| |
− |
| |
− | <u>'''Developer''':</u>
| |
− |
| |
− | * The Transform packet now uses entity UUIDs. It also no longer includes data for particles and instead includes data for gender.
| |
− | * Added new tests to make sure the spec requirements for ability, ball, cancrowned, generation, growth, nature, nickname, pokerus, and status all work.
| |
− | * Split a variable that handled cancelling the evolution and closing the Evolve Screen into two separate variables so that they can be done independently.
| |
− | * To align with moving to use the Pokemon class this deprecates:
| |
− | ** <code>Evolution#doEvolution(PixelmonEntity, String)</code> in favor of <code>Evolution#doEvolution(Pokemon, String)</code>
| |
− | ** <code>Evolution#finishedEvolving(PixelmonEntity)</code> in favor of <code>Evolution#finishedEvolving(Pokemon)</code>
| |
− | ** <code>EvolutionQuery(PixelmonEntity, Evolution, String)</code> in favor of <code>EvolutionQuery(Pokemon, Evolution, String)</code>
| |
− | ** <code>EvolutionQuery(PixelmonEntity, Stats)</code> in favor of <code>EvolutionQuery(Pokemon, Stats)</code>
| |
− | ** <code>EvoCondition#passes(PixelmonEntity)</code> in favor of <code>EvoCondition#passes#(Pokemon)</code>
| |
− | * Delay the spec validation until after the datapack files are loaded via Pixelmon.
| |
− | ** This means the spec error will likely appear when you attempt to evolve the custom Pokemon, or run commands such as the wiki command.
| |
− | ** This is likely the only way to do this as we cannot guarantee load order and with the new spec validation system the Pokemon has to exist for the species requirement, therefore we must delay the "get" call.
| |
− | * Added the ability to set and get the random seed used by battles.
| |
− | ** Added BattleRandomSource, an implementation of RandomSource which is supplied with another RandomSource implementation to use for battles.
| |
− | ** Allows setting of seed used in a given battle, and retrieval of the seed used by a battle, including if randomly determined.
| |
− | ** Added and changed a number of the random methods to be named better.
| |
− | * BREAKING CHANGE: Battles no longer use RandomHelper, except in cases where the BattleController isn't available yet, or cases of client-side only use.
| |
− | * BREAKING CHANGE: <code>TickHandlerBase#onTick</code> now returns a boolean value for whether the tick handler should be removed or not, changing from returning void.
| |
− | * Added improved BattleEndCause API.
| |
− | ** This allows for more specific/precise reasoning for when a battle is ended. Therefore, letting sidemod developers have a deeper level of control over what to do for different scenarios.
| |
− | ** Added registry <code>PixelmonRegistry#battleEndCause</code>.
| |
− | * Example of Custom Battle End
| |
− | <pre>
| |
− | @Mod.EventBusSubscriber(modid = Pixelmon.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
| |
− | public class NewBattleCauses {
| |
− |
| |
− | @SubscribeEvent
| |
− | public static void onRegister(RegisterEvent event) {
| |
− | event.register(PixelmonRegistry.BATTLE_END_CAUSE_REGISTRY, helper -> {
| |
− | helper.register(BattleEndCause.FORFEIT.id(), BattleEndCause.FORFEIT);
| |
− | });
| |
− | }
| |
− | }
| |
− | </pre>
| |
− | * Added a builder for requirements to allow for much easier creation of simplistic requirements.
| |
− | ** Obviously for more complicated requirements, such as the logical ones, it still requires a class.
| |
− | ** Example of custom requirement:
| |
− | PokemonSpecificationProxy.register(PokemonSpecificationProxy.requirementBuilder(Boolean.class)
| |
− | .aliases("isboss", "areyouaboss")
| |
− | .booleanParser()
| |
− | .dataMatcher((pokemon, aBoolean) -> false)
| |
− | .dataApplier((pokemon, aBoolean) -> {})
| |
− | .minecraftMatcher((pixelmonEntity, isBoss) -> pixelmonEntity.isBossPokemon())
| |
− | .minecraftApplier((pixelmonEntity, isBoss) -> pixelmonEntity.setBossTier(isBoss ? BossTierRegistry.getRandomBossTier() : BossTierRegistry.NOT_BOSS))
| |
− | .build());
| |
− | * Added method to BattleLog to search for and compare the ordering of two specific strings within battle messages.
| |
− | * Replaced method returns of type ArrayList with the generic List within BattleController and BattleParticipant.
| |
− | * Replaced various usages of Stream with enhanced-for within BattleController.
| |
− | * BREAKING CHANGE: Deprecated the old <code>Dialogue</code> API and the events.
| |
− | * BREAKING CHANGE: Refactored the "DialogueInputScreen" API to "DialogueFactory".
| |
− | * BREAKING CHANGE: Added a lot of options to the new Dialogue API:
| |
− | ** You can now add infinite buttons.
| |
− | ** Button interactions now have a response for seemless UI transitioning.
| |
− | ** You can now chose to hide or show the Minecraft UI behind the Dialogue UI.
| |
− | ** Buttons can now have a background color, and hover background color setting.
| |
− | ** Buttons can now have "accepted inputs" to where the button press will only be accepted when all the requirements are met.
| |
− | *** When the accepted input requirements are not met buttons now have errors displayed for a short period of time.
| |
− | ** The input box can now have "accepted inputs" to change the characters the user can enter. For example, only allowing numbers entered.
| |
− | ** The maximum text input length can now be modified.
| |
− | ** You can use a Component for the default input text value (allowing for translation keys).
| |
− | ** You can now specify the button, and close, handlers directly on the Builders.
| |
− | * Added the method <code>BattleBuilder#logResult</code> which will force the log to be printed at the end of the battle.
| |
− | * Changed some resource locations to just use the already-created static values from Resources.java.
| |
− | * Removed ResourceLocations from images that were no longer used, were missing, or were redundant.
| |
− | * Removed several image files for UIs that are no longer used.
| |
− | * Removed old ReceivedModListEvent.java, which was not implemented anywhere.
| |
− |
| |
− | </div></div>
| |
− |
| |
− | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
| |
− | <div id="9.2.6" style="font-weight:bold;line-height:1.6;">Version 9.2.6 (Alpha)</div>
| |
− | <div class="mw-collapsible-content">
| |
− | Released December 31, 2023.
| |
− |
| |
− | '''''"1.20.2 (Alpha 6)"'''''
| |
− |
| |
− | <u>'''Additions''':</u>
| |
− |
| |
− | * Added a new palette format to all palette-driven data.
| |
− | * Adds the <code>partyFaintRespawn</code> gamerule (disabled by default, and can be edited from the World Creation singleplayer screen):
| |
− | * When this is enabled players will be teleported back to their last respawn point when they have 0 battle capable pokemon remaining in their party.
| |
− | * If <code>keepInventory</code> gamerule is disabled the player will drop the items in their inventory.
| |
− | * This will not apply for players in creative.
| |
− | * This will not apply for players with a temporary mode party.
| |
− | * Added a button to the Discord Rich Presence allowing people to join the Pixelmon Discord.
| |
− | * Added support for servers to add a button to a link of their choosing in the rich presence under <code>config.yml:server-discord</code>, <code>discord-invite</code> and <code>server-name</code>, defaulting to blank - if the invite is invalid, the button will not show.
| |
− | * Added the Pumkin, Drash, Eggant, Strib, Nutpea, Ginema, Kuo, Yago, Touga, Niniku, and Topo berries to the creative menu.
| |
− | * Added bone mode debug <code>[F3+']</code>, showing both bones on Pokémon models and their name.
| |
− | * Added sphere model for bone display.
| |
− | * Added <code>elf</code> palette option to Christmas ball logic!
| |
− | * Adds tags for pulse, bite, bullet, dance, explosive, powder, punch, slicing, and wind moves.
| |
− |
| |
− |
| |
− | <u>Pokémon:</u>
| |
− | * Added Flutter Mane.
| |
− | * Added Capsakid.
| |
− | * Added Scovillain.
| |
− | * Added Flittle.
| |
− | * Added Espathra.
| |
− |
| |
− | <u>Cosmetic Palettes:</u>
| |
− | * Added 'Christmas' Pichu.
| |
− | * Added 'Elf' Pichu.
| |
− | * Added 'Christmas' Pikachu.
| |
− | * Added 'Elf' Pikachu.
| |
− | * Added 'Christmas' Raichu.
| |
− | * Added 'Elf' Raichu.
| |
− | * Added 'Christmas' Dratini.
| |
− | * Added 'Elf' Dratini.
| |
− | * Added 'Christmas' Dragonair.
| |
− | * Added 'Elf' Dragonair.
| |
− | * Added 'Christmas' Dragonite.
| |
− | * Added 'Elf' Dragonite.
| |
− | * Added 'Christmas' Munchlax.
| |
− | * Added 'Elf' Munchlax.
| |
− | * Added 'Christmas' Snorlax.
| |
− | * Added 'Elf' Snorlax.
| |
− | * Added 'Christmas' Pawmi.
| |
− | * Added 'Elf' Pawmi.
| |
− | * Added 'Christmas' Pawmo.
| |
− | * Added 'Elf' Pawmo.
| |
− | * Added 'Christmas' Pawmot.
| |
− | * Added 'Elf' Pawmot.
| |
− | * Added 'Christmas' Iron Leaves.
| |
− | * Added 'Elf' Iron Leaves.
| |
− | * Added 'Christmas' Slitherwing.
| |
− | * Added 'Elf' Slitherwing.
| |
− | * Added 'Christmas' Mew.
| |
− | * Added 'Elf' Mew.
| |
− |
| |
− | <u>Structures:</u>
| |
− | * Added Water Town in Oceans, our most involved town yet!
| |
− | * Added Water Gym structure.
| |
− | * Added Water Town structures: Gym, Town Center, PokeCenter, PokeMart, Blacksmith, Church, Lighthouse A and B, House A-D, Kelp Farm a and B, Pier A-G, Fallback A-E, Deco A-H, Clutter A-T and Buoy A-C.
| |
− | * Added Water Gym Trainers to Water Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
| |
− | * Added Swift Boat in Oceans.
| |
− | * Added Yacht Boat in Oceans.
| |
− | * Updated Fishing Boat, Magikarp Boat, Sail Boat and Submarine in Oceans.
| |
− | * Updated land Arc Chalice structure in Extreme Hills.
| |
− | * Updated Pumpkin House rarity for rarer, less common spawns.
| |
− |
| |
− | <u>Moves, Items and Abilities:</u>
| |
− | * Added tests for Damp ability.
| |
− | * Added tests for Dancer ability.
| |
− | * Added tests for Dazzling ability.
| |
− | * Added tests for Delta Stream ability.
| |
− | * Added tests for Disguise ability.
| |
− | * Added tests for Zen Mode ability.
| |
− | * Added tests for Wind Rider ability.
| |
− | * Added tests for Wonder Guard ability.
| |
− | * Added tests for Wandering Spirit ability.
| |
− | * Added tests for Victory Star ability.
| |
− | * Added tests for Aftermath ability.
| |
− | * Added tests for Anger Point ability.
| |
− | * Added tests for Arena Trap ability.
| |
− | * Added tests for Battle Armor ability.
| |
− | * Added tests for Berserk ability.
| |
− | * Added tests for Cheek Pouch ability.
| |
− | * Added tests for Clear Body ability.
| |
− | * Added tests for Cloud Nine ability.
| |
− | * Added tests for Color Change ability.
| |
− | * Added tests for Comatose ability.
| |
− | * Added tests for Contrary ability.
| |
− | * Added tests for Cursed Body ability.
| |
− | * Added tests for Magic Guard ability.
| |
− | * Added tests for Magician ability.
| |
− | * Added tests for Intimidate ability.
| |
− | * Added tests for Shields Down ability.
| |
− | * Added tests for Simple ability.
| |
− | * Added tests for Slow Start ability.
| |
− | * Added tests for Contrary ability and Z-moves.
| |
− | * Added tests for Intrepid Sword ability.
| |
− | * Added tests for Liquid Ooze ability.
| |
− | * Added tests for Magic Bounce ability.
| |
− | * Added tests for Lightning Rod ability.
| |
− | * Added tests for Desolate Land ability.
| |
− | * Added tests for Dry Skin ability.
| |
− | * Added tests for Emergency Exit ability.
| |
− | * Added tests for Flash Fire ability.
| |
− | * Added tests for Frisk ability.
| |
− | * Added tests for Gluttony ability.
| |
− | * Added tests for Guard Dog ability.
| |
− | * Added tests for Immunity ability.
| |
− | * Added tests for Neutralizing Gas ability.
| |
− | * Added tests for Storm Drain ability.
| |
− | * Added tests for Sturdy ability.
| |
− | * Added tests for Suction Cups ability.
| |
− | * Added tests for Sturdy ability.
| |
− | * Added tests for Sword of Ruin ability.
| |
− | * Added tests for Synchronize ability.
| |
− | * Added tests for ScreenCleaner ability.
| |
− | * Added tests for SapSipper ability.
| |
− | * Added tests for Aromatherapy ability.
| |
− | * Added tests for HealBell ability.
| |
− | * Added tests for MagnetPull ability.
| |
− | * Added tests for Moxie ability.
| |
− | * Added tests for MultiScale ability.
| |
− | * Added tests for Mummy ability.
| |
− | * Added tests for Natural Cure ability.
| |
− | * Added tests for Own Tempo ability.
| |
− | * Added tests for Pastel Veil ability.
| |
− | * Added tests for Pick Pocket ability.
| |
− | * Added tests for Prankster ability.
| |
− | * Added tests for Primordeal Sea ability.
| |
− | * Added tests for Protosynthesis ability.
| |
− | * Added tests for Ripen ability.
| |
− | * Added tests for Rock Head ability.
| |
− | * Added tests for Rough Skin ability.
| |
− | * Added tests for SheerForce ability.
| |
− | * Added tests for SereneGrace ability.
| |
− | * Added tests for ShieldDust ability.
| |
− | * Added tests for PoisonTouch ability.
| |
− | * Added tests for ShellArmor ability.
| |
− | * Added tests for ShadowTag ability.
| |
− | * Added tests for Opportunist ability.
| |
− | * Added tests for Glaive Rush move.
| |
− | * Added tests for U-Turn move.
| |
− | * Added tests for Acupressure move.
| |
− | * Added tests for After You move.
| |
− | * Added tests for Assurance move.
| |
− | * Added tests for Aura Wheel move.
| |
− | * Added tests for Baton Pass move.
| |
− | * Added tests for Belch move.
| |
− | * Added tests for Bide move.
| |
− | * Added tests for Boomburst move.
| |
− | * Added tests for Brick Break move.
| |
− | * Added tests for Sky Drop move.
| |
− | * Added tests for Follow Me move.
| |
− | * Added tests for Weakness Policy held item.
| |
− | * Added tests for White Herb held item.
| |
− | * Added tests for Sitrus Berry held item.
| |
− | * Added tests for Shell Bell held item.
| |
− | * Added tests for Shed Shell held item.
| |
− |
| |
− | <u>Spawning:</u>
| |
− | * Added Flutter Mane to Small End Islands
| |
− | * Added Capsakid to Arid and Mesas during the Day. Added chance to spawn with a group of Capsakid.
| |
− | * Added Scovillain to Arid and Mesas during the Day.
| |
− | * Added Flittle to Savannas and Arid during the Day. Added chance to spawn with a group of Flittle.
| |
− | * Added Espathra to Savannas and Arid during Day.
| |
− | * Added Taiga, Old Growth Pine Taiga, and Old Growth Spruce Taiga to all forest spawning biome types.
| |
− |
| |
− | <u>Datapack:</u>
| |
− | * Updated PCs to only drop when mined with a Silk Touch pickaxe.
| |
− | * Added a new palette format to all palette-driven data. Datapacks prior to 9.2.6 will fail to load as a result of the new formatting and optimizations. To convert your datapack, please use our converter.
| |
− | * Added & implemented the "infinite" model locator officially retiring "DUAL_MODEL", "DUAL_MODEL_TEX" (etc) model factories.
| |
− | * Example of Missing No's new palette format
| |
− | "palettes": [
| |
− | {
| |
− | "name": "none",
| |
− | "sprite": "pixelmon:pokemon/000_missingno/all/base/none/sprite.png",
| |
− | "models": [
| |
− | {
| |
− | "model_predicate": {
| |
− | "type": "pixelmon:always"
| |
− | },
| |
− | "models": [
| |
− | {
| |
− | "model": "pixelmon:pokemon/000_missingno/all/base/none/model.pqc",
| |
− | "texture": "pixelmon:pokemon/000_missingno/all/base/none/texture.png"
| |
− | }
| |
− | ]
| |
− | }
| |
− | ]
| |
− | * Added scaling to model data so we can scale individual attachments on palettes (and also preparation for removal of PQC).
| |
− | * Example of attachment scaling
| |
− | "model": {
| |
− | "model": "pixelmon:hat/hat.pqc",
| |
− | "texture": "pixelmon:hat/texture.png",
| |
− | "scale": 0.9,
| |
− | "offsets": [
| |
− | 0.0, 0.8, 0.8
| |
− | ]
| |
− | }
| |
− | * Added axis-based scaling for all dimensions along X, Y and Z (example, <code>"scale": [2.0, 1.0, 1.0]</code>).
| |
− | * Example of axis-based scaling
| |
− | "model": {
| |
− | "model": "pixelmon:hat/hat.pqc",
| |
− | "texture": "pixelmon:hat/texture.png",
| |
− | "scale": [2.0, 1.0, 1.0],
| |
− | "offsets": [
| |
− | 0.0, 0.8, 0.8
| |
− | ]
| |
− | }
| |
− | * Added support for attaching models to other models via bone anchor points. For an in-use example, see the 'Elf' and 'Christmas' palettes
| |
− | * Example of anchor points
| |
− | "models": [
| |
− | {
| |
− | "model_predicate": {
| |
− | "type": "pixelmon:always"
| |
− | },
| |
− | "models": [
| |
− | {
| |
− | "model": "pixelmon:pokemon/172_pichu/all/base/none/model.pqc",
| |
− | "texture": "pixelmon:pokemon/172_pichu/all/base/none/texture.png",
| |
− | "attachments": [
| |
− | {
| |
− | "attachment_point": "Hat",
| |
− | "model": {
| |
− | "model": "pixelmon:hat/hat.pqc",
| |
− | "texture": "pixelmon:hat/texture.png",
| |
− | "scale": 0.9,
| |
− | "offsets": [
| |
− | 0.0, 0.8, 0.8
| |
− | ]
| |
− | }
| |
− | }
| |
− | ]
| |
− | }
| |
− | ]
| |
− | * Added <code>christmas</code> and <code>elf</code> palettes with Christmas Hat attachment.
| |
− | * Added support for palettes to use the Minecraft particle system - palette particles can now utilize vanilla particles.
| |
− | "particle": {
| |
− | "probability": 0.1,
| |
− | "options": {
| |
− | "type": "pixelmon:shiny",
| |
− | "diameter": 2.5,
| |
− | "lifetime": 30,
| |
− | "tint": {
| |
− | "red": 255,
| |
− | "green": 215,
| |
− | "blue": 0,
| |
− | "alpha": 255
| |
− | }
| |
− | }
| |
− | }
| |
− |
| |
− | <u>'''Changes''':</u>
| |
− | * Updated Water as a viable block for Pokémon to spawn of for water spawns.
| |
− | * Updated boss drops to support Forge-style NBT entries.
| |
− | * Updated Shrine Orbs craft into themselves with max damage (or 0 KO charges).
| |
− | * Updated Shrine Orbs unrepairable so that they might not be combined into an anvil.
| |
− | * Optimized rendering by removing some redundant Matrix multiplication.
| |
− | * Updated Miraidon sprite.
| |
− | * Updated Walking Wake sprite.
| |
− | * Updated Lechonk model and animations.
| |
− | * Updated Swalot and Gulpin model and animations.
| |
− | * Updated Kilowattrel to now drop a Swift Feather instead of a Swift Wing.
| |
− | * Updated Gholdengo to drop a Relic Silver instead of two Relic Gold.
| |
− | * Updated Silicon to use the <code>ingot</code> tag.
| |
− | * Updated all metal ingots to use the <code>ingot</code> tag.
| |
− | * Updated aluminium and aluminium ore tags to Bauxite.
| |
− | * Removed the Pixelmon Anvil, as it is no longer required to craft Poké Balls.
| |
− | * Updated all instances of the Pixelmon Anvil to Minecraft's Anvil.
| |
− | * Updated all Pixelmon blocks to include a Minecraft map block color.
| |
− | * Updated lang to combine <code>pixelmon.interaction.abilitycapsule</code> and <code>pixelmon.interaction.abilitypatch</code> into <code>pixelmon.interaction.abilityitem</code>.
| |
− | * Updated Ability Patches to change Pokémon with their Hidden Ability to their first Ability.
| |
− | * Updated speed calculations to Generation 7+, which recalculates speed at every turn, reworking in turn Pursuit and switching mechanics.
| |
− |
| |
− | <u>Config:</u>
| |
− | * Added <code>itemconfig.yml</code>.
| |
− | * Moved <code>multiplePhotosOfSamePokemon</code>, <code>allowAmuletCoin</code>, and <code>amuletCoinMultiplier</code> to <code>itemconfig.yml</code>.
| |
− | * Added <code>bottleCapLevel</code> to <code>itemconfig.yml</code>, which defaults to 50.
| |
− | * Updated <code>minimum-distance-between-spawns</code> config setting to 5 blocks, down from 15 blocks .
| |
− | * Updated <code>minimum-distance-from-centre</code> config setting to 5 blocks, down from 18 blocks.
| |
− | * Updated <code>maximum-distance-from-centre</code> config setting to 30 blocks, down from 64 blocks.
| |
− | * Updated spawn-replacements in and around villages to be lower leveled species.
| |
− | * Updated the village Golurk Iron Golem spawn replacement to be uncatchable.
| |
− |
| |
− | <u>'''Fixes''':</u>
| |
− | * Fixed the normal map breaking with attachments and only using the attachment texture.
| |
− | * Fixed the com.google package not being correctly relocated causing load errors.
| |
− | * Fixed the direct connect screen being broken by the recent changes to the server list.
| |
− | * Fixed Pokemon continually trying to chase and fight the player after a battle.
| |
− | * Fixed a server crash from a fishing bobber entity or anything else interacting with a Pokémon Egg and attempting to cast it to a Player.
| |
− | * Fixed wishing pieces dropped from within inventory no longer cause the player's held item to be consumed.
| |
− | * Fixed Pokémon following or attacking the player while in spectator mode.
| |
− | * Fixed Pokémon being unable to complete biome conditions for evolving.
| |
− | * Fixed players being unable to use the Bee Spawn Egg to spawn Bee Pokémon.
| |
− | * Fixed statues not being able to be animated.
| |
− | * Fixed a crash caused by the starter list erroring when a player disconnects immediately after joining.
| |
− | * Fixed Pokemon with the <code>walksonwater</code> or <code>walksonlava</code> tag being unable to walk on that fluid.
| |
− | * Fixed medicines curing statuses outside of battle.
| |
− | * Fixed improper spacing in starter lang ribbons.
| |
− | * Fixed ability slots reverting on evolution when changed using the Pokémon Editor.
| |
− | * Fixed a crash caused by wearing a photo on a player's head.
| |
− | * Fixed <code>random shiny</code> sometimes failing to give a shiny with non-shiny palette listings.
| |
− | * Fixed missing texture sprites for all Pixelmon Music Discs.
| |
− | * Fixed Pawmo's hitbox and size.
| |
− | * Fixed Lechonk's walk failing to loop properly.
| |
− | * Fixed Swalot and Gulpin's animation deforming their models.
| |
− | * Fixed Chien-Pao missing from raid spawning.
| |
− | * Fixed Revavroom spawn level range.
| |
− | * Fixed Tandemaus and Maushold dropping the wrong type of cheese.
| |
− | * Fixed Delta Shards being obtainable in Mineshafts when they should not be there.
| |
− | * Fixed Kingambit failing to drop Silver Ingot.
| |
− | * Fixed Ultra Gingko Trapdoor tag failing to load.
| |
− | * Fixed curry recipe parsing errors for Boiled Egg, Brittle Bones, Smoke Poke and Toast recipes.
| |
− | * Fixed owned Minior not changing to Core form when out of battle.
| |
− | * Fixed water spawning not working properly as underwater typed when spawning Pokémon extremely deep underwater.
| |
− | * Fixed Pokémon not taking freezing damage when in contact with Powdered Snow blocks, except for Ice types.
| |
− | * Fixed Treasures of Ruin Pokémon stat jsons requiring hyphens.
| |
− | * Fixed registry entry utils like <code>/checkspawns</code> use backwards compatibility with un-hyphenated yet hyphenated Pokémon names.
| |
− | * Fixed data loss of Day Care Pokémon caused by concurrency issues happening on login.
| |
− | * Fixed gym signs deleting the item in the block instead of droping it.
| |
− |
| |
− | <u>Battles:</u>
| |
− | * Fixed Dancer not having the correct list of moves to copy from.
| |
− | * Fixed Focus Sash, Focus Band and Sturdy never blocking confusion damage.
| |
− | * Fixed Suction Cups ignoring Moldbreaker.
| |
− | * Fixed multiple Of Ruin abilities stacking stat reductions in battle.
| |
− | * Fixed the turn, weather and terrain information not appearing in the right side of the battle screen.
| |
− | * Fixed Dynamaxed Pokemon being able to switch out, switch back in, and use Max Moves and stay dynamaxed, despite not having the appearance.
| |
− | * Fixed transformed Pokémon from using the Disguise ability.
| |
− | * Fixed spectators getting stuck in permanent spectator mode after spectating into a raid.
| |
− | * Fixed Wandering Spirit triggering when dynamaxed.
| |
− | * Fixed Wind Rider blocking Tailwind from applying.
| |
− | * Fixed Wind Rider activating against Sandstorm.
| |
− | * Fixed an error caused by a non-existing trainer for changing weather conditions.
| |
− | * Fixed an error caused by changing forms when the entity itself does not exist.
| |
− | * Fixed Moldbreaker preventing Anger point from increasing the attack stat.
| |
− | * Fixed Seismic Toss, Night Shade and Parental Bond not being identified as a multi-hit move.
| |
− | * Fixed a server crash coming from attack animations.
| |
− | * Fixed flee moves such as Roar and Red Card sometimes randomly selecting a currently sent out Pokémon.
| |
− | * Fixed Comatose not correctly identifying the Pokémon asleep when they have 0 statuses.
| |
− | * Fixed Comatose not doubling the power of Hex or Wake-Up Slap.
| |
− | * Fixed berries erroneously applying healing after Neutralizing Gas leaves the field.
| |
− | * Fixed Neutralizing Gas not disabling extreme weathers caused by abilities such as Desolate Land.
| |
− | * Fixed Gastric Acid (and similar moves) not disabling Neutralizing Gas when used.
| |
− | * Fixed Imposter applying after Neutralizing Gas leaves the field.
| |
− | * Fixed Shields Down blocking all non-entry hazard statuses.
| |
− | * Fixed Slow Start not resetting count when Neutralizing Gas appears.
| |
− | * Fixed Emergency Exit not working properly after a multi-hit move.
| |
− | * Fixed Emergency Exit not properly working after damage at the end of turn, such as poison-inflicted damage.
| |
− | * Fixed horde battles crashing occasionally when starting battle due to a null battle controller in their AI.
| |
− | * Fixed occasional crashes in battle cased by LegacyRandomSource.
| |
− | * Fixed switch-in abilities triggering too early during simultaneous switches.
| |
− | * Fixed EnforcedSwitching triggering twice.
| |
− | * Fixed Blue Flare and Bolt Strike boosting Fusion Bolt and Fusion Flare.
| |
− | * Fixed Parting Shot soft-locking the client if used without a Pokémon to switch to.
| |
− | * Fixed Pursuit only triggering if already targeting the switching Pokémon.
| |
− | * Fixed Expanding Force failing to boost power on Psychic Terrain if not forcibly grounded.
| |
− | * Fixed Sky Drop damaging the wrong target after Ally Switch.
| |
− | * Fixed Sky Drop making contact on the first turn.
| |
− | * Fixed Sky Drop allowing targets to mega-evolve.
| |
− | * Fixed redirect abilities, such as Lightning Rod, not absorbing allied attacks.
| |
− | * Fixed redirect abilities, such as Lightning Rod, sometimes triggering before Follow Me.
| |
− | * Fixed redirect abilities and statuses, such as Lightning Rod, sometimes activating in the wrong order.
| |
− | * Fixed Wonder Guard blocking Sky Drop before its attacking turn.
| |
− | * Fixed Expanding Force and Thrash re-targeting by moving to their move effects.
| |
− | * Fixed Focus Sash, Focus Band, and Sturdy never blocking confusion damage.
| |
− | * Fixed Suction Cups ignoring Mold Breaker.
| |
− | * Fixed multiple Of Ruin abilities stacking stat reductions.
| |
− | * Fixed SapSipper absorbing self-targeting grass moves.
| |
− | * Fixed Aromatherapy and HealBell not healing allied trainers.
| |
− | * Fixed Aromatherapy bypassing Substitute and SapSipper.
| |
− | * Fixed HealBell bypassing Soundproof.
| |
− | * Fixed abilities logic firing before held item logic when statuses are added to Pokemon in battle.
| |
− | * Fixed addreneline orb incorrectly interacting with intimidate.
| |
− | * Fixed PickPocket working even after being swapped out off the battle field.
| |
− | * Fixed Prankster incorrectly blocking moves when moves are enforced by Encore.
| |
− | * Fixed Protosynthesis working with extreme weather.
| |
− | * Fixed weather changes not calling the change to any held items.
| |
− | * Fixed booster energy activating before the initial switch in at the start of a battle.
| |
− | * Fixed Z-Nature Power not dealing any damage.
| |
− | * Fixed stack overflow crash caused by Opportunist.
| |
− | * Fixed ShieldDust not blocking all additional effects against the target.
| |
− | * Fixed SheerForce not triggering for many additional effects.
| |
− | * Fixed PoisonTouch not being considered an additional effect (to be blocked by ShieldDust).
| |
− | * Fixed Frostbite chance ignoring SereneGrace and WaterPledge boosts in Hail.
| |
− | * Fixed ThawTarget moves (ie Scald) thawing frozen targets if SheerForce is active.
| |
− | * Fixed SparklingAria not curing burns against ShieldDust.
| |
− | * Fixed Barb Barage being marked as a non-contact move.
| |
− | * Fixed Bide being marked as a non-contact move.
| |
− | * Fixed Bolt Strike being marked as a non-contact move.
| |
− | * Fixed Bone Club being marked as a non-contact move.
| |
− | * Fixed Comeuppance being marked as a non-contact move.
| |
− | * Fixed Double Shock being marked as a non-contact move.
| |
− | * Fixed False Surrender being marked as a non-contact move.
| |
− | * Fixed Final Gambit being marked as a non-contact move.
| |
− | * Fixed Gear Grind being marked as a non-contact move.
| |
− | * Fixed Hold Back being marked as a non-contact move.
| |
− | * Fixed Mortal Spin being marked as a non-contact move.
| |
− | * Fixed Nuzzle being marked as a non-contact move.
| |
− | * Fixed Plasma Fists being marked as a non-contact move.
| |
− | * Fixed Raging Fury being marked as a non-contact move.
| |
− | * Fixed Strength Sap being marked as a non-contact move.
| |
− | * Fixed Terrain Pulse being marked as a non-contact move.
| |
− | * Fixed Thunder Cage being marked as a non-contact move.
| |
− | * Fixed Triple Kick being marked as a non-contact move.
| |
− |
| |
− | <u>Translation:</u>
| |
− | * Updated Italian translation.
| |
− | * Updated Ukrainian translation.
| |
− | * Updated Traditional Chinese translation.
| |
− |
| |
− | <u>Developer:</u>
| |
− | * Added <code>Ability#modifyConfusionDamage</code> and <code>HeldItem#modifyConfusionDamage</code>.
| |
− | * Moved variables and control of dynamaxing the model of a Pokemon from the <code>PixelmonWrapper</code> class to the <code>PixelmonEntity</code> class.
| |
− | * Added <code>PixelmonWrapper#attackAlly(I)V</code> for simplifying the selection of attacking moves.
| |
− | * Added <code>BattleTestHelper#setupDoubleBattleBuilder</code> to allow double battles.
| |
− | * Changed <code>BattleController#takeFullTurn</code> to do a turn for each active pokemon instead of always 2.
| |
− | * Added check to getGrowth to prevent scaling on null values.
| |
− | * Fixed <code>PokemonBuilder#ability</code> not creating a new instance of the ability given.
| |
− | * You no longer need to manually register battle tests with the "UnitTestRegistry" class and instead should use the <code>BattleTestClass</code> annotation.
| |
− | * The <code>PixelmonUnitTest</code> class has been deleted as it is no longer needed.
| |
− | * The <code>UnitTestRegistry</code> class has been renamed to <code>BattleTestRegistry</code>.
| |
− | * The <code>UnitTest</code> annotation has been renamed to <code>BattleTest</code>.
| |
− | * Removed the test identifier from the <code>BattleTest</code> annotation and changed it to instead just use the method name.
| |
− | * Added the <code>BattleTestHelper</code> with useful functions for creating No-Op wild battle participants, quickly starting frozen battles, and skipping through frozen battle's ticks.
| |
− | * Changed all battle test functions to have the BattleTestHepler parameter.
| |
− | * Added & exposed <code>BattleController#doTurnLogic</code> and <code>BattleController#takeFullTurn</code> for manipulating frozen battles with a bit more ease.
| |
− | * Added <code>PokemonBuilder#ability(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder</code> overload.
| |
− | * Added <code>PokemonBuilder#moves([Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder</code> overload.
| |
− | * Added <code>PokemonBuilder#species(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder</code> overload.
| |
− | * Added <code>BattleTestHelper#createDefaultPokemon</code> for creating a Pokemon with the default settings (level 100, serious nature, max IVs, max happiness, in a PokéBall).
| |
− | * Added <code>PixelmonWrapper#attackOpponent(I)V</code> for simplifying the selection of attacking moves.
| |
− | * Added <code>PixelmonWrapper#attackSelf(I)V</code> for simplifying the selection of attacking moves.
| |
− | * Adds the <code>PartyFaintRespawnEvent</code> for canceling the above mechanic in given situations.
| |
− | * Made EVYields class immutable.
| |
− | * Made EVYields class a record.
| |
− | * Added <code>EVYields#setHP</code>, <code>EVYields#setAttack</code>, <code>EVYields#setDefense</code>, <code>EVYields#setSpecialAttack</code>, <code>EVYields#setSpecialDefense</code>, <code>EVYields#setSpeed</code>, <code>EVYields#addToHP</code>, <code>EVYields#addToAttack</code>, <code>EVYields#addToDefense</code>, <code>EVYields#addToSpecialAttack</code>, <code>EVYields#addToSpecialDefense</code>, <code>EVYields#addToSpeed</code>, <code>EVYields#set</code>, and <code>EVYields#multiply</code>.
| |
− | * Added <code>EVGainEvent</code> and <code>EVGainEvent.Double</code> for handling when EVs are gained.
| |
− | * Renamed <code>BattleController#turn</code> to <code>actionIndex</code> to better separate it from <code>battleTurn</code>.
| |
− | * Added <code>EffectBase#modifyTargets</code>.
| |
− | * Added <code>StatusBase#stopsEvolution</code>.
| |
− | * Added <code>PixelmonWrapper#canEvolve</code>.
| |
− | * Added <code>Ability#preventsRedirection</code>.
| |
− | * Added <code>Ability#modifyConfusionDamage</code> and <code>HeldItem#modifyConfusionDamage</code>.
| |
− | * Fixed <code>PixelmonSpecies#TAPU_FINI</code> being a MissingNo.
| |
− |
| |
− |
| |
− | </div></div>
| |
− |
| |
− | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
| |
− | <div id="9.2.5" style="font-weight:bold;line-height:1.6;">Version 9.2.5 (Alpha)</div>
| |
− | <div class="mw-collapsible-content">
| |
− | Released November 2, 2023.
| |
− |
| |
− | '''''"1.20.2 (Alpha 6)"'''''
| |
− |
| |
− | <u>'''Additions''':</u>
| |
− | * Added the Witch Hat cosmetic.
| |
− | * Added a Witch Hat to all PokéStop. Happy Halloween!
| |
− | * Added comments to most of the Pixelmon config settings.
| |
− | * Added /statuespawn <spec> command which spawns in a statute with a given spec.
| |
− | * Added new specs for statues including:
| |
− | * animated, animate
| |
− | * annimationframe, frame
| |
− | * animationtype
| |
− | * bbmode, boundingboxmode
| |
− | * canmove, movement
| |
− | * statuetexture, texturetype, texture
| |
− |
| |
− | * Added support for existing Pokémon requirements to statues including:
| |
− | * Crowned
| |
− | * Egg Group
| |
− | * Form
| |
− | * Gender
| |
− | * Generation
| |
− | * Growth
| |
− | * Growth Stage
| |
− | * HasSpecFlag
| |
− | * Lake Trio
| |
− | * Legendary
| |
− | * Logical AND, NOT and OR
| |
− | * Nickname
| |
− | * Palette
| |
− | * Position
| |
− | * Primal Evolution
| |
− | * Random Species
| |
− | * Shiny
| |
− | * Species
| |
− | * Type
| |
− | * Ultrabeast
| |
− |
| |
− | * Implemented support for BMD2.
| |
− | * Implemented support for GeckoLib.
| |
− | * Added the cel shader
| |
− | * Added the black and white shader
| |
− | * Added the rainbow shader
| |
− | * Added new specs:
| |
− | * friendship: for comparing against a specific friendship, and setting a specific friendship.
| |
− | * maxfriendship: for doing a less than or equal check against a friendship value (and setting a random number from 1 to the number given).
| |
− | * minfriendship: for doing a greater than or equal check against a friendship value (and setting a random number from the value to 255).
| |
− | * rainbow
| |
− | * b&w
| |
− | * cel
| |
− | * shader:<shader id> i.e. shader:pixelmon:cel
| |
− |
| |
− | * Added 5 tags for which biomes will have harsh sunlight in battle. These tags are for the duration of in-game time of one, two, four, six, and eight hours, with the mid-point centered around noon (6000 in Minecraft time)
| |
− |
| |
− | <u>Pokémon:</u>
| |
− | * Added Tandemaus.
| |
− | * Added Maushold.
| |
− | * Added Varoom.
| |
− | * Added Revavroom.
| |
− | * Added Charcadet.
| |
− | * Added Armarouge.
| |
− | * Added Ceruledge.
| |
− | * Added Veluza.
| |
− | * Added Tatsugiri.
| |
− | * Added Dondozo.
| |
− | * Added Annihilape.
| |
− | * Added Dudunsparce.
| |
− | * Added Kingambit.
| |
− | * Added Scream Tail.
| |
− | * Added Cyclizar.
| |
− | * Added Greavard.
| |
− | * Added Houndstone.
| |
− | * Added Tinkatink.
| |
− | * Added Tinkatuff.
| |
− | * Added Tinkaton.
| |
− |
| |
− |
| |
− | <u>Palettes:</u>
| |
− | * Added 'Witch' Misdreavus.
| |
− | * Added 'Witch' Mismagius.
| |
− | * Added 'Witch' Hisui Zorua.
| |
− | * Added 'Witch' Hisui Zoroark.
| |
− | * Added 'Witch' Shuppet.
| |
− | * Added 'Witch' Banette.
| |
− | * Added 'Witch' Greavard.
| |
− | * Added 'Witch' Houndstone.
| |
− | * Added 'Witch' Tinkatink.
| |
− | * Added 'Witch' Tinkatuff.
| |
− | * Added 'Witch' Tinkaton.
| |
− | * Added new JUMP! Gyarados palettes: Skelly, Calico Orange White, Calico White Orange, Calico Orange Gold, Orange Two-Tone, Orange Orca, Orange Dapples, Pink Two-Tone, Pink Orca, Pink Dapples, Gray Bubbles, Grey Diamonds, Grey Patches, Purple Diamonds, Purple Patches, Apricot Tiger, Apricot Zebra, Apricot Stripes, Brown Tiger, Brown Zebra, Brown Stripes, Orange Forehead, Orange Mask, Black Forehead, Black Mask, Blue Saucy, Blue Raindrops, Violet Saucy and Violet Raindrops. Thank you to Masked_Flare for the artwork!
| |
− | * Added new JUMP! Gastrodon palettes: Gray Bubbles, Purple Bubbles, Violet Saucy, Apricot Saucy, Moons, Gold East, Gold West, Gray Diamonds, Purple Diamonds, Brown Stripes, Blue Stripes and Sun. Thank you to Masked_Flare for the artwork!
| |
− | * Added new JUMP! Grapploct palettes: Alien, Clubs, Diamonds, Irish, Martian, Red Ringed, Starry and Yellow Ringed. Thank you to Masked_Flare for the artwork!
| |
− |
| |
− |
| |
− | <u>Structures:</u>
| |
− | * Added Pumpkin House to Plains biome.
| |
− |
| |
− | <u>Sounds:</u>
| |
− | * Added new cries for Cetitan, Chi-Yu, Eiscue, Lokix, Nincada, Ninjask, Oinkologue, Revavroom, Shedinja, Stakataka, Stonjourner, Walking Wake and Wo-Chien.
| |
− | * Updated cries for Krookodile, Meltan, Melmetal and Necrozma
| |
− |
| |
− | <u>Moves, Items and Abilities:</u>
| |
− | * Added Snow weather.
| |
− | * Added Hospitality ability.
| |
− | * Added Toxic Chain ability.
| |
− | * Added Supersweet Syrup ability.
| |
− | * Added Minds Eye ability.
| |
− | * Added Chilly Reception move.
| |
− | * Added Snowscape move.
| |
− | * Added Trailblaze move.
| |
− | * Added Chilling Water move.
| |
− | * Added Pounce move.
| |
− | * Added Mirror Herb item.
| |
− | * Added Blank Plate item.
| |
− | * Added Booster Energy item.
| |
− | * Added Legend Plate item.
| |
− | * Added Punching Glove item.
| |
− | * Added Loaded Dice item.
| |
− | * Added Sweet Heart item.
| |
− | * Added Leader's Crest item.
| |
− |
| |
− |
| |
− | <u>Spawning:</u>
| |
− | * Added 'Witch' specie palettes spawning to Pumpkin House structures during Day and Night.
| |
− | * Added Legend Plate as a drop item to Arceus.
| |
− | * Added Manmade and Indoors as spawning locations for all 'Witch' palettes.
| |
− | * Added Manmade and Indoors as spawning for Hatenna and Gothita line.
| |
− | * Added Hatenna and Gothita as Day spawning to Pumpkin House structures.
| |
− |
| |
− | <u>Datapack:</u>
| |
− | * Added Teal Mask species in sprite-mode: Dipplin, Poltchageist, Sinistcha, Okidogi, Munkidori, Fezandipti, Bloodmoon Ursaluna and Ogerpon.
| |
− | * Added Punching Glove to Village Tannery's loot tables.
| |
− | * Added Punching Glove and Loaded Dice to uncommon boss drops.
| |
− | * Added Punching Glove and Loaded to shopkeepers.
| |
− | * Added Mirror Herb in foraging and various chests.
| |
− | * Added Blank Plate in Village Temples, Pillager Outposts, Ultra Space Pokéchests and Legendary boss drops.
| |
− |
| |
− | <u>'''Changes''':</u>
| |
− | * Updated tray icon to spoopy-Halloween Pixelmon icon!
| |
− | * Changed the default value of allow-t-r-reuse to false in the config for game parity.
| |
− | * Removed, and replaced, Pixelmon's amethyst with Minecraft's amethyst.
| |
− | * Improved Showdown Importer to resolve required IVs and Hidden Power (move) types.
| |
− | * Updated the PokéStop to use GeckoLib rendering.
| |
− | * Updated the PokéStop to enable animation.
| |
− |
| |
− | <u>'''Fixes''':</u>
| |
− | * Fixed Zygarde Cells being placeable on blocks that are not solid.
| |
− | * Fixed Zygarde Cells deleting from a block changing next to them.
| |
− | * Fixed Roasted Magikarp not evolving into Zombie Gyarados.
| |
− | * Fixed Pokemon eye height not correctly scaling with their growth.
| |
− | * Fixed importing Toxtricity sometimes giving the incorrect form.
| |
− | * Fixed Pokémon rendering in cyan on Mac OS devices.
| |
− | * Fixed player's Pokémon randomly wandering around when in survival mode.
| |
− | * Fixed the Pokémon's flags rendering on top of the level in their nameplate.
| |
− | * Fixed Pokemon flags rendering as lang keys.
| |
− | * Fixed Pixelmon network not correctly disconnecting vanilla clients.
| |
− | * Fixed the dialogue input screen not allowing input.
| |
− | * Fixed the dialogue input screen rendering very dark.
| |
− | * Fixed the Poké checkers being very dark.
| |
− | * Fixed the random spec consuming other specs that start with the word random (i.e. 'randomability').
| |
− | * Fixed raid dens kicking nearby players.
| |
− | * Fixed boss Pokémon kicking nearby players.
| |
− | * Fixed evolving a Pokémon kicking nearby players.
| |
− | * Fixed setting the shader parameters of a Pokémon kicking nearby players.
| |
− | * Fixed a few sizing issues with some recent Generation 9 Pokémon.
| |
− | * Fixed the tutorial toast having the missing texture background.
| |
− | * Fixed the tutorial toast text having a drop shadow.
| |
− | * Fixed the trade machine screen breaking when two players propose a Pokemon to trade.
| |
− | * Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn.
| |
− | * Fixed Kingambit being undexable.
| |
− | * Fixed missing emissive for Bellibolt.
| |
− | * Fixed erroring spawning for Arc Chalice (Land), Arc Chalice (Water), Fairy Gym, Articuno Shrine, Zapdos Shrine, Moltres Shrine, Ilex Shrine, Towers of Waters, Towers of Darkness and Spear Pillar.
| |
− | * Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn.
| |
− | * Fixed missing Scarlet and Violet Pokédex tab.
| |
− | * Fixed mounts fainting in battle triggering the vanilla Minecraft death animation.
| |
− |
| |
− | <u>Battles:</u>
| |
− | * Fixed rare server crash caused by specific battle endings.
| |
− | * Fixed a rare catch crash issue on servers with non-existent Pokémon in battles.
| |
− |
| |
− | <u>Translation:</u>
| |
− | * Updated Ukrainian translation.
| |
− | * Updated Traditional Chinese translation.
| |
− |
| |
− | <u>API:</u>
| |
− | * Added StatueSpecificationProxy for creating statues from specs & checking if they match a spec.
| |
− | * Changed statues to default to not animated (Pokemon will remain default animated).
| |
− | * Added BattleHoverGoal, replacing the FlyingPersistentGoal given to a Pokémon which is flying in a battle, to hold it in place hovering for the duration of the battle only. This goal stops being on once the battle is over.
| |
− | * Changed FlyingPersistentGoal to now guard against invalid flyRefreshRateSpeed values in flying parameters.
| |
− | * Split HeldItemChangedEvent into
| |
− | HeldItemChangedEvent.Pre, which is ancelable and can modify item.
| |
− | HeldItemChangedEvent.Post, which cannot be canceled or modify item and fires after item is set.
| |
− | * Changed Pokemon#setHeldItem to return a boolean if the held item was set.
| |
− | * Moved trainer effects to a registry.
| |
− | * Added WalkingModelPredicate.
| |
− |
| |
− |
| |
− |
| |
− | </div></div>
| |
− |
| |
− | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
| |
− | <div id="9.2.4" style="font-weight:bold;line-height:1.6;">Version 9.2.4 (Alpha)</div>
| |
− | <div class="mw-collapsible-content">
| |
− | Released October 15, 2023.
| |
− |
| |
− | '''''"1.20.2 (Alpha 5)"'''''
| |
− |
| |
− | <u>'''Additions''':</u>
| |
− | * Added a "logical NOT" spec so now you could do random legendary !mew to get a random legendary that is not mew
| |
− | * Adds Legend Plate to summoned Arceus
| |
− | * Adds Mirror Herb, Legend Plate, and Blank Plate
| |
− | * Adds new particles to the vanilla particle system
| |
− | /particle pixelmon:cyclone 1.0 255 255 255 255 255 ~ ~ ~
| |
− | /particle pixelmon:shiny 0.5 60 255 215 0 255 ~ ~ ~
| |
− | /particle pixelmon:flame_particle 2 255 255 255 ~ ~ ~
| |
− | /particle pixelmon:shadow 1.0 255 255 255 255 255 ~ ~ ~
| |
− | /particle pixelmon:blue_magic 1.0 255 255 255 255 255 ~ ~ ~
| |
− | /particle pixelmon:yellow_magic 1.0 255 255 255 255 255 ~ ~ ~
| |
− | /particle pixelmon:sling_ring 1.0 255 255 255 255 255 ~ ~ ~
| |
− |
| |
− | <u>'''Changes''':</u>
| |
− | * Updated to Minecraft 1.20.2
| |
− | * Made Stench, White Smoke, and Quick Feet reduce spawns around the player
| |
− | * Changes circling orbs on chalice to fit 18 plates
| |
− |
| |
− | <u>'''Fixes''':</u>
| |
− | * Fixed ore sense not recognizing deepslate ores and updated the shapes for the new 1.20 ore shapes
| |
− | * Fixed the party overlay GUI not having a transparent background
| |
− | * Fixed dens not being affected by gravity
| |
− | * Fixed dens not sinking in water
| |
− | * Fixed wishing peices not being able to be thrown into dens
| |
− | * Fixed the random spec not working with entity requirements such as bosses with pokespawn command
| |
− | * Fixed bosses, and pokemon with shaders applied, causing player disconnects/crashes
| |
− | * Fixed the player's party not overflowing into their PC correctly
| |
− | * Fixed player's daycare not storing correctly
| |
− | * Fixed async entity creation causing arclight crash
| |
− | * Fixed NPC parties not loading in world generation, and structures
| |
− | * Fixed random spec only giving/spawning bulbasaurs
| |
− | * Fixed EggHatchEvent firing twice
| |
− | * Fixed catching a shiny pokemon causing a crash
| |
− | * Fixed arc chalice not functioning at all
| |
− | * Fixed particles (shiny, and battle) not rendering properly
| |
− | * Fixed essence jars not rendering on "Fabulous!" graphics
| |
− | * Fixed legendary bird orbs not showing progress
| |
− | * Fixed giving held items when in creative not working
| |
− | * Fixed items not rendering on the player's head for non-slim (Steve) skins
| |
− | * Fixed double battles (and any battle with rules) causing the client to be kicked
| |
− | * Fixed bosses not dropping items after the first pokemon faints
| |
− | * Fixed pokemon entities not appearing in the world after a party member faints
| |
− | * Fixed not specifying args after /pokekill not working
| |
− |
| |
− | <u>Battles:</u>
| |
− | * Fixed switch moves, such as Volt Switch, not dealing any damage to the target
| |
− | * Fixes moves continuing to be treated as Z-moves after being used
| |
− |
| |
− | <u>Translation:</u>
| |
− | * Updated Ukrainian translation.
| |
− | * Updated Korean translation.
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− | * Updated Traditional Chinese translation.
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− | <u>Developer:</u>
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− | * Prevent deadlocking the default storage executor service by adding additional threads
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− | * Made the clearAll method clear loading cache, and cancel running tasks
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− | * Changed Ribbons to create using Pokemon object rather than Pixelmon entity (this was causing crashes on hybrids)
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− | * Changed error for Specification#matches to be understandable when giving an invalid object type to the method
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− | </div></div>
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