Difference between revisions of "Pixelmon/it"
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<languages/> | <languages/> | ||
[[File:PixelmonLogo.png|right|300px]] | [[File:PixelmonLogo.png|right|300px]] | ||
− | La Pixelmon è una mod di ''Minecraft'' che introduce | + | La Pixelmon è una mod di ''Minecraft'' che introduce i Pokémon in ''Minecraft''. |
==Requisiti== | ==Requisiti== | ||
La Pixelmon è disponibile al momento per "Minecraft" 1.10.2, 1.8.9 e 1.7.10. E' necessario "Minecraft" Forge per poterla far funzionare. A causa del vasto numero di assets della Pixelmon, servono almeno 2GB di RAM per utilizzarla; è perciò richiesta una versione a 63-bit di Java. | La Pixelmon è disponibile al momento per "Minecraft" 1.10.2, 1.8.9 e 1.7.10. E' necessario "Minecraft" Forge per poterla far funzionare. A causa del vasto numero di assets della Pixelmon, servono almeno 2GB di RAM per utilizzarla; è perciò richiesta una versione a 63-bit di Java. | ||
− | La Pixelmon può essere usata con il | + | La Pixelmon può essere usata con il "Minecraft" launcher, proprio come le altre mod di Forge. Comunque, la Pixelmon offre agli utenti il suo launcher specifico, il [[Pixelmon launcher]], creato appositamente per una semplice installazione e un facile utilizzo della Pixelmon. |
Per la completa guida all'installazione, guarda [[Installation|qui]] | Per la completa guida all'installazione, guarda [[Installation|qui]] | ||
+ | <div class="mw-translate-fuzzy"> | ||
==Panoramica== | ==Panoramica== | ||
[[File:Bulbasaur330.png|thumb|Un [[Bulbasaur]] nella Pixelmon]] | [[File:Bulbasaur330.png|thumb|Un [[Bulbasaur]] nella Pixelmon]] | ||
La Pixelmon introduce molti aspetti dei giochi "Pokémon" in "Minecraft", tra cui gli stessi Pokémon, le lotte Pokémon,[[Special:MyLanguage/trading|Scambi]], e [[Special:MyLanguage/breeding|l'allevamento]]. La Pixelmon introduce anche un vasto assortimento di [[Special:MyLanguage/items|oggetti]], da quelli già esistenti come [[Special:MyLanguage/Poké Balls]] e [[Special:MyLanguage/TMs|le MT]], nuove risorse come [[Special:MyLanguage/bauxite ore|la bauxite]] e le [[Special:MyLanguage/Apricorns|Ghicocche]], e nuovi blocchi decorativi come [[Special:MyLanguage/chairs|sedie]] e [[Special:MyLanguage/clocks|orologi]] | La Pixelmon introduce molti aspetti dei giochi "Pokémon" in "Minecraft", tra cui gli stessi Pokémon, le lotte Pokémon,[[Special:MyLanguage/trading|Scambi]], e [[Special:MyLanguage/breeding|l'allevamento]]. La Pixelmon introduce anche un vasto assortimento di [[Special:MyLanguage/items|oggetti]], da quelli già esistenti come [[Special:MyLanguage/Poké Balls]] e [[Special:MyLanguage/TMs|le MT]], nuove risorse come [[Special:MyLanguage/bauxite ore|la bauxite]] e le [[Special:MyLanguage/Apricorns|Ghicocche]], e nuovi blocchi decorativi come [[Special:MyLanguage/chairs|sedie]] e [[Special:MyLanguage/clocks|orologi]] | ||
+ | </div> | ||
− | For most of these features, Pixelmon attempts to match the mechanics of the ''Pokémon'' games as closely as possible, including battle mechanics that match the mechanics in the Generation | + | For most of these features, Pixelmon attempts to match the mechanics of the ''Pokémon'' games as closely as possible, including battle mechanics that match the mechanics in the Generation 7 Pokémon games. However, some aspects of Pixelmon are original and deviate from the ''Pokémon'' games, such as a [[breeding]] mechanic where Pokémon require a suitable [[Breeding/Environment|environment]] around them in order to breed. |
Unlike in the ''Pokémon'' games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal ''Minecraft'' mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's [[config]] file. | Unlike in the ''Pokémon'' games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal ''Minecraft'' mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's [[config]] file. | ||
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*[[Poké Marts]], which can sell Medicine and TMs. | *[[Poké Marts]], which can sell Medicine and TMs. | ||
− | |||
− | Pixelmon is | + | Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the [[Pokédex]], winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either [[NPC Trainers]] or players as Gym Leaders, and [[Badges]] are present in Pixelmon if servers wish to use them as marks of achievement. |
==Services== | ==Services== | ||
− | + | There are a few Pixelmon-related services which may be of interest. | |
− | |||
− | |||
− | |||
− | |||
*[[Pixelmon wiki]]: Documentation about all aspects of Pixelmon. | *[[Pixelmon wiki]]: Documentation about all aspects of Pixelmon. | ||
− | + | *[[Pixelmon Discord]]: Chatroom for Pixelmon users to talk about the mod, ask for support or report issues. | |
− | *[[Pixelmon Discord]]: Chatroom for Pixelmon users | ||
− | |||
− |
Latest revision as of 23:35, 21 July 2021
La Pixelmon è una mod di Minecraft che introduce i Pokémon in Minecraft.
Requisiti
La Pixelmon è disponibile al momento per "Minecraft" 1.10.2, 1.8.9 e 1.7.10. E' necessario "Minecraft" Forge per poterla far funzionare. A causa del vasto numero di assets della Pixelmon, servono almeno 2GB di RAM per utilizzarla; è perciò richiesta una versione a 63-bit di Java.
La Pixelmon può essere usata con il "Minecraft" launcher, proprio come le altre mod di Forge. Comunque, la Pixelmon offre agli utenti il suo launcher specifico, il Pixelmon launcher, creato appositamente per una semplice installazione e un facile utilizzo della Pixelmon.
Per la completa guida all'installazione, guarda qui
Panoramica

La Pixelmon introduce molti aspetti dei giochi "Pokémon" in "Minecraft", tra cui gli stessi Pokémon, le lotte Pokémon,Scambi, e l'allevamento. La Pixelmon introduce anche un vasto assortimento di oggetti, da quelli già esistenti come Special:MyLanguage/Poké Balls e le MT, nuove risorse come la bauxite e le Ghicocche, e nuovi blocchi decorativi come sedie e orologi
For most of these features, Pixelmon attempts to match the mechanics of the Pokémon games as closely as possible, including battle mechanics that match the mechanics in the Generation 7 Pokémon games. However, some aspects of Pixelmon are original and deviate from the Pokémon games, such as a breeding mechanic where Pokémon require a suitable environment around them in order to breed.
Unlike in the Pokémon games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal Minecraft mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's config file.
Poké Balls can be purchased in Poké Marts (which spawn in towns) in exchange for PokéDollars, just as they are in the Pokémon games. However, Poké Balls can also be crafted after the player acquires Apricorns and iron. The method for crafting Poké Balls is detailed on the Poké Balls page.
Most other items from the Pokémon games, including Medicine, held items, and TMs, can be obtained from several different sources:
- Crafting certain items.
- PokéLoot chests, which serve the same purpose as item-filled Poké Balls in the Pokémon games.
- Defeating boss Pokémon, Mega Evolved wild Pokémon that will always be several levels higher than the player's Pokémon.
- The Pickup Ability, which gathers items the same way as in the Pokémon games.
- Poké Marts, which can sell Medicine and TMs.
Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the Pokédex, winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either NPC Trainers or players as Gym Leaders, and Badges are present in Pixelmon if servers wish to use them as marks of achievement.
Services
There are a few Pixelmon-related services which may be of interest.
- Pixelmon wiki: Documentation about all aspects of Pixelmon.
- Pixelmon Discord: Chatroom for Pixelmon users to talk about the mod, ask for support or report issues.