Difference between revisions of "Grimmsnarl"
From Pixelmon Wiki
m |
m (→Spawn Biomes: Updated to Pixelmon 8.2) |
||
Line 40: | Line 40: | ||
==[[Spawn Biomes]]== | ==[[Spawn Biomes]]== | ||
{{Biomeh}} | {{Biomeh}} | ||
− | {{Biome|Roofed Forest|Night|Land| | + | {{Biome|Bur Oak Forest|Night|Land|—|Ultra Rare}} |
− | {{Biome|Roofed Forest M|Night|Land| | + | {{Biome|Roofed Forest|Night|Land|—|Ultra Rare}} |
− | {{Biome| | + | {{Biome|Roofed Forest M|Night|Land|—|Ultra Rare}} |
+ | {{Biome|Mystic Grove|Night|Land|—|Ultra Rare}} | ||
+ | {{Biome|Ominous Woods|Night|Land|—|Ultra Rare}} | ||
+ | {{Biome|Sacred Springs|Night|Land|—|Ultra Rare}} | ||
+ | {{Biome|Roofed Forest|Any|Indoors|[[Woodland Mansions]]|Ultra Rare}} | ||
+ | {{Biome|Nether|Any|Land|—|Ultra Rare}} | ||
{{Biomef}} | {{Biomef}} | ||
Revision as of 16:12, 16 June 2021
←(#860) Morgrem | Grimmsnarl (#861) | Obstagoon (#862)→ |
| |||||||
|
| ||||||
|
| ||||||
|
| ||||||
|
| ||||||
| |||||||
|
| ||||||
|
| ||||||
|
|
Grimmsnarl is a Dual-Type Dark/Fairy Pokémon that evolves from Morgrem at level 42.
Grimmsnarl's hair works like muscle fibers and helps enhance its strength. Grimmsnarl is able to move its hair, and uses them to ensnare opponents in a tentacle-like fashion. By using its hair in this way, Grimmsnarl is powerful enough to overwhelm Machamp.
Contents
Spawn Biomes
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Drops
Drop | Chance | Quantity |
---|---|---|
![]() |
100% | 1-3 |
![]() |
66.667% | 1-2 |
![]() |
5% | 1 |
Stats
| |||
| |||
| |||
| |||
| |||
| |||
|
Type effectiveness
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1× | ¼× | 0× | 1× | 2× | 1× | 1× | 1× | ½× | 1× | 1× | 1× | 1× | 2× | 0× | 1× | 2× | 1× |
Note:If Miracle Eye is used by an opponent or this Pokémon is given a Ring Target, the effectiveness of Psychic-type moves is 1×.
Note:If this Pokémon is given a Ring Target, the effectiveness of Dragon-type moves is 1×.
Moves
By level
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
By move tutor
| |||||||||||||||||||||||
|
By TM/TR
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Breeding Requirements
![]() | |
---|---|
Item | Count |
![]() |
2 |
![]() |
1 |
![]() |
1 |
![]() | |
---|---|
Item | Count |
![]() |
1 |
![]() |
3 |
![]() |
3 |