Difference between revisions of "Fly"
From Pixelmon Wiki
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− | Fly is a damage-dealing [[Flying]]-type move that take two turns. On the first turn, the user flies high, avoiding all moves except [[Gust]], [[Thunder]], [[Twister]], [[Hurricane]], [[Sky Uppercut]], and [[Smack Down]], or if the user was targeted with [[Lock-On]] or [[Mind Reader]] on the previous turn. Gust, Thunder, Twister, and Hurricane will deal double damage, and Smack Down will also cancel Fly. | + | Fly is a damage-dealing [[Flying]]-type move that take two turns. On the first turn, the user flies high, avoiding all moves except [[Gust]], [[Thunder]], [[Twister]], [[Hurricane]], [[Sky Uppercut]], and [[Smack Down]], or if the user was targeted with [[Lock-On]] or [[Mind Reader]] on the previous turn. Gust, Thunder, Twister, and Hurricane will deal double damage, and Smack Down will also cancel Fly. Fly can be taught with [[HM02]] |
A flying Pokémon does not need to know this move for a player to be able to [[Mounting#Flying Mounts|ride and fly]] on it. | A flying Pokémon does not need to know this move for a player to be able to [[Mounting#Flying Mounts|ride and fly]] on it. | ||
==Learnset== | ==Learnset== | ||
+ | ===By Level=== | ||
+ | *[[Salamence]] (Level 50) | ||
*[[Rayquaza]] (Level 65) | *[[Rayquaza]] (Level 65) | ||
+ | ===By [[HM]]=== | ||
+ | *[[Charizard]] | ||
+ | *[[Pidgey]] | ||
+ | *[[Pidgeotto]] | ||
+ | *[[Pidgeot]] | ||
+ | *[[Spearow]] | ||
+ | *[[Fearow]] | ||
+ | *[[Zubat]] | ||
+ | *[[Golbat]] | ||
+ | *[[Farfetch'd]] | ||
+ | *[[Doduo]] | ||
+ | *[[Dodrio]] | ||
+ | *[[Aerodactyl]] | ||
+ | *[[Articuno]] | ||
+ | *[[Zapdos]] | ||
+ | *[[Moltres]] | ||
+ | *[[Dragonite]] | ||
+ | *[[Mew]] | ||
+ | *[[Crobat]] | ||
+ | *[[Vibrava]] | ||
+ | *[[Flygon]] | ||
+ | *[[Tropius]] | ||
+ | *[[Salamence]] | ||
+ | *[[Rayquaza]] | ||
+ | *[[Drifblim]] | ||
+ | *[[Sigilyph]] | ||
+ | *[[Archeops]] | ||
+ | *[[Golurk]] | ||
+ | *[[Volcarona]] |
Revision as of 11:09, 21 February 2014
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Fly is a damage-dealing Flying-type move that take two turns. On the first turn, the user flies high, avoiding all moves except Gust, Thunder, Twister, Hurricane, Sky Uppercut, and Smack Down, or if the user was targeted with Lock-On or Mind Reader on the previous turn. Gust, Thunder, Twister, and Hurricane will deal double damage, and Smack Down will also cancel Fly. Fly can be taught with HM02
A flying Pokémon does not need to know this move for a player to be able to ride and fly on it.