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Difference between revisions of "Shelmet"

From Pixelmon Wiki
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{{learnlist/levelh|Shelmet|Bug}}
 
{{learnlist/levelh|Shelmet|Bug}}
 
{{learnlist/level5|1|Absorb|Grass|Special|20|100|25}}
 
{{learnlist/level5|1|Absorb|Grass|Special|20|100|25}}
 +
{{learnlist/level5|1|Protect|Normal|Status|—|—|10}}
 
{{learnlist/level5|4|Acid|Poison|Special|40|100|30}}
 
{{learnlist/level5|4|Acid|Poison|Special|40|100|30}}
{{learnlist/level5|8|Bide|Normal|Physical|—|—|10||}}
+
{{learnlist/level5|8|Curse|Ghost|Status|||10}}
{{learnlist/level5|13|Curse|Ghost|Status|—|—|10}}
+
{{learnlist/level5|12|Mega Drain|Grass|Special|40|100|15}}
 
{{learnlist/level5|16|Struggle Bug|Bug|Special|50|100|20||'''}}
 
{{learnlist/level5|16|Struggle Bug|Bug|Special|50|100|20||'''}}
{{learnlist/level5|20|Mega Drain|Grass|Special|40|100|15||}}
+
{{learnlist/level5|20|Yawn|Normal|Status|||10}}
{{learnlist/level5|25|Yawn|Normal|Status|—|—|10}}
+
{{learnlist/level5|24|Acid Armor|Poison|Status|||20}}
{{learnlist/level5|28|Protect|Normal|Status|—|—|10}}
+
{{learnlist/level5|28|Giga Drain|Grass|Special|75|100|10}}
{{learnlist/level5|32|Acid Armor|Poison|Status|—|—|20}}
+
{{learnlist/level5|32|Guard Swap|Psychic|Status|||10}}
{{learnlist/level5|37|Giga Drain|Grass|Special|75|100|10||}}
+
{{learnlist/level5|36|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/level5|40|Body Slam|Normal|Physical|85|100|15}}
+
{{learnlist/level5|40|Recover|Normal|Status|||10}}
 
{{learnlist/level5|44|Bug Buzz|Bug|Special|90|100|10||'''}}
 
{{learnlist/level5|44|Bug Buzz|Bug|Special|90|100|10||'''}}
{{learnlist/level5|49|Recover|Normal|Status|—|—|10}}
+
{{learnlist/level5|48|Final Gambit|Fighting|Special||100|5}}
{{learnlist/level5|50|Guard Swap|Psychic|Status|—|—|10}}
 
{{learnlist/level5|56|Final Gambit|Fighting|Special|—|100|5||}}
 
 
{{learnlist/levelf|Shelmet|Bug}}
 
{{learnlist/levelf|Shelmet|Bug}}
 +
 
===By [[TM]]/[[HM]]===
 
===By [[TM]]/[[HM]]===
 
{{learnlist/tmh|Shelmet|Bug}}
 
{{learnlist/tmh|Shelmet|Bug}}

Revision as of 09:12, 9 May 2021

←(#615) Cryogonal Shelmet (#616) Accelgor (#617)→
Shelmet
#616
Type
Bug Normal
Catch rate
200
Abilities
Hydration, Shell Armor
Hidden Ability
Overcoat
Spawn time
Any
Level range in wild
15-25
Spawn location
Land
Gender ratio
50% ♂, 50% ♀
EV yield
1 Def
Mount
None
Egg Groups
Bug
Behavior
Timid 80%
Neutral 0%
Aggressive 20%
Modeled by
Textured by
Animated by
Voiced by

If Shelmet is traded with a Karrablast, it will evolve into Accelgor.

Spawn Biomes

Biome
ModID
Time
Location
Condition
Rarity
Swamps Dawn, Morning Land None Uncommon {{{6}}}
Bamboo Forest Dawn, Morning Land None Uncommon {{{6}}}
  • This Pokemon can spawn naturally or forced if the above conditions are met

Drops

Drop Chance Quantity
Grid String.pngString 50% 1-2
Grid Fermented Spider Eye.pngFermented Spider Eye 100% 0-4

Stats

HP: 50
Attack: 40
Defense: 85
Sp. Atk: 40
Sp. Def: 65
Speed: 25
Total: 305

Type effectiveness

BugType.png DarkType.png DragonType.png ElectricType.png FairyType.png FightingType.png FireType.png FlyingType.png GhostType.png GrassType.png GroundType.png IceType.png NormalType.png PoisonType.png PsychicType.png RockType.png SteelType.png WaterType.png
½× ½× ½×


Moves

By level

Level Move Type Category Power Accuracy PP
011 Absorb GrassType.pngGrass Special 20 100% 25
011 Protect NormalType.pngNormal Status 10
044 Acid PoisonType.pngPoison Special 40 100% 30
088 Curse GhostType.pngGhost Status 10
1212 Mega Drain GrassType.pngGrass Special 40 100% 15
1616 Struggle Bug BugType.pngBug Special 50 100% 20
2020 Yawn NormalType.pngNormal Status 10
2424 Acid Armor PoisonType.pngPoison Status 20
2828 Giga Drain GrassType.pngGrass Special 75 100% 10
3232 Guard Swap PsychicType.pngPsychic Status 10
3636 Body Slam NormalType.pngNormal Physical 85 100% 15
4040 Recover NormalType.pngNormal Status 10
4444 Bug Buzz BugType.pngBug Special 90 100% 10
4848 Final Gambit FightingType.pngFighting Special 100% 5
  • Bold indicates a move that gets STAB when used by Shelmet.

By TM/HM

TM Move Type Category Power Accuracy  PP 
Bag TM Poison Sprite.png TM06 Toxic PoisonType.pngPoison Status 90% 10
Bag TM Poison Sprite.png TM09 Venoshock PoisonType.pngPoison Special 65 90% 10
Bag TM Normal Sprite.png TM10 Hidden Power
Varies
Special 60 100% 15
Bag TM Normal Sprite.png TM17 Protect NormalType.pngNormal Status 10
Bag TM Water Sprite.png TM18 Rain Dance WaterType.pngWater Status 5
Bag TM Normal Sprite.png TM21 Frustration NormalType.pngNormal Physical 100% 20
Bag TM Normal Sprite.png TM27 Return NormalType.pngNormal Physical 100% 20
Bag TM Bug Sprite.png TM28 Leech Life BugType.pngBug Physical 80 100% 10
Bag TM Normal Sprite.png TM32 Double Team NormalType.pngNormal Status 15
Bag TM Poison Sprite.png TM36 Sludge Bomb PoisonType.pngPoison Special 90 100% 10
Bag TM Normal Sprite.png TM42 Facade NormalType.pngNormal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest PsychicType.pngPsychic Status 10
Bag TM Normal Sprite.png TM45 Attract NormalType.pngNormal Status 100% 15
Bag TM Normal Sprite.png TM48 Round NormalType.pngNormal Special 60 100% 15
Bag TM Grass Sprite.png TM53 Energy Ball GrassType.pngGrass Special 90 100% 10
Bag TM Bug Sprite.png TM83 Infestation BugType.pngBug Special 20 100% 20
Bag TM Normal Sprite.png TM87 Swagger NormalType.pngNormal Status 85% 15
Bag TM Normal Sprite.png TM88 Sleep Talk NormalType.pngNormal Special 10
Bag TM Normal Sprite.png TM90 Substitute NormalType.pngNormal Status 10
Bag TM Normal Sprite.png TM100 Confide NormalType.pngNormal Status 20
Bag TM Ground Sprite.png TM138 Mud-Slap GroundType.pngGround Special 20 100% 10
Bag TM Normal Sprite.png TM135 Endure NormalType.pngNormal Status 10
  • Bold indicates a move that gets STAB when used by Shelmet.
  • Italic indicates a move that gets STAB only when used by an evolution of Shelmet.


By move tutor

Move Type Category Power Accuracy PP
Gastro Acid PoisonType.pngPoison Status 100% 10
Signal Beam BugType.pngBug Special 75 100% 15
Giga Drain GrassType.pngGrass Special 75 100% 10
Bug Bite BugType.pngBug Physical 60 100% 20
Snore NormalType.pngNormal Special 50 100% 15
Sleep Talk NormalType.pngNormal Status 10

By breeding

 Parent   Move   Type   Category   Power   Accuracy   PP 
Ledyba, Ledian, Surskit, Ninjask Baton Pass NormalType.pngNormal Status 40
Ledyba, Ledian, Pineco, Forretress, Volbeat, Venipede, Whirlipede, Scolipede, Karrablast, Escavalier, Larvesta Double-Edge NormalType.pngNormal Physical 120 100% 15
Shuckle, Illumise Encore NormalType.pngNormal Status 100% 5
Heracross, Sewaddle, Karrablast Endure NormalType.pngNormal Status 10
Scyther, Gligar, Scizor, Heracross, Trapinch, Vibrava, Flygon, Yanmega, Gliscor, Dwebble, Crustle Feint NormalType.pngNormal Physical 30 100% 10
Shuckle Guard Split PsychicType.pngPsychic Status 10
Nincada, Ninjask Mind Reader NormalType.pngNormal Status 5
Nincada, Trapinch, Vibrava, Flygon, Grubbin, Charjabug, Vikavolt Mud-Slap GroundType.pngGround Special 20 100% 10
Beedrill, Scyther, Yanma, Scizor, Vespiquen, Skorupi, Drapion, Yanmega, Venipede, Whirlipede, Scolipede Pursuit DarkType.pngDark Physical 40 100% 20
Beedrill, Pineco, Forretress, Skorupi, Drapion Spikes GroundType.pngGround Status -2% 20
Beedrill, Forretress, Skorupi, Drapion Toxic Spikes PoisonType.pngPoison Status -2% 20
  • Bold indicates a move that gets STAB when used by Shelmet.


Breeding Requirements

BugType.pngBug
Item Count
Grid Dandelion.pngDandelion 2
Grid Cobweb.pngCobweb 3
Grid Spider Eye.pngSpider Eye 3

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