Difference between revisions of "Burmy"
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m (→Spawn Biomes) |
ElementZero (talk | contribs) (Updated Spawn info) |
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|abilities=[[Shed Skin]] | |abilities=[[Shed Skin]] | ||
|hidden=[[Overcoat]] | |hidden=[[Overcoat]] | ||
− | |levels=5- | + | |levels=5-20 |
|evyield=1 Special Defense | |evyield=1 Special Defense | ||
|egg=[[Bug (Egg Group)|Bug]] | |egg=[[Bug (Egg Group)|Bug]] | ||
|catchrate=120 | |catchrate=120 | ||
− | |time=Dawn/Dusk | + | |time=Dawn/Day/Dusk |
|biomes=[[Flower Forest]], [[Forest]], [[Forest Hills]], [[Roofed Forest]], [[Roofed Forest M]], [[Sunflower Plains]] | |biomes=[[Flower Forest]], [[Forest]], [[Forest Hills]], [[Roofed Forest]], [[Roofed Forest M]], [[Sunflower Plains]] | ||
|modeled=Il_Champo | |modeled=Il_Champo | ||
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{{Biomeh}} | {{Biomeh}} | ||
{{Biome|Forests|Dawn, Day, Dusk|Land|None|Common}} | {{Biome|Forests|Dawn, Day, Dusk|Land|None|Common}} | ||
− | {{Biome|Forests|Day, | + | {{Biome|Forests|Dawn, Day, Dusk|Land|1.5x Spawn Chance in Clear Weather|Common}} |
+ | {{Biome|Forests|All|Land|[[Headbutt]]|Very Rare}} | ||
{{Biomef}} | {{Biomef}} | ||
Revision as of 20:15, 18 July 2020
←(#411) Bastiodon | Burmy (#412) | Wormadam (#413)→ |
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Burmy is a Bug-type Pokémon that evolves at level 20. Male Burmy will evolve into Mothim, while female Burmy will evolve into Wormadam.
To shelter itself from cold, wintry winds, it covers itself with a cloak made of twigs and leaves.
Contents
Forms
Burmy has three different forms:
If Burmy participates in a battle, it will change its form depending on the ground that the battle took place on.
Block/Material | Form |
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Grass, Wood, any plants | Burmy-Plant |
Dirt, Sand, Clay, Stone | Burmy-Sandy |
Other | Burmy-Trash |
Burmy's form only changes its appearance; it has no effect in battle. However, if Burmy evolves into Wormadam, its form will become permanent and affect Wormadam's type, movepool, and stats. Burmy's form does not make a difference if it evolves into Mothim.
Shiny forms
Spawn Biomes
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Drops
Drop | Chance | Quantity |
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100% | 1 |
Stats
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Type effectiveness
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1× | 1× | 1× | 1× | 1× | ½× | 2× | 2× | 1× | ½× | ½× | 1× | 1× | 1× | 1× | 2× | 1× | 1× |
Moves
By level
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By TM/HM
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By move tutor
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Breeding Requirements
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Item | Count |
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2 |
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3 |
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3 |