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Difference between revisions of "PixelHunt"

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PixelHunt is a [[Pixelmon]] [[sidemod]] that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a random reward made up of [[Poké Balls|Balls]], [[Rare Candy|Rare Candies]] and economy money. Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin.
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PixelHunt is a [[Pixelmon]] [[sidemod]] that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a configurable reward, by default made up of [[Poké Balls|Balls]], [[Rare Candy|Rare Candies]] and economy money (if an economy plugin is present). Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin.
  
Any hunted Pokémon caught will also get its IVs upgraded by a configurable amount, or more depending on the Pokémon's rarity and if it has the correct nature.
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Any hunted Pokémon caught will also get their IVs upgraded by a configurable amount, depending on their rarity and whether they have the correct nature.
  
 
==Installation==
 
==Installation==
 
{{SidemodVersionh}}
 
{{SidemodVersionh}}
{{SidemodVersion|1.12.2|6.1.0+|0.8}}
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{{SidemodVersion|1.12.2|7.0.6+|1.1.3}}
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{{SidemodVersion|1.12.2|6.3.1+|1.1.1}}
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{{SidemodVersion|1.12.2|6.1.0+|1.1}}
 
{{SidemodVersionf}}
 
{{SidemodVersionf}}
PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge and a Sponge economy plugin (e.g. [https://ore.spongepowered.org/Flibio/EconomyLite EconomyLite], [https://ore.spongepowered.org/Erigitic/Total-Economy TotalEconomy]) must be installed in order for PixelHunt to function correctly. The sidemod will work without an Economy system, disabling the monetary rewards.
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PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge needs to be present in the same folder, as well as a Sponge economy plugin ([https://ore.spongepowered.org/Flibio/EconomyLite EconomyLite] is recommended) if you intend to use monetary rewards.
  
 
#Download PixelHunt for your version of ''Minecraft'' and ''Pixelmon''.
 
#Download PixelHunt for your version of ''Minecraft'' and ''Pixelmon''.
 
#Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice.
 
#Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice.
#Start the server, and check the configs that are created by your new plugins. Edit to taste.
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#Start the server and wait for it to load.
#If necessary, restart the server.
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#Open the ''PixelHunt.conf'' file in the server's ''config'' folder, and edit to taste.
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#Use the <code>/hunt reload</code> command to load any changes into PixelHunt.
  
 
==Commands==
 
==Commands==

Latest revision as of 09:25, 21 May 2019

PixelHunt is a Pixelmon sidemod that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a configurable reward, by default made up of Balls, Rare Candies and economy money (if an economy plugin is present). Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin.

Any hunted Pokémon caught will also get their IVs upgraded by a configurable amount, depending on their rarity and whether they have the correct nature.

Installation

Minecraft version Pixelmon version PixelHunt version
1.12.2 7.0.6+ 1.1.3
1.12.2 6.3.1+ 1.1.1
1.12.2 6.1.0+ 1.1

PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge needs to be present in the same folder, as well as a Sponge economy plugin (EconomyLite is recommended) if you intend to use monetary rewards.

  1. Download PixelHunt for your version of Minecraft and Pixelmon.
  2. Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice.
  3. Start the server and wait for it to load.
  4. Open the PixelHunt.conf file in the server's config folder, and edit to taste.
  5. Use the /hunt reload command to load any changes into PixelHunt.

Commands

Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.

Player commands

  • /hunt (or /ph, /pokehunt or /hunts) : Shows a list of all active hunts.

Staff commands

  • /hunt new (or /hunt n) <slot>: Starts a new hunt, getting rid of the existing hunt in the given list slot.
  • /hunt reload: Reloads the PixelHunt configuration.

Permissions

Note: The base hunt permission is required for people to check out ongoing hunts, and should not be omitted.

Player nodes

  • /hunt: xpgaming.pixelhunt.base.hunt

Staff nodes

  • /hunt new: xpgaming.pixelhunt.admin.newhunt
  • /hunt reload: xpgaming.pixelhunt.admin.reload

Version history

There is no version history available for this sidemod just yet.

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