Difference between revisions of "PixelHunt"
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− | PixelHunt is a [[Pixelmon]] [[sidemod]] that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a | + | PixelHunt is a [[Pixelmon]] [[sidemod]] that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a configurable reward, by default made up of [[Poké Balls|Balls]], [[Rare Candy|Rare Candies]] and economy money (if an economy plugin is present). Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin. |
− | Any hunted Pokémon caught will also get | + | Any hunted Pokémon caught will also get their IVs upgraded by a configurable amount, depending on their rarity and whether they have the correct nature. |
==Installation== | ==Installation== | ||
{{SidemodVersionh}} | {{SidemodVersionh}} | ||
− | {{SidemodVersion|1.12.2|6.1.0+| | + | {{SidemodVersion|1.12.2|7.0.6+|1.1.3}} |
+ | {{SidemodVersion|1.12.2|6.3.1+|1.1.1}} | ||
+ | {{SidemodVersion|1.12.2|6.1.0+|1.1}} | ||
{{SidemodVersionf}} | {{SidemodVersionf}} | ||
− | PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge | + | |
+ | PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge needs to be present in the same folder, as well as a Sponge economy plugin ([https://ore.spongepowered.org/Flibio/EconomyLite EconomyLite] is recommended) if you intend to use monetary rewards. | ||
#Download PixelHunt for your version of ''Minecraft'' and ''Pixelmon''. | #Download PixelHunt for your version of ''Minecraft'' and ''Pixelmon''. | ||
#Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice. | #Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice. | ||
− | #Start the server | + | #Start the server and wait for it to load. |
− | # | + | #Open the ''PixelHunt.conf'' file in the server's ''config'' folder, and edit to taste. |
+ | #Use the <code>/hunt reload</code> command to load any changes into PixelHunt. | ||
==Commands== | ==Commands== |
Latest revision as of 09:25, 21 May 2019
PixelHunt is a Pixelmon sidemod that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a configurable reward, by default made up of Balls, Rare Candies and economy money (if an economy plugin is present). Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin.
Any hunted Pokémon caught will also get their IVs upgraded by a configurable amount, depending on their rarity and whether they have the correct nature.
Contents
Installation
Minecraft version | Pixelmon version | PixelHunt version |
---|---|---|
1.12.2 | 7.0.6+ | 1.1.3 |
1.12.2 | 6.3.1+ | 1.1.1 |
1.12.2 | 6.1.0+ | 1.1 |
PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge needs to be present in the same folder, as well as a Sponge economy plugin (EconomyLite is recommended) if you intend to use monetary rewards.
- Download PixelHunt for your version of Minecraft and Pixelmon.
- Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice.
- Start the server and wait for it to load.
- Open the PixelHunt.conf file in the server's config folder, and edit to taste.
- Use the
/hunt reload
command to load any changes into PixelHunt.
Commands
Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.
Player commands
/hunt
(or/ph
,/pokehunt
or/hunts
) : Shows a list of all active hunts.
Staff commands
/hunt new
(or/hunt n
)<slot>
: Starts a new hunt, getting rid of the existing hunt in the given list slot./hunt reload
: Reloads the PixelHunt configuration.
Permissions
Note: The base hunt permission is required for people to check out ongoing hunts, and should not be omitted.
Player nodes
/hunt
:xpgaming.pixelhunt.base.hunt
Staff nodes
/hunt new
:xpgaming.pixelhunt.admin.newhunt
/hunt reload
:xpgaming.pixelhunt.admin.reload
Version history
There is no version history available for this sidemod just yet.